same, moves -> distance_travelled

This commit is contained in:
Gwenhael Le Moine 2011-07-06 13:46:01 +02:00
parent 4018177e11
commit b0651c3261

View file

@ -26,7 +26,7 @@ var options = {
};
var state = {
moving : cell.BALL,
moves : 0,
distance_travelled : 0,
level : 0,
board : ""
};
@ -126,7 +126,7 @@ function format_level( state ) {
function load_level( levelset, nb ) {
state.level = nb;
state.board = levelset[ state.level ];
state.moves = 0;
state.distance_travelled = 0;
state.moving = cell.BALL;
return state;
}
@ -174,9 +174,9 @@ function make_a_move( state, where ) {
item_coord[ 1 ] += motion[ 1 ]; /* to those of target cells */
state = set_cell( state, item_coord[ 0 ], item_coord[ 1 ], state.moving ); /* move actor into target cell */
}
state.moves++; /* increment moves' counter */
state.distance_travelled++; /* increment distance_travelled */
}
return state;
}