awesome/root.c
Emmanuel Lepage Vallee 9991f9ccc8 geometry: Use the relevant rounding functions instead of integers
In the case where one want to put the cursor at the middle of the
workarea, it is logic to do:

   x=screen.workarea.x+screen.workasrea.width/2

However, this can cause floating points. This commit move the
burden back to the C-API so the Lua placement code doesn't have
to add a large number of rounding methods. Given 1 type of rounding
cover a vast majority of use cases for each types of coordinates,
the C-API can take care of it in peace. For the other corner cases,
it is still possible for the Lua code to do the rounding there, but
no longer necessary. The convenstions are:

 'x' and 'y': use round (move to the closest point)

 'width' and 'height': use ceil (to avoid involontary truncating)
2016-04-18 04:20:22 -04:00

480 lines
14 KiB
C

/*
* root.c - root window management
*
* Copyright © 2008-2009 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
/** awesome root window API
* @author Julien Danjou &lt;julien@danjou.info&gt;
* @copyright 2008-2009 Julien Danjou
* @release @AWESOME_VERSION@
* @module root
*/
#include "globalconf.h"
#include "common/atoms.h"
#include "common/xcursor.h"
#include "common/xutil.h"
#include "objects/button.h"
#include "xwindow.h"
#include "math.h"
#include <xcb/xtest.h>
#include <xcb/xcb_aux.h>
#include <cairo-xcb.h>
static void
root_set_wallpaper_pixmap(xcb_connection_t *c, xcb_pixmap_t p)
{
xcb_get_property_cookie_t prop_c;
xcb_get_property_reply_t *prop_r;
const xcb_screen_t *screen = globalconf.screen;
/* We now have the pattern painted to the pixmap p. Now turn p into the root
* window's background pixmap.
*/
xcb_change_window_attributes(c, screen->root, XCB_CW_BACK_PIXMAP, &p);
xcb_clear_area(c, 0, screen->root, 0, 0, 0, 0);
prop_c = xcb_get_property_unchecked(c, false,
screen->root, ESETROOT_PMAP_ID, XCB_ATOM_PIXMAP, 0, 1);
/* Theoretically, this should be enough to set the wallpaper. However, to
* make pseudo-transparency work, clients need a way to get the wallpaper.
* You can't query a window's back pixmap, so properties are (ab)used.
*/
xcb_change_property(c, XCB_PROP_MODE_REPLACE, screen->root, _XROOTPMAP_ID, XCB_ATOM_PIXMAP, 32, 1, &p);
xcb_change_property(c, XCB_PROP_MODE_REPLACE, screen->root, ESETROOT_PMAP_ID, XCB_ATOM_PIXMAP, 32, 1, &p);
/* Now make sure that the old wallpaper is freed (but only do this for ESETROOT_PMAP_ID) */
prop_r = xcb_get_property_reply(c, prop_c, NULL);
if (prop_r && prop_r->value_len)
{
xcb_pixmap_t *rootpix = xcb_get_property_value(prop_r);
if (rootpix)
xcb_kill_client(c, *rootpix);
}
p_delete(&prop_r);
}
static bool
root_set_wallpaper(cairo_pattern_t *pattern)
{
lua_State *L = globalconf_get_lua_State();
xcb_connection_t *c = xcb_connect(NULL, NULL);
xcb_pixmap_t p = xcb_generate_id(c);
/* globalconf.connection should be connected to the same X11 server, so we
* can just use the info from that other connection.
*/
const xcb_screen_t *screen = globalconf.screen;
uint16_t width = screen->width_in_pixels;
uint16_t height = screen->height_in_pixels;
bool result = false;
cairo_surface_t *surface;
cairo_t *cr;
if (xcb_connection_has_error(c))
goto disconnect;
/* Create a pixmap and make sure it is already created, because we are going
* to use it from the other X11 connection (Juggling with X11 connections
* is a really, really bad idea).
*/
xcb_create_pixmap(c, screen->root_depth, p, screen->root, width, height);
xcb_aux_sync(c);
/* Now paint to the picture from the main connection so that cairo sees that
* it can tell the X server to copy between the (possible) old pixmap and
* the new one directly and doesn't need GetImage and PutImage.
*/
surface = cairo_xcb_surface_create(globalconf.connection, p, draw_default_visual(screen), width, height);
cr = cairo_create(surface);
/* Paint the pattern to the surface */
cairo_set_source(cr, pattern);
cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
cairo_paint(cr);
cairo_destroy(cr);
cairo_surface_flush(surface);
xcb_aux_sync(globalconf.connection);
/* Change the wallpaper, without sending us a PropertyNotify event */
xcb_grab_server(globalconf.connection);
xcb_change_window_attributes(globalconf.connection,
