mirror of
git://git.savannah.nongnu.org/eliot.git
synced 2025-01-29 20:34:56 +01:00
New dialog to define the favourite players
This commit is contained in:
parent
323344a674
commit
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6 changed files with 259 additions and 0 deletions
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@ -45,6 +45,7 @@ EXTRA_DIST = \
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ui/dic_wizard_letters_def_page.ui \
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ui/dic_wizard_letters_def_page.ui \
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ui/dic_wizard_conclusion_page.ui \
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ui/dic_wizard_conclusion_page.ui \
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ui/bag_widget.ui \
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ui/bag_widget.ui \
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ui/fav_players_dialog.ui \
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ui/main_window.ui \
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ui/main_window.ui \
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ui/new_game.ui \
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ui/new_game.ui \
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ui/player_widget.ui \
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ui/player_widget.ui \
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@ -75,6 +76,7 @@ eliot_SOURCES = \
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play_word_mediator.cpp play_word_mediator.h \
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play_word_mediator.cpp play_word_mediator.h \
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training_widget.cpp training_widget.h \
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training_widget.cpp training_widget.h \
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player_widget.cpp player_widget.h \
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player_widget.cpp player_widget.h \
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fav_players_dialog.cpp fav_players_dialog.h \
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prefs_dialog.cpp prefs_dialog.h \
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prefs_dialog.cpp prefs_dialog.h \
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aux_window.cpp aux_window.h \
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aux_window.cpp aux_window.h \
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main_window.cpp main_window.h \
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main_window.cpp main_window.h \
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@ -83,6 +85,7 @@ eliot_SOURCES = \
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nodist_eliot_SOURCES = \
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nodist_eliot_SOURCES = \
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ui/main_window.ui.h \
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ui/main_window.ui.h \
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ui/bag_widget.ui.h \
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ui/bag_widget.ui.h \
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ui/fav_players_dialog.ui.h \
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ui/new_game.ui.h \
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ui/new_game.ui.h \
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ui/player_widget.ui.h \
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ui/player_widget.ui.h \
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ui/training_widget.ui.h \
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ui/training_widget.ui.h \
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@ -110,6 +113,7 @@ nodist_eliot_SOURCES = \
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play_word_mediator.moc.cpp \
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play_word_mediator.moc.cpp \
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player_widget.moc.cpp \
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player_widget.moc.cpp \
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training_widget.moc.cpp \
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training_widget.moc.cpp \
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fav_players_dialog.moc.cpp \
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prefs_dialog.moc.cpp \
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prefs_dialog.moc.cpp \
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aux_window.moc.cpp \
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aux_window.moc.cpp \
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main_window.moc.cpp \
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main_window.moc.cpp \
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67
qt/fav_players_dialog.cpp
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67
qt/fav_players_dialog.cpp
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@ -0,0 +1,67 @@
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/*****************************************************************************
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* Eliot
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* Copyright (C) 2012 Olivier Teulière
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* Authors: Olivier Teulière <ipkiss @@ gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*****************************************************************************/
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#include "config.h"
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#include <QtGui/QTableWidget>
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#include <QtCore/QSettings>
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#include "fav_players_dialog.h"
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#include "players_table_helper.h"
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INIT_LOGGER(qt, FavPlayersDialog);
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FavPlayersDialog::FavPlayersDialog(QWidget *iParent)
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: QDialog(iParent)
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{
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setupUi(this);
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m_helper = new PlayersTableHelper(this, tablePlayers, NULL, buttonRemove);
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QObject::connect(buttonAdd, SIGNAL(clicked()),
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this, SLOT(addRow()));
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m_helper->fillWithFavPlayers();
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}
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void FavPlayersDialog::addRow()
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{
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m_helper->addRow(_q("New player"), _q(PlayersTableHelper::kHUMAN), "");
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// Give focus to the newly created cell containing the player name,
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// to allow fast edition
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tablePlayers->setFocus();
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tablePlayers->setCurrentCell(tablePlayers->rowCount() - 1, 0,
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QItemSelectionModel::ClearAndSelect |
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QItemSelectionModel::Current |
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QItemSelectionModel::Rows);
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}
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void FavPlayersDialog::accept()
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{
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m_helper->saveAsFavPlayers();
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QDialog::accept();
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}
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54
qt/fav_players_dialog.h
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54
qt/fav_players_dialog.h
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@ -0,0 +1,54 @@
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/*****************************************************************************
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* Eliot
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* Copyright (C) 2012 Olivier Teulière
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* Authors: Olivier Teulière <ipkiss @@ gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*****************************************************************************/
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#ifndef FAV_PLAYERS_DIALOG_H_
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#define FAV_PLAYERS_DIALOG_H_
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#include <QtGui/QDialog>
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#include <ui/fav_players_dialog.ui.h>
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#include "logging.h"
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class PlayersTableHelper;
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class FavPlayersDialog: public QDialog, private Ui::FavPlayersDialog
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{
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Q_OBJECT;
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DEFINE_LOGGER();
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public:
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explicit FavPlayersDialog(QWidget *iParent = 0);
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public slots:
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/// Update the settings when the user selects "OK"
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virtual void accept();
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private slots:
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void addRow();
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private:
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PlayersTableHelper *m_helper;
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};
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#endif
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@ -56,6 +56,7 @@
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#include "training_widget.h"
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#include "training_widget.h"
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#include "history_widget.h"
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#include "history_widget.h"
