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Emmanuel Lepage Vallee bbfa6006f3 tag: Fix index calculation.
The index was updated on an unordered table. As the elements
order did not match the relative indices once they have been
changed, further calls to set_index produced garbage.

The default taglist didn't notice because it use screen.tags
table index instead of the tag index. A debug using

echo 'for _,t in ipairs(mouse.screen.tags) do
  print("INDEX:", _, t.index, t.name) end' | awesome-client

Would have shown two or more elements with the same index. To
debug issues related to tag indices, this bash script can be
enabled:

while true; do
  echo 'for _,t in ipairs(mouse.screen.tags) do
  assert( _==t.index) end' | awesome-client
  sleep 0.5
done
2016-08-22 17:27:48 -04:00
build-utils travis-apidoc.sh: remove misleading comment 2016-08-15 17:37:54 +02:00
common Print LuaJIT version in --version (#996) 2016-07-09 19:05:44 +02:00
docs doc: Fix a typo (Disonnect -> Disconnect) 2016-08-21 04:28:59 -04:00
icons
lib tag: Fix index calculation. 2016-08-22 17:27:48 -04:00
manpages Add an option to add a path to $LUA_PATH 2016-08-20 16:04:11 +02:00
objects doc: fix missing parenthesis with client examples (#1046) 2016-08-20 18:59:01 +02:00
spec gears.object: Implement read-only properties 2016-06-08 20:28:30 +02:00
tests Merge pull request #929 from Elv13/geometry_overhaul_p3.03 2016-08-20 16:40:36 -04:00
themes fix(themes: xresources: assets): recolor for minimize_focus 2016-07-17 15:27:45 +02:00
utils Add vim modelines to all shell scripts 2015-12-12 17:36:35 +01:00
.editorconfig Add an EditorConfig file 2015-12-12 17:48:42 +01:00
.gitignore
.luacheckrc Add& use Luacheck support 2016-02-16 19:45:10 +01:00
.luacov Run shape-example-generation under LuaCov 2016-03-17 10:22:42 +01:00
.travis.yml Be less strict about warnings from "example tests" (#1045) 2016-08-20 18:59:28 +02:00
awesome-version-internal.h Add a vim modeline to all C source 2015-12-12 17:42:16 +01:00
awesome.c Add an option to add a path to $LUA_PATH 2016-08-20 16:04:11 +02:00
awesome.desktop Remove NoDisplay from desktop file 2013-02-25 11:50:00 +01:00
awesome.h
awesomeConfig.cmake CMake: Check if we need libm for round() 2016-07-05 22:28:33 +02:00
awesomerc.lua Merge pull request #931 from jmitchener/add_fullscreen_description 2016-05-31 14:17:07 -04:00
banning.c doc: fix warnings from doxygen 2015-02-14 20:17:13 +01:00
banning.h Clean up header includes 2014-03-30 20:07:48 +02:00
CMakeLists.txt "make check": Support out-of-tree builds 2016-05-08 18:52:18 +02:00
color.c Clean up header includes 2014-03-30 20:07:48 +02:00
color.h
config.h Stop checking for __builtin_clz (#985) 2016-07-05 22:12:26 +02:00
dbus.c Fix disconnecting not connected signals (#950) 2016-06-09 00:03:08 +02:00
dbus.h
draw.c awesome.load_image(): Return errors instead of "throwing" them 2016-01-15 18:38:51 +01:00
draw.h awesome.load_image(): Return errors instead of "throwing" them 2016-01-15 18:38:51 +01:00
event.c Correctly deny ConfigureRequests for embedded windows (#990) 2016-07-07 21:38:34 +02:00
event.h Stop restarting on RandR changes 2016-05-01 10:09:26 +02:00
ewmh.c Merge branch 'dev_fix_desktop' of https://github.com/schmellow/awesome 2016-06-04 16:01:17 +02:00
ewmh.h Attempt at better handling of NET_CURRENT_DESKTOP property. 2016-06-04 16:42:54 +03:00
globalconf.h Stop restarting on RandR changes 2016-05-01 10:09:26 +02:00
ISSUE_TEMPLATE.md Add an ISSUE_TEMPLATE.md file (#997) 2016-07-09 19:18:02 +02:00
keygrabber.c keygrabber: ignore modifiers for name of control keys 2015-08-10 23:05:16 +02:00
keygrabber.h Clean up header includes 2014-03-30 20:07:48 +02:00
LICENSE
luaa.c Add an option to add a path to $LUA_PATH 2016-08-20 16:04:11 +02:00
luaa.h Add an option to add a path to $LUA_PATH 2016-08-20 16:04:11 +02:00
Makefile Makefile: add "tags" to .PHONY targets 2015-07-11 22:50:11 +02:00
mouse.c doc: Add proper mouse documentation 2016-04-30 04:27:34 -04:00
mouse.h Revert "Support more than 5 mouse buttons" (FS#1082) 2013-03-29 16:07:13 +01:00
mousegrabber.c doc: Add a missing '@' sign in mousegrabber documentation 2016-04-24 21:44:04 -04:00
mousegrabber.h Revert "Support more than 5 mouse buttons" (FS#1082) 2013-03-29 16:07:13 +01:00
Packaging.cmake Packaging: Print some information about supported packages 2016-04-17 16:12:08 +02:00
property.c C: Remove unneeded calls to signal_add() 2016-06-04 17:57:08 +02:00
property.h Clean up header includes 2014-03-30 20:07:48 +02:00
README.md Add README.md symlink 2015-02-28 23:14:13 +01:00
root.c geometry: Use the relevant rounding functions instead of integers 2016-04-18 04:20:22 -04:00
selection.c Set WM_CLASS and WM_NAME on all our windows (#551) 2015-11-19 22:23:25 +01:00
selection.h
spawn.c spawn: Fix crash when called with an empty table. 2016-08-09 18:32:31 -04:00
spawn.h Clean up header includes 2014-03-30 20:07:48 +02:00
stack.c doc: fix warnings from doxygen 2015-02-14 20:17:13 +01:00
stack.h Clean up header includes 2014-03-30 20:07:48 +02:00
strut.c geometry: Use the relevant rounding functions instead of integers 2016-04-18 04:20:22 -04:00
strut.h
systray.c Properly support the XEMBED_MAPPED bit 2016-05-31 08:55:42 +02:00
systray.h Remove unused argument to systray_request_handle() 2016-05-29 14:33:23 +02:00
xkb.c Make client key bindings for e.g. xeyes work again 2016-02-28 13:29:25 +01:00
xkb.h Add a vim modeline to all C source 2015-12-12 17:42:16 +01:00
xrdb.c Make xrdb_get_value() behave as documented 2016-02-29 11:13:58 +01:00
xrdb.h Add a vim modeline to all C source 2015-12-12 17:42:16 +01:00
xwindow.c Fix obvious typo in xwindow_translate_for_gravity() 2015-10-10 17:38:51 +02:00
xwindow.h Set WM_CLASS and WM_NAME on all our windows (#551) 2015-11-19 22:23:25 +01:00