globalconf.screen->root,
XCB_CW_EVENT_MASK,
(uint32_t[]) { 0 });
root_set_wallpaper_pixmap(c, p);
xcb_change_window_attributes(globalconf.connection,
globalconf.screen->root,
XCB_CW_EVENT_MASK,
ROOT_WINDOW_EVENT_MASK);
xcb_ungrab_server(globalconf.connection);
/* Make sure our pixmap is not destroyed when we disconnect. */
xcb_set_close_down_mode(c, XCB_CLOSE_DOWN_RETAIN_PERMANENT);
/* Tell Lua that the wallpaper changed */
cairo_surface_destroy(globalconf.wallpaper);
globalconf.wallpaper = surface;
signal_object_emit(L, &global_signals, "wallpaper_changed", 0);
result = true;
disconnect:
xcb_flush(c);
xcb_disconnect(c);
return result;
}
void
root_update_wallpaper(void)
{
xcb_get_property_cookie_t prop_c;
xcb_get_property_reply_t *prop_r;
xcb_get_geometry_cookie_t geom_c;
xcb_get_geometry_reply_t *geom_r;
xcb_pixmap_t *rootpix;
cairo_surface_destroy(globalconf.wallpaper);
globalconf.wallpaper = NULL;
prop_c = xcb_get_property_unchecked(globalconf.connection, false,
globalconf.screen->root, _XROOTPMAP_ID, XCB_ATOM_PIXMAP, 0, 1);
prop_r = xcb_get_property_reply(globalconf.connection, prop_c, NULL);
if (!prop_r || !prop_r->value_len)
{
p_delete(&prop_r);
return;
}
rootpix = xcb_get_property_value(prop_r);
if (!rootpix)
{
p_delete(&prop_r);
return;
}
geom_c = xcb_get_geometry_unchecked(globalconf.connection, *rootpix);
geom_r = xcb_get_geometry_reply(globalconf.connection, geom_c, NULL);
if (!geom_r)
{
p_delete(&prop_r);
return;
}
/* Only the default visual makes sense, so just the default depth */
if (geom_r->depth != draw_visual_depth(globalconf.screen, globalconf.default_visual->visual_id))
warn("Got a pixmap with depth %d, but the default depth is %d, continuing anyway",
geom_r->depth, draw_visual_depth(globalconf.screen, globalconf.default_visual->visual_id));
globalconf.wallpaper = cairo_xcb_surface_create(globalconf.connection,
*rootpix,
globalconf.default_visual,
geom_r->width,
geom_r->height);
p_delete(&prop_r);
p_delete(&geom_r);
}
static xcb_keycode_t
_string_to_key_code(const char *s)
{
xcb_keysym_t keysym;
xcb_keycode_t *keycodes;
keysym = XStringToKeysym(s);
keycodes = xcb_key_symbols_get_keycode(globalconf.keysyms, keysym);
if(keycodes) {
return keycodes[0]; /* XXX only returning the first is probably not
* the best */
} else {
return 0;
}
}
/** Send fake events. Usually the currently focused client will get it.
*
* @param event_type The event type: key_press, key_release, button_press,
* button_release or motion_notify.
* @param detail The detail: in case of a key event, this is the keycode
* to send, in case of a button event this is the number of the button. In
* case of a motion event, this is a boolean value which if true makes the
* coordinates relatives.
* @param x In case of a motion event, this is the X coordinate.
* @param y In case of a motion event, this is the Y coordinate.
* @function fake_input
*/
static int
luaA_root_fake_input(lua_State *L)
{
if(!globalconf.have_xtest)
{
luaA_warn(L, "XTest extension is not available, cannot fake input.");
return 0;
}
const char *stype = luaL_checkstring(L, 1);
uint8_t type, detail;
int x = 0, y = 0;
if (A_STREQ(stype, "key_press"))
{
type = XCB_KEY_PRESS;
if(lua_type(L, 2) == LUA_TSTRING) {
detail = _string_to_key_code(lua_tostring(L, 2)); /* keysym */
} else {
detail = luaL_checkinteger(L, 2); /* keycode */
}
}
else if(A_STREQ(stype, "key_release"))
{
type = XCB_KEY_RELEASE;
if(lua_type(L, 2) == LUA_TSTRING) {
detail = _string_to_key_code(lua_tostring(L, 2)); /* keysym */
} else {
detail = luaL_checkinteger(L, 2); /* keycode */
}
}
else if(A_STREQ(stype, "button_press"))
{
type = XCB_BUTTON_PRESS;
detail = luaL_checkinteger(L, 2); /* button number */
}
else if(A_STREQ(stype, "button_release"))
{
type = XCB_BUTTON_RELEASE;
detail = luaL_checkinteger(L, 2); /* button number */
}
else if(A_STREQ(stype, "motion_notify"))
{
type = XCB_MOTION_NOTIFY;
detail = luaA_checkboolean(L, 2); /* relative to the current position or not */
x = round(luaA_checknumber_range(L, 3, MIN_X11_COORDINATE, MAX_X11_COORDINATE));
y = round(luaA_checknumber_range(L, 4, MIN_X11_COORDINATE, MAX_X11_COORDINATE));
}
else
return 0;
xcb_test_fake_input(globalconf.connection,
type,
detail,
XCB_CURRENT_TIME,
XCB_NONE,
x, y,
0);
