awesome/tag.c
Pierre Habouzit f84e66ddc6 Avoid lists of tag/client pairs, use an array per tag.
Signed-off-by: Pierre Habouzit <madcoder@debian.org>
Signed-off-by: Julien Danjou <julien@danjou.info>
2008-06-24 14:30:13 +02:00

604 lines
14 KiB
C

/*
* tag.c - tag management
*
* Copyright © 2007-2008 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#include <stdio.h>
#include <X11/Xutil.h>
#include "screen.h"
#include "tag.h"
#include "client.h"
#include "ewmh.h"
#include "widget.h"
#include "layouts/magnifier.h"
#include "layouts/tile.h"
#include "layouts/max.h"
#include "layouts/floating.h"
#include "layouts/fibonacci.h"
#include "layoutgen.h"
extern awesome_t globalconf;
DO_LUA_NEW(extern, tag_t, tag, "tag", tag_ref)
DO_LUA_GC(tag_t, tag, "tag", tag_unref)
DO_LUA_EQ(tag_t, tag, "tag")
/** View or unview a tag.
* \param tag the tag
* \param view set visible or not
*/
static void
tag_view(tag_t *tag, bool view)
{
tag->selected = view;
ewmh_update_net_current_desktop(screen_virttophys(tag->screen));
widget_invalidate_cache(tag->screen, WIDGET_CACHE_TAGS);
globalconf.screens[tag->screen].need_arrange = true;
}
/** Create a new tag. Parameters values are checked.
* \param name tag name
* \param layout layout to use
* \param mwfact master width factor
* \param nmaster number of master windows
* \param ncol number of columns for slaves windows
* \return a new tag with all these parameters
*/
tag_t *
tag_new(const char *name, layout_t *layout, double mwfact, int nmaster, int ncol)
{
tag_t *tag;
tag = p_new(tag_t, 1);
a_iso2utf8(name, &tag->name);
tag->layout = layout;
tag->mwfact = mwfact;
if(tag->mwfact <= 0 || tag->mwfact >= 1)
tag->mwfact = 0.5;
if((tag->nmaster = nmaster) < 0)
tag->nmaster = 1;
if((tag->ncol = ncol) < 1)
tag->ncol = 1;
return tag;
}
/** Append a tag to a screen.
* \param tag the tag to append
* \param screen the screen id
*/
void
tag_append_to_screen(tag_t *tag, int screen)
{
int phys_screen = screen_virttophys(screen);
tag->screen = screen;
tag_array_append(&globalconf.screens[screen].tags, tag_ref(&tag));
ewmh_update_net_numbers_of_desktop(phys_screen);
ewmh_update_net_desktop_names(phys_screen);
ewmh_update_workarea(phys_screen);
widget_invalidate_cache(screen, WIDGET_CACHE_TAGS);
}
/** Tag a client with specified tag.
* \param c the client to tag
* \param t the tag to tag the client with
*/
void
tag_client(client_t *c, tag_t *t)
{
/* don't tag twice */
if(is_client_tagged(c, t))
return;
client_array_append(&t->clients, c);
client_saveprops(c);
widget_invalidate_cache(c->screen, WIDGET_CACHE_CLIENTS);
globalconf.screens[c->screen].need_arrange = true;
}
/** Untag a client with specified tag.
* \param c the client to tag
* \param t the tag to tag the client with
*/
void
untag_client(client_t *c, tag_t *t)
{
for(int i = 0; i < t->clients.len; i++)
if(t->clients.tab[i] == c)
{
client_array_take(&t->clients, i);
client_saveprops(c);
widget_invalidate_cache(c->screen, WIDGET_CACHE_CLIENTS);
globalconf.screens[c->screen].need_arrange = true;
return;
}
}
/** Check if a client is tagged with the specified tag.
* \param c the client
* \param t the tag
* \return true if the client is tagged with the tag, false otherwise.
