awesome/rules.c
2008-01-07 00:36:45 +01:00

112 lines
2.7 KiB
C

/*
* rules.c - rules management
*
* Copyright © 2007 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#include "util.h"
#include "rules.h"
#include "xutil.h"
extern AwesomeConf globalconf;
regex_t *
rules_compile_regex(char *val)
{
regex_t *reg;
if(val)
{
reg = p_new(regex_t, 1);
if(regcomp(reg, val, REG_EXTENDED))
p_delete(&reg);
else
return reg;
}
return NULL;
}
Bool
client_match_rule(Client *c, Rule *r)
{
char *prop, buf[512];
regmatch_t tmp;
ssize_t len;
XClassHint ch = { 0, 0 };
Bool ret = False;
if(r->prop_r)
{
/* first try to match on name */
XGetClassHint(globalconf.display, c->win, &ch);
len = a_strlen(ch.res_class) + a_strlen(ch.res_name) + a_strlen(c->name);
prop = p_new(char, len + 3);
/* rule matching */
snprintf(prop, len + 3, "%s:%s:%s",
ch.res_class ? ch.res_class : "", ch.res_name ? ch.res_name : "", c->name);
ret = !regexec(r->prop_r, prop, 1, &tmp, 0);
p_delete(&prop);
if(ch.res_class)
XFree(ch.res_class);
if(ch.res_name)
XFree(ch.res_name);
if(ret)
return True;
}
if(r->xprop
&& r->xpropval_r
&& xgettextprop(c->win,
XInternAtom(globalconf.display, r->xprop, False),
buf, ssizeof(buf)))
ret = !regexec(r->xpropval_r, buf, 1, &tmp, 0);
return ret;
}
Bool
is_tag_match_rules(Tag *t, Rule *r)
{
regmatch_t tmp;
if(r->tags_r && !regexec(r->tags_r, t->name, 1, &tmp, 0))
return True;
return False;
}
RuleFloat
rules_get_float_from_str(const char *str)
{
if(!a_strcmp(str, "true") || !a_strcmp(str, "yes"))
return Float;
else if(!a_strcmp(str, "false") || !a_strcmp(str, "no"))
return Tile;
return Auto;
}
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=80