Readme

About awesome

awesome is a highly configurable, next generation framework window manager for X.

Building and installation

After extracting the dist tarball, run:

make

This will create a build directory, run cmake in it and build awesome.

After building is finished, you can either install via make install:

make install  # you might need root permissions

or by auto-generating a .deb or .rpm package, for easy removal later on:

make package

sudo dpkg -i awesome-x.y.z.deb
# or
sudo rpm -Uvh awesome-x.y.z.rpm

Running awesome

You can directly select awesome from your display manager. If not, you can add the following line to your .xinitrc to start awesome using startx or to .xsession to start awesome using your display manager:

exec awesome

In order to connect awesome to a specific display, make sure that the DISPLAY environment variable is set correctly, e.g.:

DISPLAY=foo.bar:1 exec awesome

(This will start awesome on display :1 of the host foo.bar.)

Configuration

The configuration of awesome is done by creating a $XDG_CONFIG_HOME/awesome/rc.lua file, typically ~/.config/awesome/rc.lua.

An example configuration named awesomerc.lua.in is provided in the source.

Troubleshooting

On most systems any message printed by awesome (including warnings and errors) is written to ~/.xsession-errors.

If awesome does not start or the configuration file is not producing the desired results the user should examine this file to gain insight into the problem.

Debugging tips

You can call awesome with gdb like this:

DISPLAY=:2 gdb awesome

Then in gdb set any args and run it:

(gdb) set arg --replace
(gdb) run

Inside gdb you can use the following to print the current Lua stack traceback:

(gdb) print luaL_dostring(globalconf.L.real_L_dont_use_directly, "print(debug.traceback())")

Reporting issues

Please report any issues you may find on our bugtracker. You can submit pull requests on the github repository. Please read the contributing guide for any coding, documentation or patch guidelines.

Status

Build Status

Documentation

Online documentation is available at http://awesome.naquadah.org/doc/ for the stable branch and at http://awesomewm.github.io/apidoc/ for the master branch. It can be built using make ldoc.

License

The project is licensed under GNU General Publice License v2 or later. You can read it online at (v2 or v3).