*/
bool
is_client_tagged(client_t *c, tag_t *t)
{
for(int i = 0; i < t->clients.len; i++)
if (t->clients.tab[i] == c)
return true;
return false;
}
/** Tag the client with the currently selected (visible) tags.
* \param c the client
*/
void
tag_client_with_current_selected(client_t *c)
{
tag_array_t *tags = &globalconf.screens[c->screen].tags;
for(int i = 0; i < tags->len; i++)
if(tags->tab[i]->selected)
tag_client(c, tags->tab[i]);
else
untag_client(c, tags->tab[i]);
}
/** Get the current tags for the specified screen.
* Returned pointer must be p_delete'd after.
* \param screen screen id
* \return a double pointer of tag list finished with a NULL element
*/
tag_t **
tags_get_current(int screen)
{
tag_array_t *tags = &globalconf.screens[screen].tags;
tag_t **out = p_new(tag_t *, tags->len + 1);
int n = 0;
for(int i = 0; i < tags->len; i++)
if(tags->tab[i]->selected)
out[n++] = tags->tab[i];
return out;
}
/** Set a tag to be the only one viewed.
* \param target the tag to see
*/
static void
tag_view_only(tag_t *target)
{
if (target) {
tag_array_t *tags = &globalconf.screens[target->screen].tags;
for(int i = 0; i < tags->len; i++)
tag_view(tags->tab[i], tags->tab[i] == target);
}
}
/** View only a tag, selected by its index.
* \param screen screen id
* \param dindex the index
*/
void
tag_view_only_byindex(int screen, int dindex)
{
tag_array_t *tags = &globalconf.screens[screen].tags;
if(dindex < 0 || dindex >= tags->len)
return;
tag_view_only(tags->tab[dindex]);
}
/** Convert a tag to a printable string.
* \param L The Lua VM state.
*
* \luastack
* \lvalue A tag.
* \lreturn A string.
*/
static int
luaA_tag_tostring(lua_State *L)
{
tag_t **p = luaA_checkudata(L, 1, "tag");
lua_pushfstring(L, "[tag udata(%p) name(%s)]", *p, (*p)->name);
return 1;
}
/** Add a tag to a screen.
* \param L The Lua VM state.
*
* \luastack
* \lvalue A tag.
* \lparam A screen number.
*/
static int
luaA_tag_add(lua_State *L)
{
tag_t **tag = luaA_checkudata(L, 1, "tag");
int screen = luaL_checknumber(L, 2) - 1;
luaA_checkscreen(screen);
for(int i = 0; i < globalconf.screens_info->nscreen; i++)
{
tag_array_t *tags = &globalconf.screens[i].tags;
for(int j = 0; j < tags->len; j++)
{
tag_t *t = tags->tab[j];
if(*tag == t)
luaL_error(L, "tag already on screen %d", i + 1);
else if(t->screen == screen && !a_strcmp((*tag)->name, t->name))
luaL_error(L, "a tag with the name `%s' is already on screen %d", t->name, i + 1);
}
}
(*tag)->screen = screen;
tag_append_to_screen(*tag, screen);
return 0;
}
/** Get all tags from a screen.
* \param L The Lua VM state.
*
* \luastack
* \lparam A screen number.
* \lreturn A table with all tags from the screen specified, indexed by tag name.
*/
static int
luaA_tag_get(lua_State *L)
{
int screen = luaL_checknumber(L, 1) - 1;
tag_array_t *tags = &globalconf.screens[screen].tags;
luaA_checkscreen(screen);
lua_newtable(L);
for(int i = 0; i < tags->len; i++)
{
luaA_tag_userdata_new(L, tags->tab[i]);
lua_setfield(L, -2, tags->tab[i]->name);
}
return 1;
}
/** Get all tags from a screen.
* \param L The Lua VM state.
*
* \luastack
* \lparam A screen number.
* \lreturn A table with all tags from the screen specified, ordered and indexed
* by number.
