mirror of
https://github.com/awesomeWM/awesome
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545 lines
17 KiB
C
545 lines
17 KiB
C
/*
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* root.c - root window management
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*
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* Copyright © 2008-2009 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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/** awesome root window API
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* @author Julien Danjou <julien@danjou.info>
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* @copyright 2008-2009 Julien Danjou
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* @module root
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*/
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#include "globalconf.h"
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#include "common/atoms.h"
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#include "common/xcursor.h"
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#include "common/xutil.h"
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#include "objects/button.h"
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#include "xwindow.h"
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#include "math.h"
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#include <xcb/xtest.h>
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#include <xcb/xcb_aux.h>
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#include <cairo-xcb.h>
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static void
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root_set_wallpaper_pixmap(xcb_connection_t *c, xcb_pixmap_t p)
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{
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xcb_get_property_cookie_t prop_c;
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xcb_get_property_reply_t *prop_r;
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const xcb_screen_t *screen = globalconf.screen;
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/* We now have the pattern painted to the pixmap p. Now turn p into the root
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* window's background pixmap.
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*/
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xcb_change_window_attributes(c, screen->root, XCB_CW_BACK_PIXMAP, &p);
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xcb_clear_area(c, 0, screen->root, 0, 0, 0, 0);
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prop_c = xcb_get_property_unchecked(c, false,
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screen->root, ESETROOT_PMAP_ID, XCB_ATOM_PIXMAP, 0, 1);
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/* Theoretically, this should be enough to set the wallpaper. However, to
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* make pseudo-transparency work, clients need a way to get the wallpaper.
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* You can't query a window's back pixmap, so properties are (ab)used.
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*/
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xcb_change_property(c, XCB_PROP_MODE_REPLACE, screen->root, _XROOTPMAP_ID, XCB_ATOM_PIXMAP, 32, 1, &p);
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xcb_change_property(c, XCB_PROP_MODE_REPLACE, screen->root, ESETROOT_PMAP_ID, XCB_ATOM_PIXMAP, 32, 1, &p);
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/* Now make sure that the old wallpaper is freed (but only do this for ESETROOT_PMAP_ID) */
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prop_r = xcb_get_property_reply(c, prop_c, NULL);
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if (prop_r && prop_r->value_len)
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{
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xcb_pixmap_t *rootpix = xcb_get_property_value(prop_r);
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if (rootpix)
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xcb_kill_client(c, *rootpix);
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}
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p_delete(&prop_r);
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}
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static bool
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root_set_wallpaper(cairo_pattern_t *pattern)
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{
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lua_State *L = globalconf_get_lua_State();
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xcb_connection_t *c = xcb_connect(NULL, NULL);
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xcb_pixmap_t p = xcb_generate_id(c);
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/* globalconf.connection should be connected to the same X11 server, so we
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* can just use the info from that other connection.
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*/
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const xcb_screen_t *screen = globalconf.screen;
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uint16_t width = screen->width_in_pixels;
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uint16_t height = screen->height_in_pixels;
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bool result = false;
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cairo_surface_t *surface;
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cairo_t *cr;
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if (xcb_connection_has_error(c))
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goto disconnect;
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/* Create a pixmap and make sure it is already created, because we are going
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* to use it from the other X11 connection (Juggling with X11 connections
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* is a really, really bad idea).
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*/
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xcb_create_pixmap(c, screen->root_depth, p, screen->root, width, height);
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xcb_aux_sync(c);
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/* Now paint to the picture from the main connection so that cairo sees that
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* it can tell the X server to copy between the (possible) old pixmap and
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* the new one directly and doesn't need GetImage and PutImage.
