Commit graph

70 commits

Author SHA1 Message Date
Antoine Fraboulet
d86bd2af4a - 32/64 bits types
- unused function parameters
2007-08-04 20:01:27 +00:00
Olivier Teulière
af99d00a7b Fixed detection of flex and bison 2006-09-17 15:20:50 +00:00
Antoine Fraboulet
d362281fba - add AC_C_BIGENDIAN 2006-04-16 11:26:04 +00:00
Olivier Teulière
77be2e9219 Backport of the 'multibyte' branch on HEAD. 2006-01-22 12:23:52 +00:00
Olivier Teulière
d78c98b492 Fixed wxWidgets minimum version number in the help string 2006-01-01 22:16:42 +00:00
Antoine Fraboulet
ce94c42724 configure.in
- add AC_HELP_STRING formatting
   - add --enable-profile flag, must be used to ensure that search performance
     does not degrade over time
   - debug is disabled by default
   - switch to wxwidgets 2.6

m4/wxwin.m4 : update to wxwidgets 2.6 m4 macro
2006-01-01 19:23:05 +00:00
Olivier Teulière
fe13a5e627 Removed the $Id:$ lines on HEAD 2005-11-04 20:00:05 +00:00
Antoine Fraboulet
d0418c3e8d commit to tag v1.5 2005-05-28 20:59:14 +00:00
Olivier Teulière
b4e66f273e Use the readline library in the text interface. In particular, it provides
a history of commands
2005-04-27 17:55:32 +00:00
Antoine Fraboulet
ebc689befd - minor dic.h changes 2005-04-09 19:16:56 +00:00
Olivier Teulière
6b025b9541 - Several fixes in the build system
- Added a bootstrap script to reduce manual work
 - Added a --enable-debug configure switch to define the DEBUG variable
2005-04-03 21:12:03 +00:00
Olivier Teulière
f45fd22c16 The game mode and the players are nod hardcoded anymore in the ncurses
interface: they can be entered with the command-line (parsed using getopt).
The text interface does not benefit from this facility yet.
2005-03-03 22:14:41 +00:00
Olivier Teulière
f35c448133 Do not say that wxwidgets is enabled by default when it is not 2005-02-18 18:16:23 +00:00
Olivier Teulière
0032104189 - i18n system is in place (requires gettext 0.11.5).
Very few strings are marked as translatable yet...
 - ncurses.cpp: fixed a memory leak
2005-02-06 22:18:11 +00:00
Olivier Teulière
b7032e2d78 - The Game library is now in C++.
This simplifies the code in many places, and allows inheritance of the
   game mode classes (Training, Duplicate and FreeGame).
 - A Tile is no more an unsigned char, but a class: it should help supporting
   i18n of the game. The Dic library still uses unsigned chars though.
 - Improved the configure script, to enable/disable the compilation of some
   interfaces.
 - Added a ncurses interface, much nicer than the text one. The game mode and
   the number of players are currently hardcoded, it is not possible to change
   them interactively (yet).
 - Repaired the save/load functions.

NOTE: The wxWindows interface compiles, but is completely broken. I'm afraid it
needs a full rewrite (to support the various game modes in particular).
2005-02-05 11:14:56 +00:00
Olivier Teulière
c5fc8ce8b4 Mise jour de quelques macros 2004-06-26 14:47:39 +00:00
Olivier Teulière
61963c0fe0 Fix pour la compilation windows, et la compatibilit avec wxWindows 2.5
(pas encore suffisant)
2004-06-22 21:04:07 +00:00
Antoine Fraboulet
45b4adbf42 CVS import on gnu.org 2004-04-08 10:21:56 +00:00
Antoine Fraboulet
673a0e7828 *** empty log message *** 2004-04-08 09:57:28 +00:00
Antoine Fraboulet
90b1affcef *** empty log message *** 2004-04-08 09:43:06 +00:00