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synced 2025-02-10 20:48:04 +01:00
Moved MainWindow::requestConfirmation() to the QtCommon class
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parent
fff127333a
commit
5535717ff4
4 changed files with 32 additions and 22 deletions
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@ -432,7 +432,8 @@ void MainWindow::closeEvent(QCloseEvent *event)
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if (m_game)
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if (m_game)
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{
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{
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QString msg = _q("A game has been started.");
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QString msg = _q("A game has been started.");
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if (!requestConfirmation(msg, _q("Do you really want to quit?")))
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QString question = _q("Do you really want to quit?");
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if (!QtCommon::requestConfirmation(msg, question, this))
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{
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{
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event->ignore();
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event->ignore();
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return;
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return;
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@ -491,7 +492,7 @@ void MainWindow::changeDictionary(QString iFileName)
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if (m_game)
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if (m_game)
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{
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{
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QString msg = _q("Loading a dictionary will stop the current game.");
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QString msg = _q("Loading a dictionary will stop the current game.");
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if (!requestConfirmation(msg))
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if (!QtCommon::requestConfirmation(msg, "", this))
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return;
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return;
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}
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}
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@ -519,21 +520,6 @@ void MainWindow::changeDictionary(QString iFileName)
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}
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}
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bool MainWindow::requestConfirmation(QString msg, QString question)
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{
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QMessageBox confirmationBox(QMessageBox::Question, _q("Eliot"), msg,
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QMessageBox::Yes | QMessageBox::No, this);
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if (question != "")
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confirmationBox.setInformativeText(question);
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else
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confirmationBox.setInformativeText(_q("Do you want to continue?"));
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confirmationBox.setDefaultButton(QMessageBox::Yes);
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confirmationBox.setEscapeButton(QMessageBox::No);
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int res = confirmationBox.exec();
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return res == QMessageBox::Yes;
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}
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QAction * MainWindow::addMenuAction(QMenu *menu, QString iText,
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QAction * MainWindow::addMenuAction(QMenu *menu, QString iText,
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const QKeySequence &iShortcut,
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const QKeySequence &iShortcut,
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QString iStatusTip, const char *iMember,
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QString iStatusTip, const char *iMember,
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@ -662,7 +648,7 @@ void MainWindow::onGameNew()
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if (m_game)
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if (m_game)
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{
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{
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QString msg = _q("Starting a new game will stop the current one.");
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QString msg = _q("Starting a new game will stop the current one.");
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if (!requestConfirmation(msg))
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if (!QtCommon::requestConfirmation(msg, "", this))
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return;
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return;
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}
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}
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@ -1105,7 +1091,7 @@ void MainWindow::onHistoryReplayTurn()
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QString msg = _q("Replaying this turn will modify the game history "
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QString msg = _q("Replaying this turn will modify the game history "
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"by deleting the turns after the displayed one (i.e. "
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"by deleting the turns after the displayed one (i.e. "
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"turns \"in the future\").");
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"turns \"in the future\").");
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if (!requestConfirmation(msg))
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if (!QtCommon::requestConfirmation(msg, "", this))
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return;
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return;
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}
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}
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@ -191,9 +191,6 @@ private:
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*/
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*/
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void linkTrainingAnd7P1();
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void linkTrainingAnd7P1();
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/// Ask for a confirmation
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bool requestConfirmation(QString msg, QString question = "");
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};
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};
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#endif
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#endif
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@ -19,6 +19,7 @@
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*****************************************************************************/
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*****************************************************************************/
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#include <QtGui/QWidget>
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#include <QtGui/QWidget>
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#include <QtGui/QMessageBox>
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#include "qtcommon.h"
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#include "qtcommon.h"
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#include <iostream>
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#include <iostream>
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@ -117,3 +118,18 @@ void QtCommon::DestroyObject(QWidget *ioObjectToDestroy,
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ioObjectToDestroy->deleteLater();
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ioObjectToDestroy->deleteLater();
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}
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}
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bool QtCommon::requestConfirmation(QString iMsg, QString iQuestion, QWidget *iParent)
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{
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QMessageBox confirmationBox(QMessageBox::Question, _q("Eliot"), iMsg,
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QMessageBox::Yes | QMessageBox::No, iParent);
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if (iQuestion != "")
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confirmationBox.setInformativeText(iQuestion);
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else
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confirmationBox.setInformativeText(_q("Do you want to continue?"));
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confirmationBox.setDefaultButton(QMessageBox::Yes);
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confirmationBox.setEscapeButton(QMessageBox::No);
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int res = confirmationBox.exec();
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return res == QMessageBox::Yes;
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}
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@ -75,6 +75,17 @@ public:
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*/
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*/
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static void DestroyObject(QWidget *ioWidgetToDestroy,
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static void DestroyObject(QWidget *ioWidgetToDestroy,
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QObject *iSource = NULL);
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QObject *iSource = NULL);
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/**
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* Ask for a confirmation.
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* Return true if the user confirms, false otherwise.
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* By default, the question is "Do you want to continue?".
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* If a parent is provided, the window is centered on it.
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*/
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static bool requestConfirmation(QString iMsg,
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QString iQuestion = "",
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QWidget *iParent = 0);
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};
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};
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#endif
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#endif
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