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*/
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surface = cairo_xcb_surface_create(globalconf.connection, p, draw_default_visual(screen), width, height);
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cr = cairo_create(surface);
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/* Paint the pattern to the surface */
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cairo_set_source(cr, pattern);
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cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
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cairo_paint(cr);
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cairo_destroy(cr);
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cairo_surface_flush(surface);
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xcb_aux_sync(globalconf.connection);
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/* Change the wallpaper, without sending us a PropertyNotify event */
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xcb_grab_server(globalconf.connection);
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xcb_change_window_attributes(globalconf.connection,
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globalconf.screen->root,
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XCB_CW_EVENT_MASK,
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(uint32_t[]) { 0 });
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root_set_wallpaper_pixmap(globalconf.connection, p);
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xcb_change_window_attributes(globalconf.connection,
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globalconf.screen->root,
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XCB_CW_EVENT_MASK,
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ROOT_WINDOW_EVENT_MASK);
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xcb_ungrab_server(globalconf.connection);
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xcb_flush(globalconf.connection);
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/* Make sure our pixmap is not destroyed when we disconnect. */
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xcb_set_close_down_mode(c, XCB_CLOSE_DOWN_RETAIN_PERMANENT);
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/* Tell Lua that the wallpaper changed */
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cairo_surface_destroy(globalconf.wallpaper);
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globalconf.wallpaper = surface;
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signal_object_emit(L, &global_signals, "wallpaper_changed", 0);
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result = true;
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disconnect:
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xcb_aux_sync(c);
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xcb_disconnect(c);
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return result;
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}
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void
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root_update_wallpaper(void)
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{
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xcb_get_property_cookie_t prop_c;
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xcb_get_property_reply_t *prop_r;
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xcb_get_geometry_cookie_t geom_c;
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xcb_get_geometry_reply_t *geom_r;
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xcb_pixmap_t *rootpix;
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cairo_surface_destroy(globalconf.wallpaper);
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globalconf.wallpaper = NULL;
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prop_c = xcb_get_property_unchecked(globalconf.connection, false,
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globalconf.screen->root, _XROOTPMAP_ID, XCB_ATOM_PIXMAP, 0, 1);
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prop_r = xcb_get_property_reply(globalconf.connection, prop_c, NULL);
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if (!prop_r || !prop_r->value_len)
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{
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p_delete(&prop_r);
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return;
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}
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rootpix = xcb_get_property_value(prop_r);
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if (!rootpix)
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{
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p_delete(&prop_r);
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return;
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}
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geom_c = xcb_get_geometry_unchecked(globalconf.connection, *rootpix);
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geom_r = xcb_get_geometry_reply(globalconf.connection, geom_c, NULL);
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if (!geom_r)
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{
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p_delete(&prop_r);
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return;
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}
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/* Only the default visual makes sense, so just the default depth */
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if (geom_r->depth != draw_visual_depth(globalconf.screen, globalconf.default_visual->visual_id))
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warn("Got a pixmap with depth %d, but the default depth is %d, continuing anyway",
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geom_r->depth, draw_visual_depth(globalconf.screen, globalconf.default_visual->visual_id));
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globalconf.wallpaper = cairo_xcb_surface_create(globalconf.connection,
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*rootpix,
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globalconf.default_visual,
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geom_r->width,
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geom_r->height);
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p_delete(&prop_r);
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p_delete(&geom_r);
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}
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static xcb_keycode_t
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_string_to_key_code(const char *s)
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{
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xcb_keysym_t keysym;
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xcb_keycode_t *keycodes;
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keysym = XStringToKeysym(s);
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keycodes = xcb_key_symbols_get_keycode(globalconf.keysyms, keysym);
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if(keycodes) {
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return keycodes[0]; /* XXX only returning the first is probably not
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* the best */
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} else {
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return 0;
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}
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}
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/** Send fake keyboard or mouse events.
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*
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* Usually the currently focused client or the keybindings will receive those
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* events. If a `keygrabber` or `mousegrabber` is running, then it will get them.
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*
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* Some keys have different names compared to the ones generally used in
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* Awesome. For example, Awesome uses "modifier keys" for keybindings using
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* their X11 names such as "Control" or "Mod1" (for "Alt"). These are not the
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* name of the key but is only the name of the modifier they represent. Some
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* modifiers are even present twice on some keyboard like the left and right
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* "Shift". Here is a list of the "real" key names matching the modifiers in
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* `fake_input`:
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*
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* <table>
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* <tr style='font-weight: bold;'>
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* <th align='center'>Modifier name </th>
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* <th align='center'>Key name</th>
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* <th align='center'>Other key name</th>
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* </tr>
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* <tr><td> Mod4</td><td align='center'> Super_L </td><td align='center'> Super_R </td></tr>
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* <tr><td> Control </td><td align='center'> Control_L </td><td align='center'> Control_R </td></tr>
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* <tr><td> Shift </td><td align='center'> Shift_L </td><td align='center'> Shift_R </td></tr>
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* <tr><td> Mod1</td><td align='center'> Alt_L </td><td align='center'> Alt_R </td></tr>
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* </table>
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*
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* Note that this is valid for most of the modern "western" keyboard layouts.
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* Some older, custom or foreign layouts may break this convention.
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*
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* This function is very low level, to be more useful, it can be wrapped into
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* higher level constructs such as:
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*
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* **Sending strings:**
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*
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* @DOC_text_root_fake_string_EXAMPLE@
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*
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* Note that this example works for most ASCII inputs but may fail depending on
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* how the string is encoded. Some multi-byte characters may not represent
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* keys and some UTF-8 encoding format create characters by combining multiple
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* elements such as accent + base character or various escape sequences. If you
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* wish to use this example for "real world" i18n use cases, learning about
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* XKB event and UTF-8 encoding is a prerequisites.
