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git://git.savannah.nongnu.org/eliot.git
synced 2024-12-27 09:58:08 +01:00
Arbitration mode: allow editing the rack manually
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parent
25a36ec9cd
commit
0fa7bc91c6
8 changed files with 120 additions and 27 deletions
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@ -64,7 +64,7 @@ void Arbitration::setRackManual(const wstring &iLetters)
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wstring upperLetters = iLetters;
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std::transform(upperLetters.begin(), upperLetters.end(),
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upperLetters.begin(), towupper);
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const PlayedRack &newRack = helperSetRackManual(true, upperLetters);
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const PlayedRack &newRack = helperSetRackManual(false, upperLetters);
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setGameAndPlayersRack(newRack);
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// Clear the results if everything went well
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@ -68,6 +68,15 @@ ArbitrationWidget::ArbitrationWidget(QWidget *parent,
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splitter->setStretchFactor(1, 2);
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// FIXME arbitration end
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blackPalette = lineEditRack->palette();
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redPalette = lineEditRack->palette();
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redPalette.setColor(QPalette::Text, Qt::red);
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// Define validators
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QValidator * val =
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ValidatorFactory::newRackValidator(this, m_game->getBag(),
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true, &m_game->getHistory());
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lineEditRack->setValidator(val);
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lineEditCoords->setValidator(ValidatorFactory::newCoordsValidator(this));
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// Associate a model to the players view.
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@ -117,6 +126,9 @@ ArbitrationWidget::ArbitrationWidget(QWidget *parent,
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treeViewResults->setColumnWidth(1, 40);
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treeViewResults->setColumnWidth(2, 70);
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// Validate manual rack changes
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QObject::connect(lineEditRack, SIGNAL(textEdited(const QString&)),
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this, SLOT(rackEdited(const QString&)));
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// Propagate the information on rack change
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QObject::connect(lineEditRack, SIGNAL(textChanged(const QString&)),
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this, SIGNAL(rackUpdated(const QString&)));
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@ -390,7 +402,8 @@ int ArbitrationWidget::addSingleMove(const Move &iMove, int moveType,
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void ArbitrationWidget::setRackRandom()
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{
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ASSERT(m_game->isLastTurn(), "The Random button should have been disabled");
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ASSERT(m_game->isLastTurn(),
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"The Random button should only be active in the last turn");
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// Warn if some players have already played
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bool someoneHasPlayed = false;
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@ -421,6 +434,57 @@ void ArbitrationWidget::setRackRandom()
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}
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void ArbitrationWidget::rackEdited(const QString &iText)
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{
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ASSERT(m_game->isLastTurn(),
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"Rack edition button should only be active in the last turn");
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// Warn if some players have already played
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bool someoneHasPlayed = false;
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for (unsigned int i = 0; i < m_game->getNbPlayers(); ++i)
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{
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if (m_game->hasPlayed(i))
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someoneHasPlayed = true;
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}
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if (someoneHasPlayed)
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{
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QString msg = _q("Some player(s) already have an assigned move. "
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"These moves will be lost if you change the rack.");
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QString question = _q("Do you really want to change the rack?");
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if (!QtCommon::requestConfirmation(msg, question))
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{
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// Restore the rack (visually)
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const PlayedRack &pldRack = m_game->getHistory().getCurrentRack();
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QString qrack = qfw(pldRack.toString(PlayedRack::RACK_SIMPLE));
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lineEditRack->setText(qrack);
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return;
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}
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}
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m_game->removeTestRound();
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if (!lineEditRack->hasAcceptableInput())
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{
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lineEditRack->setPalette(redPalette);
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return;
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}
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try
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{
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lineEditRack->setPalette(blackPalette);
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const wstring &input = m_game->getDic().convertFromInput(wfq(iText));
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m_game->arbitrationSetRackManual(input);
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buttonSearch->setEnabled(m_resultsModel->rowCount() == 0 &&
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lineEditRack->text() != "");
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emit gameUpdated();
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}
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catch (std::exception &e)
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{
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lineEditRack->setPalette(redPalette);
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emit notifyProblem(_q("Warning: Cannot set the rack to '%1':\n%2").arg(iText).arg(e.what()));
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}
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}
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void ArbitrationWidget::resultsFilterChanged(const QString &iFilter)
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{
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treeViewResults->clearSelection();
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@ -58,6 +58,7 @@ public slots:
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private slots:
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void setRackRandom();
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void rackEdited(const QString &);
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void on_buttonSearch_clicked();
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void on_checkBoxHideAssigned_toggled(bool);
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void resultsFilterChanged(const QString &);
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@ -100,6 +101,12 @@ private:
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/// Container for the moves manually entered in the interface
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QVector<Move> m_addedMoves;
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/// Palette to write text in black
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QPalette blackPalette;
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/// Palette to write text in red
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QPalette redPalette;
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/// Force synchronizing the model with the search results
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void updateResultsModel();
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/// Force synchronizing the model with the players
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@ -49,10 +49,9 @@ TrainingWidget::TrainingWidget(QWidget *parent, CoordModel &iCoordModel, PublicG
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setupUi(this);
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treeViewResults->setAlternatingRowColors(true);
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blackPalette = lineEditRack->palette();
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redPalette = lineEditRack->palette();
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redPalette.setColor(QPalette::Text, Qt::red);
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blackPalette = lineEditRack->palette();
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blackPalette.setColor(QPalette::Text, Qt::black);
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// Use the mediator
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m_mediator = new PlayWordMediator(this, *lineEditPlay, *lineEditCoords,
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@ -109,7 +108,7 @@ TrainingWidget::TrainingWidget(QWidget *parent, CoordModel &iCoordModel, PublicG
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if (m_game)
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{
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QValidator * val = ValidatorFactory::newRackValidator(this, &m_game->getBag());
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QValidator * val = ValidatorFactory::newRackValidator(this, m_game->getBag());