return 0;
}
/** Get or set global key bindings.
* These bindings will be available when you press keys on the root window.
*
* @tparam table|nil keys_array An array of key binding objects, or nothing.
* @return The array of key bindings objects of this client.
* @function keys
*/
static int
luaA_root_keys(lua_State *L)
{
if(lua_gettop(L) == 1)
{
luaA_checktable(L, 1);
foreach(key, globalconf.keys)
luaA_object_unref(L, *key);
key_array_wipe(&globalconf.keys);
key_array_init(&globalconf.keys);
lua_pushnil(L);
while(lua_next(L, 1))
key_array_append(&globalconf.keys, luaA_object_ref_class(L, -1, &key_class));
xcb_screen_t *s = globalconf.screen;
xwindow_grabkeys(s->root, &globalconf.keys);
return 1;
}
lua_createtable(L, globalconf.keys.len, 0);
for(int i = 0; i < globalconf.keys.len; i++)
{
luaA_object_push(L, globalconf.keys.tab[i]);
lua_rawseti(L, -2, i + 1);
}
return 1;
}
/** Get or set global mouse bindings.
* This binding will be available when you click on the root window.
*
* @param button_table An array of mouse button bindings objects, or nothing.
* @return The array of mouse button bindings objects.
* @function buttons
*/
static int
luaA_root_buttons(lua_State *L)
{
if(lua_gettop(L) == 1)
{
luaA_checktable(L, 1);
foreach(button, globalconf.buttons)
luaA_object_unref(L, *button);
button_array_wipe(&globalconf.buttons);
button_array_init(&globalconf.buttons);
lua_pushnil(L);
while(lua_next(L, 1))
button_array_append(&globalconf.buttons, luaA_object_ref(L, -1));
return 1;
}
lua_createtable(L, globalconf.buttons.len, 0);
for(int i = 0; i < globalconf.buttons.len; i++)
{
luaA_object_push(L, globalconf.buttons.tab[i]);
lua_rawseti(L, -2, i + 1);
}
return 1;
}
/** Set the root cursor.
*
* @param cursor_name A X cursor name.
* @function cursor
*/
static int
luaA_root_cursor(lua_State *L)
{
const char *cursor_name = luaL_checkstring(L, 1);
uint16_t cursor_font = xcursor_font_fromstr(cursor_name);
if(cursor_font)
{
uint32_t change_win_vals[] = { xcursor_new(globalconf.cursor_ctx, cursor_font) };
xcb_change_window_attributes(globalconf.connection,
globalconf.screen->root,
XCB_CW_CURSOR,
change_win_vals);
}
else
luaA_warn(L, "invalid cursor %s", cursor_name);
return 0;
}
/** Get the drawins attached to a screen.
*
* @return A table with all drawins.
* @function drawins
*/
static int
luaA_root_drawins(lua_State *L)
{
lua_createtable(L, globalconf.drawins.len, 0);
for(int i = 0; i < globalconf.drawins.len; i++)
{
luaA_object_push(L, globalconf.drawins.tab[i]);
lua_rawseti(L, -2, i + 1);
}
return 1;
}
/** Get the wallpaper as a cairo surface or set it as a cairo pattern.
*
* @param pattern A cairo pattern as light userdata
* @return A cairo surface or nothing.
* @function wallpaper
*/
static int
luaA_root_wallpaper(lua_State *L)
{
if(lua_gettop(L) == 1)
{
cairo_pattern_t *pattern = (cairo_pattern_t *)lua_touserdata(L, -1);
lua_pushboolean(L, root_set_wallpaper(pattern));
/* Don't return the wallpaper, it's too easy to get memleaks */
return 1;
}
if(globalconf.wallpaper == NULL)
return 0;
/* lua has to make sure this surface gets destroyed */
lua_pushlightuserdata(L, cairo_surface_reference(globalconf.wallpaper));
return 1;
}
/** Get the size of the root window.
*
* @return Width of the root window.
* @return height of the root window.
* @function size
*/
static int
luaA_root_size(lua_State *L)
{
lua_pushinteger(L, globalconf.screen->width_in_pixels);
lua_pushinteger(L, globalconf.screen->height_in_pixels);
return 2;
}
/** Get the attached tags.
* @return A table with all tags.
* @function tags
*/
static int
luaA_root_tags(lua_State *L)
{
lua_createtable(L, globalconf.tags.len, 0);
for(int i = 0; i < globalconf.tags.len; i++)
{
luaA_object_push(L, globalconf.tags.tab[i]);
lua_rawseti(L, -2, i + 1);
}
return 1;
}
const struct luaL_Reg awesome_root_lib[] =
{
{ "buttons", luaA_root_buttons },
{ "keys", luaA_root_keys },
{ "cursor", luaA_root_cursor },
{ "fake_input", luaA_root_fake_input },
{ "drawins", luaA_root_drawins },
{ "wallpaper", luaA_root_wallpaper },
{ "size", luaA_root_size },
{ "tags", luaA_root_tags },
{ "__index", luaA_default_index },
{ "__newindex", luaA_default_newindex },
{ NULL, NULL }
};
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80