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https://github.com/awesomeWM/awesome
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88c65a71dd
`halign` is used in multiple place in the API. Once upon a time, Awesome only supported horizontal widgets, but this era has long passed. Fix #3640
162 lines
5.5 KiB
Lua
162 lines
5.5 KiB
Lua
-- Some memory leak checks involving clients as integration tests.
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local runner = require("_runner")
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local awful = require("awful")
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local wibox = require("wibox")
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local gtable = require("gears.table")
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-- This test has been proven to perform unreliably on GitHub Actions.
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-- The additional Lua process that creates the test client will sometimes
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-- linger for an unpredictable amount of time.
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-- Stalling the step to check for clean-up increases the chance for success,
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-- but does not fix the issue.
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-- See https://github.com/awesomeWM/awesome/pull/3292.
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if os.getenv("GITHUB_ACTIONS") then
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print("Skipping unreliable test 'test-leak-client'")
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runner.run_steps { function() return true end }
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return
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end
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-- Create a titlebar and return a table with references to its member widgets.
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local function create_titlebar(c)
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local parts = {}
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local buttons = {
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awful.button({ }, 1, function()
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client.focus = c
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c:raise()
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awful.mouse.client.move(c)
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end),
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awful.button({ }, 3, function()
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client.focus = c
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c:raise()
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awful.mouse.client.resize(c)
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end)
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}
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-- Widgets that are aligned to the left
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parts.icon = awful.titlebar.widget.iconwidget(c)
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local left_layout = wibox.layout.fixed.horizontal(parts.icon)
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left_layout.buttons = buttons
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-- The title goes in the middle
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parts.title = awful.titlebar.widget.titlewidget(c)
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parts.title:set_halign("center")
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local middle_layout = wibox.layout.flex.horizontal(parts.title)
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middle_layout.buttons = buttons
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parts.floating_button = awful.titlebar.widget.floatingbutton(c)
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parts.maximized_button = awful.titlebar.widget.maximizedbutton(c)
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parts.sticky_button = awful.titlebar.widget.stickybutton(c)
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parts.ontop_button = awful.titlebar.widget.ontopbutton(c)
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parts.close_button = awful.titlebar.widget.closebutton(c)
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awful.titlebar(c):set_widget(wibox.layout.align.horizontal(
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left_layout,
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middle_layout,
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wibox.layout.fixed.horizontal(
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parts.floating_button,
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parts.maximized_button,
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parts.sticky_button,
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parts.ontop_button,
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parts.close_button
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)), { position = "bottom"})
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return parts
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end
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-- "Enable" titlebars (so that the titlebar can prevent garbage collection)
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client.connect_signal("request::manage", function (c)
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create_titlebar(c)
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end)
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-- We tell the garbage collector when to work, disable it
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collectgarbage("stop")
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-- We try to get a client representing an already-closed client.
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-- The first iteration starts xterm, the second keeps a weak reference to it and
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-- closes it and the last one checks that the client object is GC'able.
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local objs = nil
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local second_call = false
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local state
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local steps = {
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function(count)
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if count == 1 then
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awful.spawn("xterm")
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elseif not objs then
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local c = client.get()[1]
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if c then
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objs = setmetatable({ c }, { __mode = "v" })
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c:kill()
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end
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elseif not second_call then
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-- Wait for one iteration so that gears.timer handles other delayed
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-- calls (= the tasklist updates)
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second_call = true
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elseif #client.get() == 0 then
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assert(#objs == 1)
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-- Test that we have a client and that it's invalid (tostring()
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-- causes an "invalid object" error)
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local success, msg = pcall(function() tostring(objs[1]) end)
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assert(not success, msg)
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assert(msg:find("invalid object"), msg)
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-- Check that it is garbage-collectable
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collectgarbage("collect")
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assert(#objs == 0, "still clients left after garbage collect")
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return true
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end
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end,
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-- Test that titlebar widgets are GC'able even when the corresponding client
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-- still exists.
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function(count)
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if count == 1 then
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awful.spawn("xterm")
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state = 1
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elseif state == 1 then
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local c = client.get()[1]
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if c then
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-- Create the titlebar and store references to its widgets in a
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-- weak table.
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objs = setmetatable({}, { __mode = "v" })
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gtable.crush(objs, create_titlebar(c))
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state = 2
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end
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elseif state == 2 then
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local c = client.get()[1]
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-- Recreate the titlebar; at this point old titlebar widgets should
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-- become unreferenced, except for some delayed calls.
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create_titlebar(c)
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-- Wait for one iteration so that delayed calls would complete and
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-- release remaining references to widgets.
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state = 3
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elseif state == 3 then
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-- Check that old titlebar widgets have been destroyed.
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for _ = 1, 10 do
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collectgarbage("collect")
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end
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local num_objs = 0
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for k in pairs(objs) do
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if num_objs == 0 then
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print("Error: titlebar widgets remaining after GC:")
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end
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num_objs = num_objs + 1
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print(k)
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end
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assert(num_objs == 0)
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client.get()[1]:kill()
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state = 4
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elseif state == 4 then
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if #client.get() == 0 then
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return true
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end
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end
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end,
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}
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runner.run_steps(steps)
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-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
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