eliot/game/history.cpp

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/* Eliot */
/* Copyright (C) 1999 Antoine Fraboulet */
/* */
/* This file is part of Eliot. */
/* */
/* Eliot is free software; you can redistribute it and/or modify */
/* it under the terms of the GNU General Public License as published by */
/* the Free Software Foundation; either version 2 of the License, or */
/* (at your option) any later version. */
/* */
/* Eliot is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
/* GNU General Public License for more details. */
/* */
/* You should have received a copy of the GNU General Public License */
/* along with this program; if not, write to the Free Software */
/* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */
/**
* \file history.cpp
* \brief Game history system
* \author Antoine Fraboulet
* \date 2005
*/
#include <string>
#include "rack.h"
#include "history.h"
#include "debug.h"
/* ******************************************************** */
/* ******************************************************** */
/* ******************************************************** */
History::History()
{
Turn* t = new Turn ();
history.push_back(t);
}
History::~History()
{
for (unsigned int i = 0; i < history.size(); i++)
{
if (history[i] != NULL)
{
delete history[i];
history[i] = NULL;
}
}
}
int History::getSize() const
{
return history.size();
}
const PlayedRack History::getCurrentRack() const
{
return history.back()->getPlayedRack();
}
void History::setCurrentRack(const PlayedRack &iPld)
{
history.back()->setPlayedRack(iPld);
}
// vector
// size : number of elements
// back : last element
// pop_back : remove at the end
// push_back : add at the end
const Turn History::getPreviousTurn() const
{
int idx = history.size() - 2;
ASSERT(0 <= idx , "Wrong turn number");
return *(history[ idx ]);
}
void History::playRound(int player, int turn, const Round& round)
{
Rack rack;
Turn * current_turn;
Turn * next_turn;
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current_turn = history.back();
/* set the number and the round */
current_turn->setNum(turn);
current_turn->setPlayer(player);
current_turn->setRound(round);
/* get what was the rack for the current turn */
current_turn->getPlayedRack().getRack(rack);
/* remove the played tiles from the rack */
for (int i = 0; i < round.getWordLen(); i++)
{
if (round.isPlayedFromRack(i))
{
if (round.isJoker(i))
rack.remove(Tile::Joker());
else
rack.remove(round.getTile(i));
}
}
/* create a new turn */
next_turn = new Turn();
next_turn->getPlayedRack().setOld(rack);
history.push_back ( next_turn );
}
void History::removeLastTurn()
{
int idx = history.size();
ASSERT(0 < idx , "Wrong turn number");
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if (idx > 1)
{
Turn *t = history.back();
history.pop_back();
delete t;
}
// now we have the previous played round in back()
Turn* t = history.back();
t->setNum(0);
t->setPlayer(0);
t->setRound(Round());
#ifdef BACK_REMOVE_RACK_NEW_PART
t->getPlayedRound().setNew(Rack());
#endif
}
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std::string
History::toString() const
{
std::string rs = "";
unsigned int i;
for ( i = 0; i < history.size(); i++)
{
string pr,ro;
pr = history[i]->getPlayedRack().toString();
ro = history[i]->getRound().toString();
rs += string(" ") + pr + string(" ") + ro + string("\n");
}
return rs;
}
/* ******************************************************** */
/* ******************************************************** */
/* ******************************************************** */
/// Local Variables:
/// mode: hs-minor
/// c-basic-offset: 4
/// End: