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This allowed me to standardize the sourcetar and sf/* scripts: the base directory (containing ./git) is now empty, except for maintenance scripts, while the source files and build scripts of the annotations are stored in a subdirectory of their own.
79 lines
3.8 KiB
Text
79 lines
3.8 KiB
Text
Obviously, the right way to assign one tt(Person) object to another, is
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bf(not) to copy the contents of the object bytewise. A better way is to
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make an equivalent object. One having its own allocated memory containing
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copies of the original strings.
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The way to hi(object: assign) assign a tt(Person) object to another is
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illustrated in fig(rightass).
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figure(memory/rightass)
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(Private data and public interface functions of the class Person,
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using the `correct' assignment.)
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(rightass)
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There are several ways to assign a tt(Person) object to another. One way
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would be to define a special member function to handle the assignment. The
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purpose of this member function would be to create a copy of an object having
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its own tt(name), tt(address) and tt(phone) strings. Such a member function
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could be:
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verb(
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void Person::assign(Person const &other)
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{
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// delete our own previously used memory
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delete[] d_name;
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delete[] d_address;
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delete[] d_phone;
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// copy the other Person's data
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d_name = strdupnew(other.d_name);
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d_address = strdupnew(other.d_address);
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d_phone = strdupnew(other.d_phone);
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}
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)
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Using tt(assign) we could rewrite the offending function tt(tmpPerson):
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verb(
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void tmpPerson(Person const &person)
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{
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Person tmp;
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// tmp (having its own memory) holds a copy of person
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tmp.assign(person);
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// now it doesn't matter that tmp is destroyed..
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}
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)
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This solution is valid, although it only tackles a symptom. It
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requires the programmer to use a specific member function instead of the
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assignment operator. The original problem (assignment produces wild pointers)
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is still not solved. Since it is hard to `strictly adhere to a rule' a way to
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solve the original problem is of course preferred.
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Fortunately a solution exists using em(operator overloading): the
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possibility bf(C++) offers to redefine the actions of an operator in a given
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context. Operator overloading was briefly mentioned earlier, when the
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operators lshift() and rshift() were redefined to be used with streams (like
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tt(cin), tt(cout) and tt(cerr)), see section ref(CoutCinCerr).
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Overloading the assignment operator is probably the most common form of
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operator overloading in bf(C++). A word of warning is appropriate, though.
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The fact that bf(C++) allows i(operator overloading) does not mean that this
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feature should indiscriminately be used. Here's what you should keep in mind:
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itemization(
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it() operator overloading should be used in situations where an operator
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has a defined action, but this default action has undesired side effects in a
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given context. A clear example is the above assignment operator in the
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context of the class tt(Person).
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it() operator overloading can be used in situations where the operator is
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commonly applied and no surprise is introduced when it's redefined. An example
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where operator overloading is appropriately used is found in the class
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tt(std::string): assiging one string object to another provides the
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destination string with a copy of the contents of the source string. No
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surprises here.
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it() in all other cases a member function should be defined instead of
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redefining an operator.
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)
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An operator should simply do what it is designed to do. The phrase that's
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often encountered in the context of operator overloading is em(do as the
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tt(int)s do). The way operators behave when applied to tt(int)s is what is
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expected, all other implementations probably cause surprises and confusion.
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Therefore, overloading the insertion (lshift()) and extraction (rshift())
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operators in the context of streams is probably ill-chosen: the stream
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operations have nothing in common with bitwise shift operations.
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