*/
static int
luaA_tag_geti(lua_State *L)
{
int screen = luaL_checknumber(L, 1) - 1;
tag_array_t *tags = &globalconf.screens[screen].tags;
luaA_checkscreen(screen);
lua_newtable(L);
for(int i = 0; i < tags->len; i++)
{
luaA_tag_userdata_new(L, tags->tab[i]);
lua_rawseti(L, -2, i + 1);
}
return 1;
}
/** Create a new tag.
* \param L The Lua VM state.
*
* \luastack
* \lparam A table with at least a name attribute.
* Optional attributes are: mwfact, ncol, nmaster and layout.
* \lreturn A new tag object.
*/
static int
luaA_tag_new(lua_State *L)
{
tag_t *tag;
int ncol, nmaster;
const char *name, *lay;
double mwfact;
layout_t *layout;
luaA_checktable(L, 1);
name = luaA_name_init(L);
mwfact = luaA_getopt_number(L, 1, "mwfact", 0.5);
ncol = luaA_getopt_number(L, 1, "ncol", 1);
nmaster = luaA_getopt_number(L, 1, "nmaster", 1);
lay = luaA_getopt_string(L, 1, "layout", "tile", NULL);
layout = name_func_lookup(lay, LayoutList);
tag = tag_new(name,
layout,
mwfact, nmaster, ncol);
return luaA_tag_userdata_new(L, tag);
}
/** Add or remove a tag from the current view.
* \param L The Lua VM state.
*
* \luastack
* \lvalue A tag.
* \lparam A boolean value, true to view tag, false otherwise.
*/
static int
luaA_tag_view(lua_State *L)
{
tag_t **tag = luaA_checkudata(L, 1, "tag");
bool view = luaA_checkboolean(L, 2);
tag_view(*tag, view);
return 0;
}
/** Get the tag selection attribute.
* \param L The Lua VM state.
*
* \luastack
* \lvalue A tag.
* \lreturn True if the tag is viewed, false otherwise.
*/
static int
luaA_tag_isselected(lua_State *L)
{
tag_t **tag = luaA_checkudata(L, 1, "tag");
lua_pushboolean(L, (*tag)->selected);
return 1;
}
/** Set the tag master width factor. This value is used in various layouts to
* determine the size of the master window.
* \param L The Lua VM state.
*
* \luastack
* \lvalue A tag.
* \lparam The master width ratio value, between 0 and 1.
*/
static int
luaA_tag_mwfact_set(lua_State *L)
{
tag_t **tag = luaA_checkudata(L, 1, "tag");
double mwfact = luaL_checknumber(L, 2);
if(mwfact < 1 && mwfact > 0)
{
(*tag)->mwfact = mwfact;
globalconf.screens[(*tag)->screen].need_arrange = true;
}
else
luaL_error(L, "bad value, must be between 0 and 1");
return 0;
}
/** Get the tag master width factor.
* \param L The Lua VM state.
*
* \luastack
* \lvalue A tag.
* \lreturn The master width ratio value.
*/
static int
luaA_tag_mwfact_get(lua_State *L)
{
tag_t **tag = luaA_checkudata(L, 1, "tag");
lua_pushnumber(L, (*tag)->mwfact);
return 1;
}
/** Set the number of columns. This is used in various layouts to set the number
* of columns used to display non-master windows.
* \param L The Lua VM state.
*
* \luastack
* \lvalue A tag.
* \lparam The number of columns, at least 1.
*/
static int
luaA_tag_ncol_set(lua_State *L)
{
tag_t **tag = luaA_checkudata(L, 1, "tag");
int ncol = luaL_checknumber(L, 2);
if(ncol >= 1)
{
(*tag)->ncol = ncol;
globalconf.screens[(*tag)->screen].need_arrange = true;
}
else
luaL_error(L, "bad value, must be greater than 1");
return 0;
}
/** Get the number of columns used to display non-master windows on this tag.
* \param L The Lua VM state.
*
* \luastack
* \lvalue A tag.
* \lreturn The number of column.
