eliot/game/coord.h

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/*****************************************************************************
* Eliot
* Copyright (C) 2005-2012 Antoine Fraboulet & Olivier Teulière
* Authors: Antoine Fraboulet <antoine.fraboulet @@ free.fr>
* Olivier Teulière <ipkiss @@ gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*****************************************************************************/
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#ifndef COORD_H_
#define COORD_H_
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#include <string>
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#include "logging.h"
using std::wstring;
/**
* This class handles coordinates of a square on the board.
* The row and column start at 1.
*/
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class Coord
{
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DEFINE_LOGGER();
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public:
enum Direction {VERTICAL, HORIZONTAL};
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// Construction
Coord(int iRow = -1, int iCol = -1, Direction iDir = HORIZONTAL);
Coord(const wstring &iStr);
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// Accessors
void setRow(int iRow) { m_row = iRow; }
void setCol(int iCol) { m_col = iCol; }
void setDir(Direction iDir) { m_dir = iDir; }
int getRow() const { return m_row; }
int getCol() const { return m_col; }
Direction getDir() const { return m_dir; }
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bool isValid() const;
bool operator==(const Coord &iOther) const;
// Swap the coordinates (without changing the direction)
void swap();
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void setFromString(const wstring &iStr);
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wstring toString() const;
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private:
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Direction m_dir;
int m_row, m_col;
};
#endif