eliot/game/cross.h

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/*****************************************************************************
* Copyright (C) 2005 Eliot
* Authors: Olivier Teuliere <ipkiss@via.ecp.fr>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*****************************************************************************/
#ifndef _CROSS_H_
#define _CROSS_H_
#include <set>
#include "tile.h"
using namespace std;
/*************************
*
*************************/
class Cross
{
public:
Cross();
virtual ~Cross() {}
void setAny() { m_any = true; }
bool isAny() const { return m_any; }
bool check(const Tile& iTile) const;
bool operator==(const Cross &iOther) const;
bool operator!=(const Cross &iOther) const { return !(*this == iOther); }
// Standard set methods (almost)
void insert(const Tile& iTile) { m_mask |= (1 << iTile.toCode()); }
void clear();
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private:
/// Mask indicating which tiles are accepted for the cross check
unsigned int m_mask;
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/// When this value is true, any letter matches the cross check
bool m_any;
};
#endif
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/// Local Variables:
/// mode: c++
/// mode: hs-minor
/// c-basic-offset: 4
/// indent-tabs-mode: nil
/// End: