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https://github.com/gwenhael-le-moine/c-urs_-toil-s.git
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untabify
This commit is contained in:
parent
c5e974a15d
commit
c27494e73d
1 changed files with 299 additions and 298 deletions
597
star.c
597
star.c
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@ -7,17 +7,18 @@
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#define LEVEL_WIDTH 16
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typedef enum {
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WALL='#',
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BALL='@',
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CUBE='H',
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VOID=' ',
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GIFT='*'
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WALL ='#',
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BALL ='@',
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CUBE ='H',
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VOID =' ',
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GIFT ='*'
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} cell;
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typedef enum {
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UP='u',
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DOWN='d',
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LEFT='l',
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RIGHT='r'
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UP ='u',
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DOWN ='d',
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LEFT ='l',
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RIGHT ='r'
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} direction;
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struct state {
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@ -30,9 +31,9 @@ int count_gifts( struct state *s )
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{
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int i, n = 0;
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for( i = 0 ; i < LEVEL_HEIGHT * LEVEL_WIDTH ; i++ ) {
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if ( s->level[ i ] == GIFT ) {
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n++;
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}
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if ( s->level[ i ] == GIFT ) {
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n++;
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}
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}
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return n;
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}
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@ -40,7 +41,7 @@ int count_gifts( struct state *s )
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void get_pos( struct state *s, int* pos )
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{
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int p;
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p = (int)( strchr( s->level, s->moving ) - s->level );
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pos[ 1 ] = p / LEVEL_WIDTH;
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@ -81,46 +82,46 @@ void move( struct state *s, direction where )
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get_pos( s, item_coord );
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tmpx = item_coord[ 0 ];
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tmpy = item_coord[ 1 ];
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switch( where ) {
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case UP:
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dy--;
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break;
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case DOWN:
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dy++;
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break;
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case LEFT:
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dx--;
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break;
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case RIGHT:
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dx++;
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break;
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default: break;
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case UP:
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dy--;
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break;
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case DOWN:
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dy++;
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break;
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case LEFT:
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dx--;
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break;
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case RIGHT:
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dx++;
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break;
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default: break;
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}
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/* Calculating arrival coordinates */
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while ( /* Hairy conditions ahead */
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/* target cell is within level's boundaries */
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( ( tmpx + dx >= 0 ) && ( tmpx + dx < LEVEL_WIDTH ) ) &&
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( ( tmpy + dy >= 0 ) && ( tmpy + dy < LEVEL_HEIGHT ) ) &&
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/* and target cell is empty */
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( get_cell( s, tmpx + dx, tmpy + dy ) == VOID )
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/* or, in case the ball is moving, target cell can be a gift (which we'll eat) */
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|| ( s->moving == BALL && ( get_cell( s, tmpx + dx, tmpy + dy ) == GIFT ) )
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)
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while ( /* Hairy conditions ahead */
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/* target cell is within level's boundaries */
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( ( tmpx + dx >= 0 ) && ( tmpx + dx < LEVEL_WIDTH ) ) &&
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( ( tmpy + dy >= 0 ) && ( tmpy + dy < LEVEL_HEIGHT ) ) &&
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/* and target cell is empty */
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( get_cell( s, tmpx + dx, tmpy + dy ) == VOID )
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/* or, in case the ball is moving, target cell can be a gift (which we'll eat) */
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|| ( s->moving == BALL && ( get_cell( s, tmpx + dx, tmpy + dy ) == GIFT ) )
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)
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{
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tmpx += dx;
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tmpy += dy;
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tmpx += dx;
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tmpy += dy;
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if ( s->moving == BALL && get_cell( s, tmpx, tmpy ) == GIFT ) {
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set_cell( s, tmpx, tmpy, VOID );
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}
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if ( s->moving == BALL && get_cell( s, tmpx, tmpy ) == GIFT ) {
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set_cell( s, tmpx, tmpy, VOID );
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}
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}
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/* Moving to arrival coordinates */
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set_cell( s, item_coord[ 0 ], item_coord[ 1 ], VOID );
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set_cell( s, tmpx, tmpy, s->moving );
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free( item_coord );
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}
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@ -128,289 +129,289 @@ void move( struct state *s, direction where )
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/* so if I declare level as cell* levels[] I get a warning :/ */
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char *levels[] = { "################"
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"#@## *#H#"
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"# * ###"
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"# ##* #"
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"# ## * ##"
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"## * * * #"
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"# * *## * #"
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"# ##* *#"
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"################",
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"# ## * ##"
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" # # # # # ##"
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"# * @#"
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"# #* * *# *##"
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"# #H#"
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"##*#* *#*#*#*#*#"
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"##*#*#* *#*#*#*#"
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|
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|
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|
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||||
"# * * @ H * **#"
|
||||
"################"
|
||||
" ",
|
||||
|
||||
"################"
|
||||
"#*# #*# #* # #"
|
||||
"# # #"
|
||||
"#* # #* * #"
|
||||
"## #* * ###"
|
||||
"# * # ###* #"
|
||||
"# #@#H * #"
|
||||
"################"
|
||||
" ",
|
||||
"################"
|
||||
"#*# #*# #* # #"
|
||||
"# # #"
|
||||
"#* # #* * #"
|
||||
"## #* * ###"
|
||||
"# * # ###* #"
|
||||
"# #@#H * #"
|
||||
"################"
|
||||
" ",
|
||||
|
||||
" ############## "
|
||||
"# # #*# #* # #"
|
||||
"# * # #"
|
||||
"## # * #* #"
|
||||
"# #* # ** * #"
|
||||
"##* # ## * #"
|
||||
"# #@#H * #"
|
||||
" ############## "
|
||||
" ",
|
||||
" ############## "
|
||||
"# # #*# #* # #"
|
||||
"# * # #"
|
||||
"## # * #* #"
|
||||
"# #* # ** * #"
|
||||
"##* # ## * #"
|
||||
"# #@#H * #"
|
||||
" ############## "
|
||||
" ",
|
||||
|
||||
"################"
|
||||
"# # ##"
|
||||
"# ##* * ##*##"
|
||||
"# #* *# ###"
|
||||
"# ** *# ## #"
|
||||
"# #* * # ## #"
|
||||
"# ## @#H###**#"
|
||||
"################"
|
||||
" ",
|
||||
"################"
|
||||
"# # ##"
|
||||
"# ##* * ##*##"
|
||||
"# #* *# ###"
|
||||
"# ** *# ## #"
|
||||
"# #* * # ## #"
|
||||
"# ## @#H###**#"
|
||||
"################"
|
||||
" ",
|
||||
|
||||
"################"
|
||||
"# # #"
|
||||
"# * ##* * #"
|
||||
"# #* * ## #"
|
||||
"# * ## #* #"
|
||||
"# #* *# * #"
|
||||
"# ##* #@ H #"
|
||||
"################"
|
||||
" " };
|
||||
"################"
|
||||
"# # #"
|
||||
"# * ##* * #"
|
||||
"# #* * ## #"
|
||||
"# * ## #* #"
|
||||
"# #* *# * #"
|
||||
"# ##* #@ H #"
|
||||
"################"
|
||||
" " };
|
||||
|
||||
void display_level( struct state *s )
|
||||
{
|
||||
int i, j, *ball, *cube;
|
||||
|
||||
|
||||
printf( "%i gifts left", count_gifts( s ) );
|
||||
if ( won_or_not( s ) ) {
|
||||
printf( ", You WON !\n");
|
||||
printf( ", You WON !\n");
|
||||
}
|
||||
else {
|
||||
printf( ", go on.\n");
|
||||
printf( ", go on.\n");
|
||||
}
|
||||
|
||||
|
||||
for( i = 0 ; i < LEVEL_HEIGHT ; i++ ) {
|
||||
for( j = 0 ; j < LEVEL_WIDTH ; j++ ) {
|
||||
switch( get_cell( s, j, i ) ) {
|
||||
case WALL:
|
||||
printf( "##" );
|
||||
break;
|
||||
case VOID:
|
||||
printf( " " );
|
||||
break;
|
||||
case BALL:
|
||||
printf( "()" );
|
||||
break;
|
||||
case CUBE:
|
||||
printf( "[]" );
|
||||
break;
|
||||
case GIFT:
|
||||
printf( "<>" );
|
||||
break;
|
||||
default: break; /* ignore newlines */
|
||||
}
|
||||
}
|
||||
printf( "\n" );
|
||||
for( j = 0 ; j < LEVEL_WIDTH ; j++ ) {
|
||||
switch( get_cell( s, j, i ) ) {
|
||||
case WALL:
|
||||
printf( "##" );
|
||||
break;
|
||||
case VOID:
|
||||
printf( " " );
|
||||
break;
|
||||
case BALL:
|
||||
printf( "()" );
|
||||
break;
|
||||
case CUBE:
|
||||
printf( "[]" );
|
||||
break;
|
||||
case GIFT:
|
||||
printf( "<>" );
|
||||
break;
|
||||
default: break; /* ignore newlines */
|
||||
}
|
||||
}
|
||||
printf( "\n" );
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -418,17 +419,17 @@ int main( int argc, char* argv[] )
|
|||
{
|
||||
int i = 0;
|
||||
struct state *s = malloc( sizeof( struct state ) );
|
||||
|
||||
|
||||
load_level( s, levels[ 0 ] );
|
||||
|
||||
|
||||
display_level( s );
|
||||
|
||||
char* moves = "drdluruldrdlrulurudlurdul";
|
||||
do {
|
||||
fprintf( stderr, "move %c\n", moves[ i ]);
|
||||
move( s, moves[ i ] );
|
||||
display_level( s );
|
||||
i++;
|
||||
fprintf( stderr, "move %c\n", moves[ i ]);
|
||||
move( s, moves[ i ] );
|
||||
display_level( s );
|
||||
i++;
|
||||
} while( ( ! won_or_not( s ) ) && ( moves[ i ] != '\0' ) );
|
||||
display_level( s );
|
||||
|
||||
|
|
Loading…
Reference in a new issue