PlayModel: remove a TODO

This commit is contained in:
Olivier Teulière 2013-01-06 18:31:32 +01:00
parent 0a7aa2ce8e
commit 6a553bf2f5

View file

@ -59,9 +59,8 @@ void PlayModel::setMove(const Move &iMove)
LOG_DEBUG("Setting PlayModel move to " << lfw(iMove.toString())); LOG_DEBUG("Setting PlayModel move to " << lfw(iMove.toString()));
// Avoid useless work // Avoid useless work
// TODO if (iMove == m_currMove)
//if (iMove == m_currMove) return;
// return;
m_prevMove = m_currMove; m_prevMove = m_currMove;
m_currMove = iMove; m_currMove = iMove;