old C code

This commit is contained in:
Gwenhael Le Moine 2011-07-04 17:19:22 +02:00
parent b8af3517d8
commit 56d0ef5335

View file

@ -147,13 +147,6 @@ function make_a_move( state, where ) {
item_coord[ 1 ] += motion[ 1 ]; /* to those of target cells */
state = set_cell( state, item_coord[ 0 ], item_coord[ 1 ], state.moving ); /* move actor into target cell */
/*
We could update the display here, but in practice it all happen so fast
that the move isn't noticeable. So it's commented.
(maybe on a very slow machine it adds beauty?...)
*/
/* display_level( s ); */
}
state.moves++; /* increment moves' counter */