awesome/luaa.h
Uli Schlachter 4cd05133f7 Migrate a bit away from luaL_register().
luaL_register() only exists in Lua 5.1 and was removed in never
versions. It has two completely different behaviours depending on
whether its second argument is NULL or not.

This commit splits that up by adding a wrapper for luaL_setfuncs()
(which does not exist in Lua 5.1) and using that everywhere instead of
our wrapper for luaL_register().

No behavioural changes are intended. This is simply meant as a cleanup.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2019-02-16 14:25:20 +01:00

331 lines
8.7 KiB
C

/*
* luaa.h - Lua configuration management header
*
* Copyright © 2008-2009 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#ifndef AWESOME_LUA_H
#define AWESOME_LUA_H
#include <lua.h>
#include <lauxlib.h>
#include <basedir.h>
#include "draw.h"
#include "common/lualib.h"
#include "common/luaclass.h"
#define luaA_deprecate(L, repl) \
do { \
luaA_warn(L, "%s: This function is deprecated and will be removed, see %s", \
__FUNCTION__, repl); \
lua_pushlstring(L, __FUNCTION__, sizeof(__FUNCTION__)); \
signal_object_emit(L, &global_signals, "debug::deprecation", 1); \
} while(0)
static inline void free_string(char **c)
{
p_delete(c);
}
DO_ARRAY(char*, string, free_string)
/** Print a warning about some Lua code.
* This is less mean than luaL_error() which setjmp via lua_error() and kills
* everything. This only warn, it's up to you to then do what's should be done.
* \param L The Lua VM state.
* \param fmt The warning message.
*/
static inline void __attribute__ ((format(printf, 2, 3)))
luaA_warn(lua_State *L, const char *fmt, ...)
{
va_list ap;
luaL_where(L, 1);
fprintf(stderr, "%s%sW: ", a_current_time_str(), lua_tostring(L, -1));
lua_pop(L, 1);
va_start(ap, fmt);
vfprintf(stderr, fmt, ap);
va_end(ap);
fprintf(stderr, "\n");
#if LUA_VERSION_NUM >= 502
luaL_traceback(L, L, NULL, 2);
fprintf(stderr, "%s\n", lua_tostring(L, -1));
lua_pop(L, 1);
#endif
}
static inline int
luaA_typerror(lua_State *L, int narg, const char *tname)
{
const char *msg = lua_pushfstring(L, "%s expected, got %s",
tname, luaL_typename(L, narg));
#if LUA_VERSION_NUM >= 502
luaL_traceback(L, L, NULL, 2);
lua_concat(L, 2);
#endif
return luaL_argerror(L, narg, msg);
}
static inline int
luaA_rangerror(lua_State *L, int narg, double min, double max)
{
const char *msg = lua_pushfstring(L, "value in [%f, %f] expected, got %f",
min, max, (double) lua_tonumber(L, narg));
#if LUA_VERSION_NUM >= 502
luaL_traceback(L, L, NULL, 2);
lua_concat(L, 2);
#endif
return luaL_argerror(L, narg, msg);
}
static inline void
luaA_getuservalue(lua_State *L, int idx)
{
#if LUA_VERSION_NUM >= 502
lua_getuservalue(L, idx);
#else
lua_getfenv(L, idx);
#endif
}
static inline void
luaA_setuservalue(lua_State *L, int idx)
{
#if LUA_VERSION_NUM >= 502
lua_setuservalue(L, idx);
#else
lua_setfenv(L, idx);
#endif
}
static inline size_t
luaA_rawlen(lua_State *L, int idx)
{
#if LUA_VERSION_NUM >= 502
return lua_rawlen(L, idx);
#else
return lua_objlen(L, idx);
#endif
}
static inline void
luaA_registerlib(lua_State *L, const char *libname, const luaL_Reg *l)
{
assert(libname);
#if LUA_VERSION_NUM >= 502
lua_newtable(L);
luaL_setfuncs(L, l, 0);
lua_pushvalue(L, -1);
lua_setglobal(L, libname);
#else
luaL_register(L, libname, l);
#endif
}
static inline void
luaA_setfuncs(lua_State *L, const luaL_Reg *l)
{
#if LUA_VERSION_NUM >= 502
luaL_setfuncs(L, l, 0);
#else
luaL_register(L, NULL, l);
#endif
}
static inline bool
luaA_checkboolean(lua_State *L, int n)
{
if(!lua_isboolean(L, n))
luaA_typerror(L, n, "boolean");
return lua_toboolean(L, n);
}
static inline lua_Number
luaA_getopt_number(lua_State *L, int idx, const char *name, lua_Number def)
{
lua_getfield(L, idx, name);
if (lua_isnil(L, -1) || lua_isnumber(L, -1))
def = luaL_optnumber(L, -1, def);
lua_pop(L, 1);
return def;
}
static inline lua_Number
luaA_checknumber_range(lua_State *L, int n, lua_Number min, lua_Number max)
