2008-01-20 19:40:12 +01:00
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/*****************************************************************************
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* Eliot
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2010-10-17 23:28:01 +02:00
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* Copyright (C) 2008-2010 Olivier Teulière
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2008-01-20 19:40:12 +01:00
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* Authors: Olivier Teulière <ipkiss @@ gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*****************************************************************************/
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2009-06-23 14:41:53 +02:00
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#include <algorithm> // For std::transform
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2010-03-06 17:54:20 +01:00
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#include <cmath>
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2010-10-17 23:28:01 +02:00
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//#include <QtGui/QPainter>
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#include <QtGui/QGridLayout>
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2009-02-19 19:25:17 +01:00
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#include <QtGui/QMouseEvent>
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2010-10-17 23:28:01 +02:00
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// XXX
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#include <QtGui/QTreeView>
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#include <QtGui/QPainter>
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#include <iostream>
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2008-01-20 19:40:12 +01:00
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#include "board_widget.h"
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2010-10-17 23:28:01 +02:00
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#include "tile_widget.h"
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2008-01-20 19:40:12 +01:00
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#include "qtcommon.h"
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2008-11-30 21:53:44 +01:00
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#include "public_game.h"
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2008-01-20 19:40:12 +01:00
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#include "tile.h"
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#include "board.h"
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2009-02-19 19:25:17 +01:00
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#include "coord_model.h"
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2008-01-20 19:40:12 +01:00
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using namespace std;
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2008-01-22 16:30:20 +01:00
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2010-10-17 23:28:01 +02:00
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class BoardLayout : public QLayout
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{
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//Q_OBJECT
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public:
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BoardLayout(int nbCols): m_nbCols(nbCols), m_space(0)
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{
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setContentsMargins(0, 0, 0, 0);
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}
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~BoardLayout()
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{
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QLayoutItem *item;
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while ((item = takeAt(0)))
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delete item;
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}
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2010-10-17 23:45:10 +02:00
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QRect getBoardRect() const
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2010-10-17 23:28:01 +02:00
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{
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2010-10-17 23:45:10 +02:00
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if (m_items.size() < m_nbCols + 2)
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return QRect();
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return m_items.at(m_nbCols + 1)->geometry().united(m_items.back()->geometry());
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2010-10-17 23:28:01 +02:00
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}
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virtual void addItem(QLayoutItem *item)
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{
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m_items.append(item);
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}
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virtual bool hasHeightForWidth() const { return true; }
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virtual int heightForWidth(int width) const { return width; }
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virtual int count() const { return m_items.size(); }
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virtual QLayoutItem *itemAt(int index) const { return m_items.value(index); }
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virtual QLayoutItem *takeAt(int index)
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{
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if (index >= 0 && index < m_items.size())
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return m_items.takeAt(index);
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else
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return 0;
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}
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virtual QSize minimumSize() const
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{
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QSize size;
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if (!m_items.empty())
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size.expandedTo(m_items.at(0)->minimumSize());
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return size * m_nbCols;
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}
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virtual void setGeometry(const QRect &rect)
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{
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QLayout::setGeometry(rect);
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doLayout(rect);
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}
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virtual QSize sizeHint() const { return minimumSize(); }
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private:
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QList<QLayoutItem *> m_items;
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int m_nbCols;
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int m_space;
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2008-01-20 19:40:12 +01:00
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2010-10-17 23:28:01 +02:00
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void doLayout(const QRect &rect)
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{
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int size = std::min(rect.width(), rect.height());
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int squareSize = size / m_nbCols - m_space;
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QLayoutItem *item;
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int x = 0;
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int y = 0;
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int nbInRow = 1;
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foreach (item, m_items)
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{
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QRect itemRect(QPoint(x, y), QSize(squareSize, squareSize));
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item->setGeometry(itemRect);
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x += squareSize + m_space;
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++nbInRow;
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if (nbInRow > m_nbCols)
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{
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x = 0;
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y += squareSize + m_space;
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nbInRow = 1;
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}
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}
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}
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};
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2008-01-20 19:40:12 +01:00
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2009-02-19 19:25:17 +01:00
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BoardWidget::BoardWidget(CoordModel &iCoordModel, QWidget *parent)
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2010-10-22 18:56:32 +02:00
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: QFrame(parent), m_game(NULL), m_coordModel(iCoordModel),
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m_widgetsMatrix(BOARD_MAX + 1, BOARD_MAX + 1, 0)
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2008-01-20 19:40:12 +01:00
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{
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2010-10-17 23:28:01 +02:00
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// Try to have a black background... FIXME: not working well!
