From 56c25cdfb393ed3d405d49804b62a2b1ca4dd319 Mon Sep 17 00:00:00 2001 From: Gwenhael Le Moine Date: Sat, 16 Jul 2011 12:33:08 +0200 Subject: [PATCH] move back board update into make_a_move, it's still business, not view --- star.js/js/star.js | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/star.js/js/star.js b/star.js/js/star.js index e2c9333..e64512e 100644 --- a/star.js/js/star.js +++ b/star.js/js/star.js @@ -189,6 +189,7 @@ function initialize_a_star( dom_container, level_index ) { || ( state.moving == cell.BALL && ( get_cell( item_coord[ 0 ] + motion[ 0 ], item_coord[ 1 ] + motion[ 1 ] ) == cell.GIFT ) ) ) { + set_cell( item_coord[ 0 ], item_coord[ 1 ], cell.EMPTY ); /* empty the origin cell */ item_coord[ 0 ] += motion[ 0 ]; /* move coordinate */ item_coord[ 1 ] += motion[ 1 ]; /* to those of target cells */ @@ -196,16 +197,15 @@ function initialize_a_star( dom_container, level_index ) { path[ push_pos ] = [ ]; path[ push_pos ][ 0 ] = item_coord[ 0 ]; path[ push_pos ][ 1 ] = item_coord[ 1 ]; + + set_cell( item_coord[ 0 ], item_coord[ 1 ], state.moving ); /* move actor into target cell */ } return path; } function display_move_actor( path ) { for ( var i=0 ; i < path.length-1 ; i++ ) { - set_cell( path[ i ][ 0 ], path[ i ][ 1 ], cell.EMPTY ); /* empty the origin cell */ draw_cell( assets.sprites.empty, path[ i ][ 0 ], path[ i ][ 1 ] ); - - set_cell( path[ i+1 ][ 0 ], path[ i+1 ][ 1 ], state.moving ); /* move actor into target cell */ draw_cell( ( state.moving == cell.BALL ) ? assets.sprites.ball_selected : assets.sprites.cube_selected, path[ i+1 ][ 0 ], path[ i+1 ][ 1 ] );