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git://git.savannah.nongnu.org/eliot.git
synced 2025-01-18 10:26:15 +01:00
- extra debug output command for board cross info
This commit is contained in:
parent
aeb3cdb781
commit
70041c80b3
3 changed files with 72 additions and 1 deletions
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@ -188,8 +188,10 @@ void help_training()
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printf(" gj -- grille + jokers\n");
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printf(" gj -- grille + jokers\n");
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printf(" gm -- grille + valeur des cases\n");
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printf(" gm -- grille + valeur des cases\n");
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printf(" gn -- grille + valeur des cases (variante)\n");
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printf(" gn -- grille + valeur des cases (variante)\n");
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printf(" gd -- grille + debug cross (debug only)\n");
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printf(" l -- lettres non jouées\n");
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printf(" l -- lettres non jouées\n");
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printf(" p -- partie\n");
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printf(" p -- partie\n");
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printf(" pd -- partie (debug)\n");
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printf(" P -- partie (format standard)\n");
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printf(" P -- partie (format standard)\n");
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printf(" r -- recherche\n");
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printf(" r -- recherche\n");
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printf(" s -- score\n");
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printf(" s -- score\n");
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@ -292,6 +294,9 @@ void display_data(const Game &iGame, const wchar_t *delim, wchar_t **state)
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case L'\0':
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case L'\0':
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GameIO::printBoard(cout, iGame);
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GameIO::printBoard(cout, iGame);
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break;
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break;
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case L'd':
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GameIO::printBoardDebug(cout, iGame);
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break;
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case L'j':
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case L'j':
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GameIO::printBoardJoker(cout, iGame);
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GameIO::printBoardJoker(cout, iGame);
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break;
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break;
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@ -313,7 +318,17 @@ void display_data(const Game &iGame, const wchar_t *delim, wchar_t **state)
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GameIO::printNonPlayed(cout, iGame);
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GameIO::printNonPlayed(cout, iGame);
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break;
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break;
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case L'p':
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case L'p':
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iGame.save(cout,Game::FILE_FORMAT_ADVANCED);
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switch (token[1])
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{
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case '\0':
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iGame.save(cout,Game::FILE_FORMAT_ADVANCED);
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break;
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case 'd':
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GameIO::printGameDebug(cout, iGame);
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break;
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default:
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printf("commande inconnue\n");
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}
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break;
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break;
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case L'P':
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case L'P':
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iGame.save(cout,Game::FILE_FORMAT_STANDARD);
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iGame.save(cout,Game::FILE_FORMAT_STANDARD);
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@ -419,7 +434,9 @@ void loop_training(Training &iGame)
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{
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{
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int n = _wtoi(token);
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int n = _wtoi(token);
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if (n <= 0)
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if (n <= 0)
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{
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iGame.back(n == 0 ? 1 : -n);
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iGame.back(n == 0 ? 1 : -n);
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}
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else
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else
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{
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{
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if (iGame.playResult(--n))
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if (iGame.playResult(--n))
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@ -51,6 +51,32 @@ void GameIO::printBoard(ostream &out, const Game &iGame)
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}
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}
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}
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}
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/* this mode is used for regression tests */
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void GameIO::printBoardDebug(ostream &out, const Game &iGame)
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{
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int row, col;
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/* first printf row cell contents */
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for (row = BOARD_MIN; row <= BOARD_MAX; row++)
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{
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out << " " << (char)(row - BOARD_MIN + 'A') << "r ";
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for (col = BOARD_MIN; col <= BOARD_MAX; col++)
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{
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out << iGame.getBoard().getCellContent_row(row, col);
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}
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out << endl;
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}
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out << " -" << endl;
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for (row = BOARD_MIN; row <= BOARD_MAX; row++)
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{
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out << " " << (char)(row - BOARD_MIN + 'A') << "c ";
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for (col = BOARD_MIN; col <= BOARD_MAX; col++)
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{
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out << iGame.getBoard().getCellContent_col(row, col);
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}
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out << endl;
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}
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}
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void GameIO::printBoardJoker(ostream &out, const Game &iGame)
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void GameIO::printBoardJoker(ostream &out, const Game &iGame)
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{
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{
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@ -221,3 +247,27 @@ void GameIO::printAllPoints(ostream &out, const Game &iGame)
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}
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}
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}
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}
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void GameIO::printGameDebug(ostream &out, const Game &iGame)
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{
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out << "Game:: joueur en cours " << iGame.currPlayer() << " sur " << iGame.getNPlayers() << endl;
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out << "Game:: mode " << iGame.getModeAsString() << endl;
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out << "Game:: variante ";
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switch (iGame.getVariant())
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{
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case Game::kNONE:
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out << "aucune" << endl;
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break;
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case Game::kJOKER:
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out << "joker" << endl;
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break;
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default:
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out << "inconnu" << endl;
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break;
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}
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out << "Game:: rack size " << iGame.RACK_SIZE << endl;
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out << "Game:: history --" << endl;
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out << convertToMb(iGame.getHistory().toString());
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out << "--" << endl;
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out << "" << endl;
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}
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@ -41,9 +41,11 @@ class GameIO
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{
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{
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public:
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public:
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static void printBoard(ostream &out, const Game &iGame);
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static void printBoard(ostream &out, const Game &iGame);
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static void printBoardDebug(ostream &out, const Game &iGame);
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static void printBoardJoker(ostream &out, const Game &iGame);
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static void printBoardJoker(ostream &out, const Game &iGame);
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static void printBoardMultipliers(ostream &out, const Game &iGame);
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static void printBoardMultipliers(ostream &out, const Game &iGame);
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static void printBoardMultipliers2(ostream &out, const Game &iGame);
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static void printBoardMultipliers2(ostream &out, const Game &iGame);
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static void printNonPlayed(ostream &out, const Game &iGame);
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static void printNonPlayed(ostream &out, const Game &iGame);
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static void printPlayedRack(ostream &out, const Game &iGame, int n);
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static void printPlayedRack(ostream &out, const Game &iGame, int n);
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static void printAllRacks(ostream &out, const Game &iGame);
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static void printAllRacks(ostream &out, const Game &iGame);
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@ -51,6 +53,8 @@ public:
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static void printPoints(ostream &out, const Game &iGame);
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static void printPoints(ostream &out, const Game &iGame);
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static void printAllPoints(ostream &out, const Game &iGame);
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static void printAllPoints(ostream &out, const Game &iGame);
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static void printGameDebug(ostream &out, const Game &iGame);
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private:
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private:
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/// This class is a toolbox, and should not be instanciated
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/// This class is a toolbox, and should not be instanciated
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GameIO();
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GameIO();
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