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QPalette pal = palette();
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for (int i = 0; i <= 19; ++i)
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pal.setColor((QPalette::ColorRole)i, Qt::black);
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setPalette(pal);
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setForegroundRole(QPalette::Window);
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setBackgroundRole(QPalette::Window);
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2010-10-22 18:56:32 +02:00
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BoardLayout *layout = new BoardLayout(BOARD_MAX + 1);
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2010-10-17 23:45:10 +02:00
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// Line full of coordinates
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layout->addWidget(new BasicTileWidget(this, ""));
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for (unsigned int col = BOARD_MIN; col <= BOARD_MAX; ++col)
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{
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BasicTileWidget *coordTile =
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new BasicTileWidget(this, QString("%1").arg(col));
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layout->addWidget(coordTile);
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}
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// Rest of the board
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2010-10-17 23:28:01 +02:00
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for (unsigned int row = BOARD_MIN; row <= BOARD_MAX; ++row)
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{
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2010-10-17 23:45:10 +02:00
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// Add the coordinate
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BasicTileWidget *coordTile =
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new BasicTileWidget(this, QString(QChar('A' + row - BOARD_MIN)));
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layout->addWidget(coordTile);
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// Add the squares
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2010-10-17 23:28:01 +02:00
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for (unsigned int col = BOARD_MIN; col <= BOARD_MAX; ++col)
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{
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TileWidget::Multiplier mult = TileWidget::NONE;
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if (Board::GetWordMultiplier(row, col) == 3)
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mult = TileWidget::WORD_TRIPLE;
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else if (Board::GetWordMultiplier(row, col) == 2)
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mult = TileWidget::WORD_DOUBLE;
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else if (Board::GetLetterMultiplier(row, col) == 3)
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mult = TileWidget::LETTER_TRIPLE;
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else if (Board::GetLetterMultiplier(row, col) == 2)
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mult = TileWidget::LETTER_DOUBLE;
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TileWidget *t = new TileWidget(this, mult);
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2010-10-22 18:56:32 +02:00
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m_widgetsMatrix[row][col] = t;
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2010-10-17 23:28:01 +02:00
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layout->addWidget(t);
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}
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}
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setLayout(layout);
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2008-01-20 19:40:12 +01:00
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setFrameStyle(QFrame::Panel);
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// Use as much space as possible
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2010-10-17 23:28:01 +02:00
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setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding));
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2008-01-20 19:40:12 +01:00
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setMinimumSize(200, 200);
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2009-02-19 19:25:17 +01:00
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// Listen to changes in the coordinates
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QObject::connect(&m_coordModel, SIGNAL(coordChanged(const Coord&)),
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this, SLOT(updateArrow(const Coord&)));
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2008-01-20 19:40:12 +01:00
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}
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2008-11-30 21:53:44 +01:00
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void BoardWidget::setGame(const PublicGame *iGame)
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2008-01-20 19:40:12 +01:00
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{
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2008-01-22 16:30:20 +01:00
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m_game = iGame;
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2008-01-20 19:40:12 +01:00
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refresh();
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}
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2009-02-19 19:25:17 +01:00
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void BoardWidget::updateArrow(const Coord &)
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{
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// Refresh everything
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// We could actually refresh only the 2 involved squares...
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refresh();
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}
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2008-01-20 19:40:12 +01:00
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void BoardWidget::refresh()
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{
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2010-10-22 18:56:32 +02:00
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if (m_game != NULL)
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{
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2010-10-22 18:57:59 +02:00
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// XXX: in the future, this code could be changed to use signals
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// emitted from the core. This would allow repainting only the needed
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// tiles (the same performance improvement could be done with caching
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// in the TileWidget class, though)
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2010-10-22 18:56:32 +02:00
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const Board &board = m_game->getBoard();
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2010-10-22 18:57:59 +02:00
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const Coord &markCoord = m_coordModel.getCoord();
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2010-10-22 18:56:32 +02:00
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for (unsigned int row = BOARD_MIN; row <= BOARD_MAX; ++row)
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{
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for (unsigned int col = BOARD_MIN; col <= BOARD_MAX; ++col)
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{
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m_widgetsMatrix[row][col]->tileChanged(
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board.getTile(row, col),
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board.isJoker(row, col),
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board.isTestChar(row, col),
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2010-10-22 18:57:59 +02:00
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markCoord.isValid() && markCoord.getRow() == row &&
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markCoord.getCol() == col,
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markCoord.getDir() == Coord::VERTICAL);
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2010-10-22 18:56:32 +02:00
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}
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}
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}
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2008-01-20 19:40:12 +01:00
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update();
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}
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QSize BoardWidget::sizeHint() const
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{
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2008-01-27 00:03:32 +01:00
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return QSize(400, 400);
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2008-01-20 19:40:12 +01:00
