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git://git.savannah.nongnu.org/eliot.git
synced 2024-12-25 21:59:30 +01:00
Use toLower() and toUpper()
This commit is contained in:
parent
b039d55c81
commit
d55b3b2bdf
12 changed files with 28 additions and 52 deletions
15
dic/dic.cpp
15
dic/dic.cpp
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@ -22,7 +22,6 @@
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#include "config.h"
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#include <fstream>
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#include <algorithm>
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#include <cstdlib>
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#include <cstring>
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#include <cerrno>
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@ -45,6 +44,7 @@
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#include "header.h"
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#include "dic_exception.h"
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#include "dic_internals.h"
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#include "encoding.h"
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#include "tile.h"
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@ -81,14 +81,10 @@ Dictionary::Dictionary(const string &iPath)
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initializeTiles();
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// Concatenate the uppercase and lowercase letters
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wstring lower = m_header->getLetters();
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std::transform(lower.begin(), lower.end(), lower.begin(), towlower);
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m_allLetters = m_header->getLetters() + lower;
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m_allLetters = m_header->getLetters() + toLower(m_header->getLetters());
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// Same for the input characters
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lower = m_header->getInputChars();
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std::transform(lower.begin(), lower.end(), lower.begin(), towlower);
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m_allInputChars = m_header->getInputChars() + lower;
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m_allInputChars = m_header->getInputChars() + toLower(m_header->getInputChars());
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// Build the cache for the convertToDisplay() and convertFromInput()
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// methods.
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@ -100,10 +96,9 @@ Dictionary::Dictionary(const string &iPath)
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BOOST_FOREACH(wstring str, it->second)
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{
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// Make sure the string is in uppercase
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std::transform(str.begin(), str.end(), str.begin(), towupper);
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str = toUpper(str);
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// Make a lowercase copy
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wstring lower = str;
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std::transform(lower.begin(), lower.end(), lower.begin(), towlower);
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wstring lower = toLower(str);
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// Fill the cache
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m_displayInputCache[towupper(it->first)].push_back(str);
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m_displayInputCache[towlower(it->first)].push_back(lower);
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@ -23,7 +23,6 @@
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#include <cstring>
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#include <cwchar>
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#include <cwctype>
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#include <algorithm>
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#include "dic_internals.h"
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#include "dic_exception.h"
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@ -233,8 +232,7 @@ void Dictionary::searchRacc(const wstring &iWord,
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// Transform the given word to make it suitable for display
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wdstring displayWord = convertToDisplay(iWord);
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// Make it uppercase
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std::transform(displayWord.begin(), displayWord.end(),
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displayWord.begin(), towupper);
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displayWord = toUpper(displayWord);
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// Try to add a letter at the front
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const wstring &letters = getHeader().getLetters();
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@ -288,8 +286,7 @@ void Dictionary::searchBenj(const wstring &iWord, vector<wdstring> &oWordList,
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// Transform the given word to make it suitable for display
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wdstring displayWord = convertToDisplay(iWord);
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// Make it uppercase
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std::transform(displayWord.begin(), displayWord.end(),
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displayWord.begin(), towupper);
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displayWord = toUpper(displayWord);
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const DicEdge *edge0, *edge1, *edge2, *edgetst;
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edge0 = getEdgeAt(getRoot());
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@ -31,6 +31,7 @@
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#include "dic.h"
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#include "header.h"
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#include "encoding.h"
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#include "regexp.h"
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using namespace boost::spirit::classic;
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@ -54,9 +55,7 @@ struct RegexpGrammar : grammar<RegexpGrammar>
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RegexpGrammar(const wstring &letters)
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{
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wstring lower = letters;
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std::transform(lower.begin(), lower.end(), lower.begin(), towlower);
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m_allLetters = letters + lower;
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m_allLetters = letters + toLower(letters);
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}
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template <typename ScannerT>
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@ -138,8 +137,7 @@ void evaluate(const Header &iHeader, iter_t const& i, stack<Node*> &evalStack,
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wstring choiceLetters(i->value.begin(), i->value.end());
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// Make sure the letters are in upper case
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std::transform(choiceLetters.begin(), choiceLetters.end(),
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choiceLetters.begin(), towupper);
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choiceLetters = toUpper(choiceLetters);
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// The dictionary letters are already in upper case
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const wstring &letters = iHeader.getLetters();
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wstring::const_iterator itLetter;
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@ -637,9 +637,7 @@ wstring Header::writeDisplayAndInput() const
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BOOST_FOREACH(const wstring &str, it->second)
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{
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// Make sure the string is uppercase
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wstring upStr = str;
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std::transform(upStr.begin(), upStr.end(), upStr.begin(), towupper);
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serialized += L"|" + upStr;
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serialized += L"|" + toUpper(str);
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}
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}
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return serialized;
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10
dic/tile.cpp
10
dic/tile.cpp
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@ -21,8 +21,7 @@
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#include <sstream>
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#include <string>
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#include <algorithm>
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#include <wctype.h>
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#include <cwctype>
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#include "tile.h"
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#include "header.h"
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#include "encoding.h"
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@ -30,6 +29,9 @@
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#include "debug.h"
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using namespace std;
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INIT_LOGGER(dic, Tile);
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@ -114,9 +116,7 @@ wstring Tile::getDisplayStr() const
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throw DicException("Tile::getDisplayStr: Invalid tile");
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if (m_joker && iswalpha(m_char))
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{
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wstring str = m_header->getDisplayStr(m_code);
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std::transform(str.begin(), str.end(), str.begin(), towlower);
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return str;
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return ::toLower(m_header->getDisplayStr(m_code));
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}
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return m_header->getDisplayStr(m_code);
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}
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@ -19,8 +19,6 @@
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*****************************************************************************/
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#include <boost/foreach.hpp>
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#include <algorithm> // For transform
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#include <cwctype> // For towupper
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#include "arbitration.h"
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#include "rack.h"
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@ -62,9 +60,7 @@ void Arbitration::setRackManual(const wstring &iLetters)
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// coming from user input. We do not consider a lowercase
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// letter to be a joker which has been assigned to a letter.