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*
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* **Clicking:**
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*
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* ![Client geometry](../images/mouse.svg)
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*
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* @DOC_text_root_fake_click_EXAMPLE@
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*
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* @param event_type The event type: key\_press, key\_release, button\_press,
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* button\_release or motion\_notify.
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* @param detail The detail: in case of a key event, this is the keycode
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* to send, in case of a button event this is the number of the button. In
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* case of a motion event, this is a boolean value which if true makes the
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* coordinates relatives.
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* @param x In case of a motion event, this is the X coordinate.
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* @param y In case of a motion event, this is the Y coordinate.
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* @function fake_input
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*/
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static int
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luaA_root_fake_input(lua_State *L)
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{
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if(!globalconf.have_xtest)
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{
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luaA_warn(L, "XTest extension is not available, cannot fake input.");
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return 0;
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}
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const char *stype = luaL_checkstring(L, 1);
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uint8_t type, detail;
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int x = 0, y = 0;
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if (A_STREQ(stype, "key_press"))
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{
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type = XCB_KEY_PRESS;
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if(lua_type(L, 2) == LUA_TSTRING) {
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detail = _string_to_key_code(lua_tostring(L, 2)); /* keysym */
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} else {
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detail = luaL_checkinteger(L, 2); /* keycode */
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}
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}
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else if(A_STREQ(stype, "key_release"))
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{
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type = XCB_KEY_RELEASE;
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if(lua_type(L, 2) == LUA_TSTRING) {
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detail = _string_to_key_code(lua_tostring(L, 2)); /* keysym */
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} else {
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detail = luaL_checkinteger(L, 2); /* keycode */
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}
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}
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else if(A_STREQ(stype, "button_press"))
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{
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type = XCB_BUTTON_PRESS;
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detail = luaL_checkinteger(L, 2); /* button number */
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}
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else if(A_STREQ(stype, "button_release"))
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{
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type = XCB_BUTTON_RELEASE;
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detail = luaL_checkinteger(L, 2); /* button number */
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}
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else if(A_STREQ(stype, "motion_notify"))
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{
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type = XCB_MOTION_NOTIFY;
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detail = luaA_checkboolean(L, 2); /* relative to the current position or not */
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x = round(luaA_checknumber_range(L, 3, MIN_X11_COORDINATE, MAX_X11_COORDINATE));
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y = round(luaA_checknumber_range(L, 4, MIN_X11_COORDINATE, MAX_X11_COORDINATE));
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}
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else
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return 0;
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xcb_test_fake_input(globalconf.connection,
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type,
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detail,
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0, /* This is a delay, not a timestamp! */
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XCB_NONE,
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x, y,
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0);
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return 0;
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}
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/** Get or set global key bindings.
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* These bindings will be available when you press keys on the root window.
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*
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* @tparam table|nil keys_array An array of key binding objects, or nothing.
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* @return The array of key bindings objects of this client.
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* @function keys
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*/
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static int
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luaA_root_keys(lua_State *L)
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{
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if(lua_gettop(L) == 1)
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{
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luaA_checktable(L, 1);
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foreach(key, globalconf.keys)
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luaA_object_unref(L, *key);
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key_array_wipe(&globalconf.keys);
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key_array_init(&globalconf.keys);
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lua_pushnil(L);
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while(lua_next(L, 1))
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key_array_append(&globalconf.keys, luaA_object_ref_class(L, -1, &key_class));
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xcb_screen_t *s = globalconf.screen;
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xwindow_grabkeys(s->root, &globalconf.keys);
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return 1;
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}
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lua_createtable(L, globalconf.keys.len, 0);
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for(int i = 0; i < globalconf.keys.len; i++)
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{
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luaA_object_push(L, globalconf.keys.tab[i]);
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lua_rawseti(L, -2, i + 1);
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}
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return 1;
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}
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/** Get or set global mouse bindings.
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* This binding will be available when you click on the root window.
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*
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* @param button_table An array of mouse button bindings objects, or nothing.
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* @return The array of mouse button bindings objects.