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}
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2010-10-17 23:28:01 +02:00
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2008-01-20 19:40:12 +01:00
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void BoardWidget::paintEvent(QPaintEvent *)
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{
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2010-10-17 23:28:01 +02:00
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QPainter painter(this);
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2010-10-17 23:45:10 +02:00
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QRect rect = ((BoardLayout*)layout())->getBoardRect();
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painter.drawRect(rect);
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2010-10-22 18:57:59 +02:00
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painter.drawRect(rect.adjusted(-1, -1, 1, 1));
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2009-02-19 19:25:17 +01:00
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}
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2010-10-22 18:57:59 +02:00
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2009-02-19 19:25:17 +01:00
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void BoardWidget::mousePressEvent(QMouseEvent *iEvent)
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{
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if (m_game == NULL)
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{
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m_coordModel.clear();
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return;
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}
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2009-02-21 17:53:18 +01:00
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#if 0
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// First version:
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// - a left click toggles between horizontal and vertical arrows
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// - a right click clears any arrow
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2009-02-19 19:25:17 +01:00
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if (iEvent->button() == Qt::LeftButton)
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{
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// Find the coordinates
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const int size = std::min(width(), height());
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2010-03-06 17:54:20 +01:00
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const int squareSize = lrint(floor((size - 1) / (BOARD_MAX - BOARD_MIN + 2)));
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2009-02-19 19:25:17 +01:00
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int row = iEvent->y() / squareSize;
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int col = iEvent->x() / squareSize;
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// Change the direction if this is exactly the same as the current one
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Coord coord(row, col, Coord::HORIZONTAL);
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if (m_coordModel.getCoord() == coord)
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coord.setDir(Coord::VERTICAL);
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// Take into acount the new coordinates
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m_coordModel.setCoord(coord);
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}
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else if (iEvent->button() == Qt::RightButton)
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{
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// On a right click anywhere on the board, remove the arrow
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m_coordModel.clear();
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}
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2009-02-21 17:53:18 +01:00
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#endif
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#if 1
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// Second version:
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// - a left click cycles between horizontal arrow, vertical arrow and no arrow
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// - a right click clears any arrow
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if (iEvent->button() == Qt::LeftButton)
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{
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// Find the coordinates
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const int size = std::min(width(), height());
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2010-03-06 17:54:20 +01:00
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const int squareSize = lrint(floor((size - 1) / (BOARD_MAX - BOARD_MIN + 2)));
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2009-02-21 17:53:18 +01:00
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int row = iEvent->y() / squareSize;
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int col = iEvent->x() / squareSize;
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// Change the direction if this is exactly the same as the current one
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Coord coord(row, col, Coord::HORIZONTAL);
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if (m_coordModel.getCoord().getRow() == coord.getRow() &&
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m_coordModel.getCoord().getCol() == coord.getCol())
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{
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if (m_coordModel.getCoord().getDir() == Coord::VERTICAL)
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{
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// Third click: clear the arrow
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m_coordModel.clear();
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return;
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}
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coord.setDir(Coord::VERTICAL);
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}
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// Take into acount the new coordinates
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m_coordModel.setCoord(coord);
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}
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else if (iEvent->button() == Qt::RightButton)
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{
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// On a right click anywhere on the board, remove the arrow
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m_coordModel.clear();
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}
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#endif
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#if 0
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// Third version:
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// - a left click toggles between horizontal arrow and no arrow
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// - a right click toggles between vertical arrow and no arrow
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// Find the coordinates
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const int size = std::min(width(), height());
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2010-03-06 17:54:20 +01:00
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const int squareSize = lrint(floor((size - 1) / (BOARD_MAX - BOARD_MIN + 2)));
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2009-02-21 17:53:18 +01:00
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int row = iEvent->y() / squareSize;
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int col = iEvent->x() / squareSize;
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if (iEvent->button() == Qt::LeftButton)
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{
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Coord coord(row, col, Coord::HORIZONTAL);
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// Remove the coordinates if they are exactly the same as the current ones,
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// otherwise set the coordinates;
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if (m_coordModel.getCoord() == coord)
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m_coordModel.clear();
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else
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m_coordModel.setCoord(coord);
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}
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else if (iEvent->button() == Qt::RightButton)
|
|
|
|
{
|
|
|
|
Coord coord(row, col, Coord::VERTICAL);
|
|
|
|
// Remove the coordinates if they are exactly the same as the current ones,
|
|
|
|
// otherwise set the coordinates;
|
|
|
|
if (m_coordModel.getCoord() == coord)
|
|
|
|
m_coordModel.clear();
|
|
|
|
else
|
|
|
|
m_coordModel.setCoord(coord);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
m_coordModel.clear();
|
|
|
|
#endif
|
2008-01-20 19:40:12 +01:00
|
|
|
}
|
2010-10-22 18:57:59 +02:00
|
|
|
|
2008-01-20 19:40:12 +01:00
|
|
|
|