eliot/game/round.h

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/*****************************************************************************
* Eliot
* Copyright (C) 1999-2007 Antoine Fraboulet & Olivier Teulière
* Authors: Antoine Fraboulet <antoine.fraboulet @@ free.fr>
* Olivier Teulière <ipkiss @@ gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*****************************************************************************/
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#ifndef ROUND_H_
#define ROUND_H_
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#include <vector>
#include "tile.h"
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#include "coord.h"
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#include "logging.h"
using namespace std;
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/**
* A Round is the representation of a played word (or going to be played).
* It contains the word itself, of course, but also information of position
* on the board, origin of letters (board for a letter already placed, rack
* for a letter just being played), points, etc...
*/
class Round
{
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DEFINE_LOGGER();
public:
Round();
/*************************
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*
*************************/
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void addRightFromBoard(const Tile &iTile);
void addRightFromRack(const Tile &iTile, bool iJoker);
void removeRight();
/*************************
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* General setters
*************************/
void setPoints(int iPoints) { m_points = iPoints; }
void setBonus(bool iBonus) { m_bonus = iBonus; }
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void setTile(unsigned int iIndex, const Tile &iTile);
void setWord(const vector<Tile> &iTiles);
void setFromRack(unsigned int iIndex);
void setFromBoard(unsigned int iIndex);
/*************************
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* General getters
*************************/
bool isJoker (unsigned int iIndex) const;
bool isPlayedFromRack(unsigned int iIndex) const;
const Tile& getTile (unsigned int iIndex) const;
wstring getWord() const;
unsigned int getWordLen() const { return m_word.size(); }
int getPoints() const { return m_points; }
bool getBonus() const { return m_bonus; }
const vector<Tile> &getTiles() const { return m_word; }
unsigned countJokersFromRack() const;
/*************************
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* Coordinates
*************************/
const Coord& getCoord() const { return m_coord; }
Coord& accessCoord() { return m_coord; }
wstring toString() const;
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private:
vector<Tile> m_word;
vector<bool> m_rackOrigin;
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Coord m_coord;
int m_points;
bool m_bonus;
};
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#endif
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