A turn is a tuple (Num,Player,PlayedRack,Round)

This commit is contained in:
Antoine Fraboulet 2005-08-15 18:13:57 +00:00
parent d0418c3e8d
commit 3f438199a9
2 changed files with 185 additions and 0 deletions

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game/turn.cpp Normal file
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/* Eliot */
/* Copyright (C) 1999 Antoine Fraboulet */
/* */
/* This file is part of Eliot. */
/* */
/* Eliot is free software; you can redistribute it and/or modify */
/* it under the terms of the GNU General Public License as published by */
/* the Free Software Foundation; either version 2 of the License, or */
/* (at your option) any later version. */
/* */
/* Eliot is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
/* GNU General Public License for more details. */
/* */
/* You should have received a copy of the GNU General Public License */
/* along with this program; if not, write to the Free Software */
/* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
/* $Id: turn.cpp,v 1.1 2005/08/15 18:13:57 afrab Exp $ */
/**
* \file turn.cpp
* \brief Game turn (= id + pldrack + round)
* \author Antoine Fraboulet
* \date 2005
*/
#include <string>
#include "pldrack.h"
#include "round.h"
#include "turn.h"
Turn::Turn()
{
num = 0;
pldrack = PlayedRack();
round = Round();
}
Turn::~Turn()
{
}
void Turn::setNum(int n)
{
num = n;
}
void Turn::setPlayer(int p)
{
player = p;
}
void Turn::setPlayedRack(const PlayedRack &r)
{
pldrack = r;
}
void Turn::setRound(const Round &r)
{
round = r;
}
int Turn::getNum() const
{
return num;
}
int Turn::getPlayer() const
{
return player;
}
PlayedRack Turn::getPlayedRack() const
{
return pldrack;
}
Round Turn::getRound() const
{
return round;
}
void
Turn::operator=(const Turn &iOther)
{
num = iOther.num;
pldrack = iOther.pldrack;
round = iOther.round;
}
string
Turn::toString(bool showExtraSigns) const
{
string rs = "";
if (showExtraSigns)
{
rs = ""; // TODO
}
rs = rs + pldrack.toString() + " " + round.toString();
return rs;
}
/// Local Variables:
/// mode: hs-minor
/// c-basic-offset: 4
/// End:

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/* Eliot */
/* Copyright (C) 1999 Antoine Fraboulet */
/* */
/* This file is part of Eliot. */
/* */
/* Eliot is free software; you can redistribute it and/or modify */
/* it under the terms of the GNU General Public License as published by */
/* the Free Software Foundation; either version 2 of the License, or */
/* (at your option) any later version. */
/* */
/* Eliot is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
/* GNU General Public License for more details. */
/* */
/* You should have received a copy of the GNU General Public License */
/* along with this program; if not, write to the Free Software */
/* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
/* $Id: turn.h,v 1.1 2005/08/15 18:13:57 afrab Exp $ */
/**
* \file turn.h
* \brief Game turn (= id + pldrack + round)
* \author Antoine Fraboulet
* \date 2005
*/
#ifndef _TURN_H
#define _TURN_H
class Turn
{
protected:
int num;
int player;
PlayedRack pldrack;
Round round;
public:
Turn();
~Turn();
void setNum(int);
void setPlayer(int);
void setPlayedRack(const PlayedRack&);
void setRound(const Round&);
int getNum() const;
int getPlayer() const;
PlayedRack getPlayedRack() const;
Round getRound() const;
void operator=(const Turn &iOther);
string toString(bool showExtraSigns = false) const;
};
#endif
/// Local Variables:
/// mode: hs-minor
/// c-basic-offset: 4
/// End: