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e9794c7cbd
That is necessary because key_find() assume we always get one and only one keybinding for an event, which is wrong, since we can have several. Signed-off-by: Julien Danjou <julien@danjou.info>
55 lines
1.6 KiB
C
55 lines
1.6 KiB
C
/*
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* key.h - Keybinding helpers
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*
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* Copyright © 2008 Pierre Habouzit <madcoder@debian.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef AWESOME_KEYBINDING_H
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#define AWESOME_KEYBINDING_H
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#include "luaa.h"
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typedef struct keyb_t
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{
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/** Lua references */
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luaA_ref_array_t refs;
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/** Key modifier */
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uint16_t mod;
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/** Keysym */
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xcb_keysym_t keysym;
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/** Keycode */
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xcb_keycode_t keycode;
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/** Lua function to execute on press */
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luaA_ref press;
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/** Lua function to execute on release */
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luaA_ref release;
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} keyb_t;
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ARRAY_TYPE(keyb_t *, key)
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keyb_t *key_find(key_array_t *, const xcb_key_press_event_t *);
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xcb_keysym_t key_getkeysym(xcb_keycode_t, uint16_t);
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void luaA_key_array_set(lua_State *, int, key_array_t *);
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int luaA_key_array_get(lua_State *, key_array_t *);
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void window_grabkeys(xcb_window_t, key_array_t *);
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int luaA_pushmodifiers(lua_State *, uint16_t);
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void luaA_setmodifiers(lua_State *, int, uint16_t *);
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#endif
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