*/
static int
luaA_tag_ncol_get(lua_State *L)
{
tag_t **tag = luaA_checkudata(L, 1, "tag");
lua_pushnumber(L, (*tag)->ncol);
return 1;
}
/** Set the number of master windows. This is used in various layouts to
* determine how many windows are in the master area.
* \param L The Lua VM state.
*
* \luastack
* \lvalue A tag.
* \lparam The number of master windows.
*/
static int
luaA_tag_nmaster_set(lua_State *L)
{
tag_t **tag = luaA_checkudata(L, 1, "tag");
int nmaster = luaL_checknumber(L, 2);
if(nmaster >= 0)
{
(*tag)->nmaster = nmaster;
globalconf.screens[(*tag)->screen].need_arrange = true;
}
else
luaL_error(L, "bad value, must be greater than 0");
return 0;
}
/** Get the number of master windows of the tag.
* \param L The Lua VM state.
*
* \luastack
* \lvalue A tag.
* \lreturn The number of master windows.
*/
static int
luaA_tag_nmaster_get(lua_State *L)
{
tag_t **tag = luaA_checkudata(L, 1, "tag");
lua_pushnumber(L, (*tag)->nmaster);
return 1;
}
/** Get the tag name.
* \param L The Lua VM state.
*
* \luastack
* \lvalue A tag.
* \lreturn The tag name.
*/
static int
luaA_tag_name_get(lua_State *L)
{
tag_t **tag = luaA_checkudata(L, 1, "tag");
lua_pushstring(L, (*tag)->name);
return 1;
}
/** Set the tag name.
* \param L The Lua VM state.
*
* \luastack
* \lvalue A tag.
* \lparam A string with the new tag name.
*/
static int
luaA_tag_name_set(lua_State *L)
{
tag_t **tag = luaA_checkudata(L, 1, "tag");
const char *name = luaL_checkstring(L, 2);
p_delete(&(*tag)->name);
a_iso2utf8(name, &(*tag)->name);
return 0;
}
/** Get the layout of the tag.
* \param L The Lua VM state.
*
* \luastack
* \lvalue A tag.
* \lreturn The layout name.
*/
static int
luaA_tag_layout_get(lua_State *L)
{
tag_t **tag = luaA_checkudata(L, 1, "tag");
const char *name = a_strdup(name_func_rlookup((*tag)->layout, LayoutList));
lua_pushstring(L, name);
return 1;
}
/** Set the layout of the tag.
* \param L The Lua VM state.
*
* \luastack
* \lvalue A tag.
* \lparam A layout name.
*/
static int
luaA_tag_layout_set(lua_State *L)
{
tag_t **tag = luaA_checkudata(L, 1, "tag");
const char *name = luaL_checkstring(L, 2);
layout_t *l = name_func_lookup(name, LayoutList);
if(l)
{
(*tag)->layout = l;
globalconf.screens[(*tag)->screen].need_arrange = true;
}
else
luaL_error(L, "unknown layout: %s", name);
return 0;
}
const struct luaL_reg awesome_tag_methods[] =
{
{ "new", luaA_tag_new },
{ "get", luaA_tag_get },
{ "geti", luaA_tag_geti },
{ NULL, NULL }
};
const struct luaL_reg awesome_tag_meta[] =
{
{ "add", luaA_tag_add },
{ "view", luaA_tag_view },
{ "isselected", luaA_tag_isselected },
{ "mwfact_set", luaA_tag_mwfact_set },
{ "mwfact_get", luaA_tag_mwfact_get },
{ "ncol_set", luaA_tag_ncol_set },
{ "ncol_get", luaA_tag_ncol_get },
{ "nmaster_set", luaA_tag_nmaster_set },
{ "nmaster_get", luaA_tag_nmaster_get },
{ "name_get", luaA_tag_name_get },
{ "name_set", luaA_tag_name_set },
{ "layout_get", luaA_tag_layout_get },
{ "layout_set", luaA_tag_layout_set },
{ "__eq", luaA_tag_eq },
{ "__gc", luaA_tag_gc },
{ "__tostring", luaA_tag_tostring },
{ NULL, NULL },
};
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80