awesome/stack.c
Julien Danjou 80e935455d stack: remove client_node type and inverse order
We now use a client_array_t which is more efficient and we reverse the
array order compared to before.

Signed-off-by: Julien Danjou <julien@danjou.info>
2009-04-17 23:26:26 +02:00

60 lines
1.7 KiB
C

/*
* stack.c - client stack management
*
* Copyright © 2008-2009 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#include "ewmh.h"
#include "stack.h"
#include "client.h"
void
stack_client_remove(client_t *c)
{
foreach(client, globalconf.stack)
if(*client == c)
{
client_array_remove(&globalconf.stack, client);
break;
}
ewmh_update_net_client_list_stacking(c->phys_screen);
}
/** Push the client at the beginning of the client stack.
* \param c The client to push.
*/
void
stack_client_push(client_t *c)
{
stack_client_remove(c);
client_array_push(&globalconf.stack, c);
ewmh_update_net_client_list_stacking(c->phys_screen);
}
/** Push the client at the end of the client stack.
* \param c The client to push.
*/
void
stack_client_append(client_t *c)
{
stack_client_remove(c);
client_array_append(&globalconf.stack, c);
ewmh_update_net_client_list_stacking(c->phys_screen);
}
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