if html skeleton hasn't been pushed in the DOM it's rather difficult to operate on #facepalm

This commit is contained in:
Gwenhael Le Moine 2011-07-13 20:18:39 +02:00
parent 8581b817d3
commit 68aa4c8849

View file

@ -193,7 +193,7 @@ function make_a_move( state, where ) {
return state;
}
function start_loop( state, elt ) {
function start_loop( state, elt, board_infos ) {
options.dom_place = elt;
display_level( state, options.dom_place );
@ -204,8 +204,8 @@ function start_loop( state, elt ) {
var movingpos = get_pos( state, state.moving );
var notmovingpos = get_pos( state, ( state.moving != cell.BALL ) ? cell.BALL : cell.CUBE );
var click = {};
click.x = e.pageX - board_infos.position.left;
click.y = e.pageY - board_infos.position.top;
click.x = e.pageX - board_infos.offset.left;
click.y = e.pageY - board_infos.offset.top;
if ( ( 0 <= click.x && click.x < board_infos.dimensions.width )
&& ( 0 <= click.y && click.y < board_infos.dimensions.height ) ) {
@ -297,7 +297,10 @@ function initialize_a_star( elt ) {
starhtml += '<aside id="infos"></aside>';
starhtml += '</div>';
board_infos.position = $(elt + "#starboard").offset();
$( elt ).html( starhtml );
var board_infos = {};
board_infos.offset = $(elt + " #starboard").offset();
board_infos.dimensions = {};
board_infos.dimensions.width = $(elt + " #starboard").width();
board_infos.dimensions.height = $(elt + " #starboard").height();
@ -319,11 +322,10 @@ function initialize_a_star( elt ) {
sprites.void.src = "themes/HP48/tex_empty.png";
sprites.gift = new Image();
sprites.gift.src = "themes/HP48/tex_gift.png";
$( elt ).html( starhtml );
state = load_level( levels, 0 );
// display_level( state, options.dom_place );
display_on_canvas( state, "starboard" );
start_loop( state, elt );
start_loop( state, elt, board_infos );
}