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// As a result, we simply make all the letters uppercase
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wstring upperLetters = iLetters;
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std::transform(upperLetters.begin(), upperLetters.end(),
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upperLetters.begin(), towupper);
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const wstring &upperLetters = toUpper(iLetters);
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const PlayedRack &newRack = helperSetRackManual(false, upperLetters);
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setGameAndPlayersRack(newRack);
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}
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@ -19,8 +19,7 @@
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*****************************************************************************/
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#include <wctype.h>
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#include <algorithm>
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#include <cwctype>
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#include <cstdio>
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#include "dic.h"
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@ -32,6 +31,7 @@
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#include "round.h"
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#include "rack.h"
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#include "results.h"
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#include "encoding.h"
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#include "debug.h"
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#define oo 0
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@ -129,7 +129,7 @@ wstring Board::getDisplayStr(int iRow, int iCol) const
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"Trying to get the display string on an empty board square");
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wstring str = getTile(iRow, iCol).getDisplayStr();
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if (isJoker(iRow, iCol))
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std::transform(str.begin(), str.end(), str.begin(), towlower);
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str = toLower(str);
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return str;
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}
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@ -20,13 +20,13 @@
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#include <boost/foreach.hpp>
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#include <algorithm>
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#include <wctype.h>
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#include <sstream>
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#include "move.h"
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#include "rack.h"
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#include "pldrack.h"
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#include "encoding.h"
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#include "debug.h"
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@ -60,8 +60,7 @@ Move::Move(const wstring &iLetters)
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: m_score(0), m_letters(iLetters)
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{
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// Make the letters uppercase
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std::transform(m_letters.begin(), m_letters.end(),
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m_letters.begin(), towupper);
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m_letters = toUpper(m_letters);
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if (m_letters.empty())
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m_type = PASS;
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@ -21,7 +21,6 @@
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#include <string>
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#include <sstream>
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#include <algorithm> // For std::transform
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#include <wctype.h>
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#include "tile.h"
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#include "round.h"
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@ -124,7 +123,7 @@ wstring Round::getWord() const
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{
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wstring chr = getTile(i).getDisplayStr();
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if (isJoker(i))
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std::transform(chr.begin(), chr.end(), chr.begin(), towlower);
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chr = toLower(chr);
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s += chr;
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}
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return s;
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@ -19,9 +19,6 @@
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*****************************************************************************/
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#include <algorithm>
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#include <cwctype> // For towupper
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#include "config.h"
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#if ENABLE_NLS
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# include <libintl.h>
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@ -77,9 +74,7 @@ void Training::setRackManual(bool iCheck, const wstring &iLetters)
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// coming from user input. We do not consider a lowercase
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// letter to be a joker which has been assigned to a letter.
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// As a result, we simply make all the letters uppercase
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wstring upperLetters = iLetters;
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std::transform(upperLetters.begin(), upperLetters.end(),
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upperLetters.begin(), towupper);
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wstring upperLetters = toUpper(iLetters);
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const PlayedRack &newRack = helperSetRackManual(iCheck, upperLetters);
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Command *pCmd1 = new GameRackCmd(*this, newRack);
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pCmd1->setHumanIndependent(false);
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@ -22,7 +22,6 @@
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#include <map>
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#include <vector>
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#include <algorithm>
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#include <fstream>
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#include <QtGui/QTreeView>
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#include <QtGui/QStandardItemModel>
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@ -39,6 +38,7 @@
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#include "dic.h"
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#include "header.h"
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#include "listdic.h"
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#include "encoding.h"
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#include "dic_exception.h"
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using namespace std;
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@ -169,7 +169,7 @@ void DicToolsWidget::refreshCheck()
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wstring input = m_dic->convertFromInput(wfq(rack->text()));
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bool res = m_dic->searchWord(input);
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// Convert the input to uppercase
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std::transform(input.begin(), input.end(), input.begin(), towupper);
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input = toUpper(input);
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const wdstring &dispStr = m_dic->convertToDisplay(input);
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if (res)
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{
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@ -18,7 +18,6 @@
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*****************************************************************************/
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#include <algorithm> // For std::transform
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#include <QtGui/QPainter>
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#include <QtGui/QPaintEvent>
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#include <QtCore/QSettings>
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@ -27,6 +26,7 @@
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#include "prefs_dialog.h"
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#include "qtcommon.h"
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#include "tile.h"
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#include "encoding.h"
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using namespace std;
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@ -181,9 +181,8 @@ void TileWidget::paintEvent(QPaintEvent *iEvent)
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// Draw the letter
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if (!m_tile.isEmpty())
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{
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wstring chr = m_tile.getDisplayStr();
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wstring chr = toUpper(m_tile.getDisplayStr());
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// Make the display char in upper case
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std::transform(chr.begin(), chr.end(), chr.begin(), towupper);
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painter.setPen(m_isJoker ? TextJokerColour : TextNormalColour);
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painter.setFont(letterFont);
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if (!m_tile.isPureJoker())
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