# crab A very rough start to a Game Boy Advance emulator in Crystal Lang. The long-term goal is simply playability of popular titles. The name of the project come from the emudev discord, where "crab" was suggested for "Crystal Advanced Boy." Close enough. ## Installation At the moment, a `shards install` is all that's required. ## Usage This is not in a functional state. As arm instructions are being implemented, you can print the trace by compiling with `-Dtrace` or print logs by compiling with `-Dlog`. Next, simply provide the executable with the path to your rom. ## Contributing 1. Fork it () 2. Create your feature branch (`git checkout -b my-new-feature`) 3. Commit your changes (`git commit -am 'Add some feature'`) 4. Push to the branch (`git push origin my-new-feature`) 5. Create a new Pull Request ## Contributors - [Matthew Berry](https://github.com/mattrberry) - creator and maintainer