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Fixed a comment and made PlayedRack::toString() a const method
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383548a799
commit
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2 changed files with 15 additions and 15 deletions
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@ -3,7 +3,7 @@
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* Authors: Antoine Fraboulet <antoine.fraboulet@free.fr>
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* Olivier Teuliere <ipkiss@via.ecp.fr>
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*
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* $Id: pldrack.cpp,v 1.2 2005/03/29 06:54:08 afrab Exp $
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* $Id: pldrack.cpp,v 1.3 2005/04/02 18:05:21 ipkiss Exp $
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@ -170,22 +170,22 @@ void PlayedRack::operator=(const PlayedRack &iOther)
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}
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void PlayedRack::toString(string& s)
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void PlayedRack::toString(string& s) const
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{
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vector<Tile>::const_iterator it;
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s = "";
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if (nOld() > 0)
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vector<Tile>::const_iterator it;
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s = "";
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if (nOld() > 0)
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{
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for (it = m_oldTiles.begin(); it != m_oldTiles.end(); it++)
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s += it->toChar();
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for (it = m_oldTiles.begin(); it != m_oldTiles.end(); it++)
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s += it->toChar();
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}
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if (nOld() > 0 && nNew() > 0)
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if (nOld() > 0 && nNew() > 0)
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{
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s += "+";
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s += "+";
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}
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if (nNew() > 0)
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if (nNew() > 0)
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{
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for (it = m_newTiles.begin(); it != m_newTiles.end(); it++)
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s += it->toChar();
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for (it = m_newTiles.begin(); it != m_newTiles.end(); it++)
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s += it->toChar();
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}
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}
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@ -3,7 +3,7 @@
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* Authors: Antoine Fraboulet <antoine.fraboulet@free.fr>
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* Olivier Teuliere <ipkiss@via.ecp.fr>
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*
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* $Id: pldrack.h,v 1.5 2005/03/29 06:54:08 afrab Exp $
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* $Id: pldrack.h,v 1.6 2005/04/02 18:05:21 ipkiss Exp $
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@ -35,7 +35,7 @@ using namespace std;
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* A Playedrack is an "improved" rack, allowing to differentiate new letters
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* from letters that are left from the previous rack.
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* This is useful, to be able to write a rack on the form ABC+DEFG, where
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* A, B, C are the "old" letters and E, F, G, H are the "new" ones.
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* A, B, C are the "old" letters and D, E, F, G are the "new" ones.
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*/
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class PlayedRack
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{
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@ -66,7 +66,7 @@ public:
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bool checkRack(int iMin);
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void operator=(const PlayedRack &iOther);
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void toString(string&);
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void toString(string&) const;
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private:
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vector<Tile> m_oldTiles;
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