crab/src
Matthew Berry e0ef57d9e6 prefer Slice to Array in most cases
This change updates most uses of Array to Slice in order to avoid an
extra object on the heap and an extra reference to follow when indexing
into these objects. This amounts to a roughly 5% performance improvement
in the games tested.

This change also updates the GBC palette writing code to not allocate
new arrays when new palettes are written.
2022-10-30 13:47:22 -07:00
..
crab prefer Slice to Array in most cases 2022-10-30 13:47:22 -07:00
crab.cr remove unused variables 2022-10-28 16:46:39 -07:00