eliot/TODO

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TODO
====
- unit tests for the navigation handling, in each mode
- Improve error handling (use exceptions more)
- Correct game save/load functions: Advanced format
file saving for freegames and duplicate need a serious
rewrite. We need to specify a file format that can handle
all the information contained in a multiplayer game.
- getopt support for all the interfaces (only ncurses is done)?
- detection of blocked positions?
- distinguish misplaced and incorrect words?
Implementation details
======================
- game.h included in board.cpp!
- board.h included in coord.cpp!
- use Boost.Format?
- compile with -ansi -pedantic by default?
Not so urgent
=============
- add timers
- network support
- implement the dictionary as a GADDAG:
http://www.cs.ubc.ca/local/reading/proceedings/spe91-95/spe/vol24/issue2/spe880.pdf