mirror of
git://git.savannah.nongnu.org/eliot.git
synced 2025-01-30 20:34:27 +01:00
47 lines
1.2 KiB
Text
47 lines
1.2 KiB
Text
|
# Each regression scenario must be on one line, with the following syntax:
|
||
|
# scenario_name rand_seed
|
||
|
#
|
||
|
# The rand seed is a number, used to initialize the random numbers generator.
|
||
|
# To each scenario 'scenario' correspond an input file 'scenario.input' and a
|
||
|
# reference file 'scenario.ref'. The regression gives the input file to the
|
||
|
# text interface (along with the rand seed), which generates a 'scenario.run'
|
||
|
# file. This file is then compared to the reference file, and if there is no
|
||
|
# difference the scenario is considered successful.
|
||
|
#
|
||
|
# Everything after a # is ignored.
|
||
|
|
||
|
|
||
|
#
|
||
|
# Training mode
|
||
|
#
|
||
|
|
||
|
# Check various words in the dictionary
|
||
|
training_dict 0 # randseed unused
|
||
|
# Display the tiles remaining in the bag
|
||
|
training_bag 0 # randseed unused
|
||
|
# Enter a rack, then display all the possibilities
|
||
|
training_search 0 # randseed unused
|
||
|
# Several ways of getting a rack and playing a word
|
||
|
training_play 4
|
||
|
|
||
|
|
||
|
#
|
||
|
# Duplicate mode
|
||
|
#
|
||
|
|
||
|
# 2 AI players
|
||
|
duplicate_2_ai 5
|
||
|
|
||
|
|
||
|
#
|
||
|
# Free game mode
|
||
|
#
|
||
|
|
||
|
# The human player always passes, letting the AI player do what it wants
|
||
|
freegame_passing 1
|
||
|
# 2 human players, changing letters a lot
|
||
|
freegame_change 3
|
||
|
# Three AI players
|
||
|
freegame_3_ai 2
|
||
|
|