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lineEditRack->setValidator(val);
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}
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@ -273,7 +272,6 @@ void TrainingWidget::lockSizesChanged(bool checked)
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void TrainingWidget::on_lineEditRack_textEdited(const QString &iText)
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{
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// FIXME: first parameter is hardcoded
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m_game->removeTestRound();
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if (!lineEditRack->hasAcceptableInput())
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{
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@ -292,7 +290,7 @@ void TrainingWidget::on_lineEditRack_textEdited(const QString &iText)
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catch (std::exception &e)
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{
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lineEditRack->setPalette(redPalette);
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emit notifyProblem(_q("Warning: Cannot set the rack to '%1'").arg(iText));
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emit notifyProblem(_q("Warning: Cannot set the rack to '%1'\n%2").arg(iText).arg(e.what()));
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}
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}
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@ -84,12 +84,12 @@ private:
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/// Mediator for the "play word" controls
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PlayWordMediator *m_mediator;
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/// Palette to write text in red
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QPalette redPalette;
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/// Palette to write text in black
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QPalette blackPalette;
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/// Palette to write text in red
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QPalette redPalette;
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/// Popup menu for words definition
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CustomPopup *m_customPopup;
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@ -16,7 +16,7 @@
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<widget class="QWidget" name="">
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<widget class="QWidget" name="layoutWidget">
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<layout class="QVBoxLayout" name="verticalLayout_5">
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<item>
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<widget class="QGroupBox" name="groupBox_3">
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@ -39,9 +39,6 @@
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<height>0</height>
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</size>
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</property>
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<property name="readOnly">
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<bool>true</bool>
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</property>
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</widget>
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</item>
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<item>
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@ -27,6 +27,8 @@
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#include "dic.h"
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#include "bag.h"
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#include "coord.h"
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#include "history.h"
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#include "pldrack.h"
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// TODO: There is probably a good potential for code factorization in this file
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@ -103,30 +105,33 @@ QValidator *ValidatorFactory::newChangeValidator(QObject *parent,
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class RackValidator: public QValidator
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{
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public:
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explicit RackValidator(QObject *parent, const Bag *iBag);
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RackValidator(QObject *parent, const Bag &iBag,
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const History *iHistory, bool checkDuplicate);
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virtual State validate(QString &input, int &pos) const;
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private:
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const Bag *m_bag;
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const Bag &m_bag;
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const History *m_history;
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bool m_checkDuplicate;
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};
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RackValidator::RackValidator(QObject *parent, const Bag *iBag)
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: QValidator(parent), m_bag(iBag)
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RackValidator::RackValidator(QObject *parent, const Bag &iBag,
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const History *iHistory, bool checkDuplicate)
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: QValidator(parent), m_bag(iBag),
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m_history(iHistory), m_checkDuplicate(checkDuplicate)
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{
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}
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QValidator::State RackValidator::validate(QString &input, int &) const
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{
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// This should never happen, since the control should be disabled in
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// such a case, but checking doesn't hurt...
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if (m_bag == NULL)
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return Invalid;
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if (input == "")
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return Intermediate;
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input = input.toUpper();
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const Dictionary &dic = m_bag->getDic();
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const Dictionary &dic = m_bag.getDic();
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// The string is invalid if it contains invalid input characters
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const wistring &winput = wfq(input);
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@ -145,19 +150,38 @@ QValidator::State RackValidator::validate(QString &input, int &) const
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for (int i = 0; i < qinput.size(); ++i)
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{
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if ((unsigned int)qinput.count(qinput[i], Qt::CaseInsensitive) >
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m_bag->in(intInput[i]))
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m_bag.in(intInput[i]))
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{
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return Invalid;
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}
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}
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// Check that the rack has 2 consonants and 2 vocals
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if (m_checkDuplicate)
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{
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PlayedRack pld;
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pld.setManual(intInput);
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int min;
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if (m_bag.getNbVowels() > 1 && m_bag.getNbConsonants() > 1
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&& m_history->getSize() < 15)
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min = 2;
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else
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min = 1;
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if (!pld.checkRack(min, min))
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return Intermediate;
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}
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return Acceptable;
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}
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QValidator *ValidatorFactory::newRackValidator(QObject *parent,
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const Bag *iBag)
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const Bag &iBag,
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bool checkDuplicate,
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const History *iHistory)
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{
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return new RackValidator(parent, iBag);
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return new RackValidator(parent, iBag, iHistory, checkDuplicate);
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}
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// }}}
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@ -28,6 +28,7 @@ class QValidator;
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class QLineEdit;
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class Dictionary;
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class Bag;
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class History;
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class ValidatorFactory: public QObject
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* Create a validator suitable for setting rack letters.
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*/
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static QValidator *newRackValidator(QObject *parent,
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const Bag *iBag);
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const Bag &iBag,
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bool checkDuplicate = false,
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const History *iHistory = 0);
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/**
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* Create a validator suitable for setting rack letters
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