awesome/objects
Uli Schlachter 01e61079c3 Add & use a non-fatal kind of assert() (#1779)
Aborting the process is sometimes a bit harsh for a failed assertion.
This adds a non-fatal assert() macro called "check()" and uses it in
some places where we might be able to survive the error.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2017-05-13 23:22:15 +02:00
..
button.c Remove @release @AWESOME_VERSION@ everywhere (#1157) 2016-10-09 22:36:20 +02:00
button.h Clean up header includes 2014-03-30 20:07:48 +02:00
client.c Add & use a non-fatal kind of assert() (#1779) 2017-05-13 23:22:15 +02:00
client.h C code: save all instead of just one client icons 2017-03-07 22:45:49 +01:00
drawable.c Remove @release @AWESOME_VERSION@ everywhere (#1157) 2016-10-09 22:36:20 +02:00
drawable.h drawable/drawin: Pass both lua_State and stack index around 2014-12-06 10:46:45 +01:00
drawin.c Partly fix removal of systray from a wibox 2017-03-11 18:14:38 +01:00
drawin.h Partly fix removal of systray from a wibox 2017-03-11 18:14:38 +01:00
key.c Remove obsolete include and Xlib comment. 2017-01-05 23:17:11 +01:00
key.h
screen.c Add & use a non-fatal kind of assert() (#1779) 2017-05-13 23:22:15 +02:00
screen.h Fix a bug moving between a tiled and a floating screen. 2016-09-02 20:15:00 +01:00
tag.c Drop our use of iconv (#1772) 2017-05-07 17:59:53 +02:00
tag.h Attempt at better handling of NET_CURRENT_DESKTOP property. 2016-06-04 16:42:54 +03:00
window.c Stop grabbing mouse buttons on frame windows (#1724) 2017-04-18 14:39:43 +02:00
window.h geometry: Use the relevant rounding functions instead of integers 2016-04-18 04:20:22 -04:00