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* @function buttons
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*/
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static int
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luaA_root_buttons(lua_State *L)
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{
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if(lua_gettop(L) == 1)
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{
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luaA_checktable(L, 1);
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foreach(button, globalconf.buttons)
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luaA_object_unref(L, *button);
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button_array_wipe(&globalconf.buttons);
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button_array_init(&globalconf.buttons);
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lua_pushnil(L);
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while(lua_next(L, 1))
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button_array_append(&globalconf.buttons, luaA_object_ref(L, -1));
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return 1;
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}
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lua_createtable(L, globalconf.buttons.len, 0);
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for(int i = 0; i < globalconf.buttons.len; i++)
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{
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luaA_object_push(L, globalconf.buttons.tab[i]);
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lua_rawseti(L, -2, i + 1);
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}
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return 1;
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}
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/** Set the root cursor
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*
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* The possible values are:
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*
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*@DOC_cursor_c_COMMON@
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*
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* @param cursor_name A X cursor name.
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* @function cursor
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*/
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static int
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luaA_root_cursor(lua_State *L)
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{
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const char *cursor_name = luaL_checkstring(L, 1);
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uint16_t cursor_font = xcursor_font_fromstr(cursor_name);
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if(cursor_font)
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{
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uint32_t change_win_vals[] = { xcursor_new(globalconf.cursor_ctx, cursor_font) };
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xcb_change_window_attributes(globalconf.connection,
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globalconf.screen->root,
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XCB_CW_CURSOR,
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change_win_vals);
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}
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else
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luaA_warn(L, "invalid cursor %s", cursor_name);
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return 0;
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}
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/** Get the drawins attached to a screen.
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*
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* @return A table with all drawins.
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* @function drawins
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*/
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static int
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luaA_root_drawins(lua_State *L)
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{
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lua_createtable(L, globalconf.drawins.len, 0);
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for(int i = 0; i < globalconf.drawins.len; i++)
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{
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luaA_object_push(L, globalconf.drawins.tab[i]);
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lua_rawseti(L, -2, i + 1);
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}
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return 1;
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}
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/** Get the wallpaper as a cairo surface or set it as a cairo pattern.
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*
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* @param pattern A cairo pattern as light userdata
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* @return A cairo surface or nothing.
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* @function wallpaper
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*/
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static int
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luaA_root_wallpaper(lua_State *L)
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{
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if(lua_gettop(L) == 1)
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{
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cairo_pattern_t *pattern = (cairo_pattern_t *)lua_touserdata(L, -1);
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lua_pushboolean(L, root_set_wallpaper(pattern));
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/* Don't return the wallpaper, it's too easy to get memleaks */
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return 1;
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}
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if(globalconf.wallpaper == NULL)
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return 0;
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/* lua has to make sure this surface gets destroyed */
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lua_pushlightuserdata(L, cairo_surface_reference(globalconf.wallpaper));
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return 1;
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}
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/** Get the size of the root window.
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*
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* @return Width of the root window.
|
|
* @return height of the root window.
|
|
* @function size
|
|
*/
|
|
static int
|
|
luaA_root_size(lua_State *L)
|
|
{
|
|
lua_pushinteger(L, globalconf.screen->width_in_pixels);
|
|
lua_pushinteger(L, globalconf.screen->height_in_pixels);
|
|
return 2;
|
|
}
|
|
|
|
/** Get the physical size of the root window, in millimeter.
|
|
*
|
|
* @return Width of the root window, in millimeters.
|
|
* @return height of the root window, in millimeters.
|
|
* @function size_mm
|
|
*/
|
|
static int
|
|
luaA_root_size_mm(lua_State *L)
|
|
{
|
|
lua_pushinteger(L, globalconf.screen->width_in_millimeters);
|
|
lua_pushinteger(L, globalconf.screen->height_in_millimeters);
|
|
return 2;
|
|
}
|
|
|
|
/** Get the attached tags.
|
|
* @return A table with all tags.
|
|
* @function tags
|
|
*/
|
|
static int
|
|
luaA_root_tags(lua_State *L)
|
|
{
|
|
lua_createtable(L, globalconf.tags.len, 0);
|
|
for(int i = 0; i < globalconf.tags.len; i++)
|
|
{
|
|
luaA_object_push(L, globalconf.tags.tab[i]);
|
|
lua_rawseti(L, -2, i + 1);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
const struct luaL_Reg awesome_root_lib[] =
|
|
{
|
|
{ "buttons", luaA_root_buttons },
|
|
{ "keys", luaA_root_keys },
|
|
{ "cursor", luaA_root_cursor },
|
|
{ "fake_input", luaA_root_fake_input },
|
|
{ "drawins", luaA_root_drawins },
|
|
{ "wallpaper", luaA_root_wallpaper },
|
|
{ "size", luaA_root_size },
|
|
{ "size_mm", luaA_root_size_mm },
|
|
{ "tags", luaA_root_tags },
|
|
{ "__index", luaA_default_index },
|
|
{ "__newindex", luaA_default_newindex },
|
|
{ NULL, NULL }
|
|
};
|
|
|
|
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
|