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#include "dic_tools_widget.h"
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#include "dic_tools_widget.h"
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#include "fav_players_dialog.h"
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#include "timer_widget.h"
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#include "timer_widget.h"
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#include "dic_wizard.h"
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#include "dic_wizard.h"
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#include "aux_window.h"
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#include "aux_window.h"
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@ -618,6 +619,10 @@ void MainWindow::createMenu()
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addMenuAction(menuSettings, _q("Create &new dictionary..."), QString(""),
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addMenuAction(menuSettings, _q("Create &new dictionary..."), QString(""),
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_q("Start the wizard for creating a new dictionary "
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_q("Start the wizard for creating a new dictionary "
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"from an existing word list"), SLOT(onSettingsCreateDic()));
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"from an existing word list"), SLOT(onSettingsCreateDic()));
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menuSettings->addSeparator();
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addMenuAction(menuSettings, _q("&Favorite players..."), QString(""),
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_q("Define frequently used players for faster game creation"),
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SLOT(onSettingsFavPlayers()));
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addMenuAction(menuSettings, _q("&Preferences..."), _q("Ctrl+F"),
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addMenuAction(menuSettings, _q("&Preferences..."), _q("Ctrl+F"),
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_q("Edit the preferences"), SLOT(onSettingsPreferences()),
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_q("Edit the preferences"), SLOT(onSettingsPreferences()),
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false, QIcon(":/images/preferences.png"));
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false, QIcon(":/images/preferences.png"));
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@ -941,6 +946,13 @@ void MainWindow::onSettingsCreateDic()
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}
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}
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void MainWindow::onSettingsFavPlayers()
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{
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FavPlayersDialog *favPlayersDialog = new FavPlayersDialog(this);
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favPlayersDialog->exec();
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}
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void MainWindow::onWindowsToolbar()
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void MainWindow::onWindowsToolbar()
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{
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{
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if (m_ui.toolBar->isVisible())
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if (m_ui.toolBar->isVisible())
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@ -75,6 +75,7 @@ private slots:
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void onGameQuit();
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void onGameQuit();
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void onSettingsChooseDic();
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void onSettingsChooseDic();
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void onSettingsCreateDic();
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void onSettingsCreateDic();
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void onSettingsFavPlayers();
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void onSettingsPreferences();
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void onSettingsPreferences();
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void onWindowsToolbar();
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void onWindowsToolbar();
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void onWindowsBag();
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void onWindowsBag();
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121
qt/ui/fav_players_dialog.ui
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121
qt/ui/fav_players_dialog.ui
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@ -0,0 +1,121 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>FavPlayersDialog</class>
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<widget class="QDialog" name="FavPlayersDialog">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>400</width>
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<height>411</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>_("Favorite players")</string>
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</property>
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<layout class="QVBoxLayout" name="verticalLayout_2">
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<item>
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<widget class="QLabel" name="label">
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<property name="text">
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<string>_("The favorite players listed below will be used in the "New game" dialog, to add players in a faster way.")</string>
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</property>
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<property name="wordWrap">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QLabel" name="label_2">
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<property name="text">
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<string>_("To add or remove a player, use the buttons under the table. You can edit the existing players directly in the table, by double-clicking on them. ")</string>
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</property>
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<property name="wordWrap">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QTableWidget" name="tablePlayers"/>
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</item>
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<item>
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<layout class="QHBoxLayout" name="horizontalLayout_2">
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<item>
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<widget class="QPushButton" name="buttonAdd">
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<property name="text">
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<string>_("Add player")</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QPushButton" name="buttonRemove">
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<property name="enabled">
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<bool>false</bool>
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</property>
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<property name="text">
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<string>_("Remove player")</string>
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</property>
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</widget>
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</item>
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<item>
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<spacer name="horizontalSpacer">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>40</width>
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<height>20</height>
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</size>
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</property>
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</spacer>
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</item>
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</layout>
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</item>
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<item>
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<widget class="QDialogButtonBox" name="buttonBox">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="standardButtons">
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<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<resources/>
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<connections>
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<connection>
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<sender>buttonBox</sender>
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<signal>accepted()</signal>
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<receiver>FavPlayersDialog</receiver>
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<slot>accept()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>257</x>
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<y>290</y>
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</hint>
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<hint type="destinationlabel">
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<x>157</x>
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<y>274</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>buttonBox</sender>
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<signal>rejected()</signal>
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<receiver>FavPlayersDialog</receiver>
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<slot>reject()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>325</x>
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<y>290</y>
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</hint>
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<hint type="destinationlabel">
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<x>286</x>
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<y>274</y>
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</hint>
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</hints>
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</connection>
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</connections>
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</ui>
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Loading…
Add table
Reference in a new issue