{
lua_Number result = lua_tonumber(L, n);
if (result < min || result > max)
luaA_rangerror(L, n, min, max);
return result;
}
static inline lua_Number
luaA_optnumber_range(lua_State *L, int narg, lua_Number def, lua_Number min, lua_Number max)
{
if (lua_isnoneornil(L, narg))
return def;
return luaA_checknumber_range(L, narg, min, max);
}
static inline lua_Number
luaA_getopt_number_range(lua_State *L, int idx, const char *name, lua_Number def, lua_Number min, lua_Number max)
{
lua_getfield(L, idx, name);
if (lua_isnil(L, -1) || lua_isnumber(L, -1))
def = luaA_optnumber_range(L, -1, def, min, max);
lua_pop(L, 1);
return def;
}
static inline int
luaA_checkinteger(lua_State *L, int n)
{
lua_Number d = lua_tonumber(L, n);
if (d != (int)d)
luaA_typerror(L, n, "integer");
return d;
}
static inline lua_Integer
luaA_optinteger (lua_State *L, int narg, lua_Integer def)
{
return luaL_opt(L, luaA_checkinteger, narg, def);
}
static inline int
luaA_getopt_integer(lua_State *L, int idx, const char *name, lua_Integer def)
{
lua_getfield(L, idx, name);
if (lua_isnil(L, -1) || lua_isnumber(L, -1))
def = luaA_optinteger(L, -1, def);
lua_pop(L, 1);
return def;
}
static inline int
luaA_checkinteger_range(lua_State *L, int n, lua_Number min, lua_Number max)
{
int result = luaA_checkinteger(L, n);
if (result < min || result > max)
luaA_rangerror(L, n, min, max);
return result;
}
static inline lua_Integer
luaA_optinteger_range(lua_State *L, int narg, lua_Integer def, lua_Number min, lua_Number max)
{
if (lua_isnoneornil(L, narg))
return def;
return luaA_checkinteger_range(L, narg, min, max);
}
static inline int
luaA_getopt_integer_range(lua_State *L, int idx, const char *name, lua_Integer def, lua_Number min, lua_Number max)
{
lua_getfield(L, idx, name);
if (lua_isnil(L, -1) || lua_isnumber(L, -1))
def = luaA_optinteger_range(L, -1, def, min, max);
lua_pop(L, 1);
return def;
}
/** Push a area type to a table on stack.
* \param L The Lua VM state.
* \param geometry The area geometry to push.
* \return The number of elements pushed on stack.
*/
static inline int
luaA_pusharea(lua_State *L, area_t geometry)
{
lua_createtable(L, 0, 4);
lua_pushinteger(L, geometry.x);
lua_setfield(L, -2, "x");
lua_pushinteger(L, geometry.y);
lua_setfield(L, -2, "y");
lua_pushinteger(L, geometry.width);
lua_setfield(L, -2, "width");
lua_pushinteger(L, geometry.height);
lua_setfield(L, -2, "height");
return 1;
}
/** Register an Lua object.
* \param L The Lua stack.
* \param idx Index of the object in the stack.
* \param ref A int address: it will be filled with the int
* registered. If the address points to an already registered object, it will
* be unregistered.
* \return Always 0.
*/
static inline int
luaA_register(lua_State *L, int idx, int *ref)
{
lua_pushvalue(L, idx);
if(*ref != LUA_REFNIL)
luaL_unref(L, LUA_REGISTRYINDEX, *ref);
*ref = luaL_ref(L, LUA_REGISTRYINDEX);
return 0;
}
/** Unregister a Lua object.
* \param L The Lua stack.
* \param ref A reference to an Lua object.
*/
static inline void
luaA_unregister(lua_State *L, int *ref)
{
luaL_unref(L, LUA_REGISTRYINDEX, *ref);
*ref = LUA_REFNIL;
}
/** Register a function.
* \param L The Lua stack.
* \param idx Index of the function in the stack.
* \param fct A int address: it will be filled with the int
* registered. If the address points to an already registered function, it will
* be unregistered.
* \return luaA_register value.
*/
static inline int
luaA_registerfct(lua_State *L, int idx, int *fct)
{
luaA_checkfunction(L, idx);
return luaA_register(L, idx, fct);
}
typedef bool luaA_config_callback(const char *);
void luaA_init(xdgHandle *, string_array_t *);
const char *luaA_find_config(xdgHandle *, const char *, luaA_config_callback *);
bool luaA_parserc(xdgHandle *, const char *);
/** Global signals */
signal_array_t global_signals;
int luaA_class_index_miss_property(lua_State *, lua_object_t *);
int luaA_class_newindex_miss_property(lua_State *, lua_object_t *);
int luaA_default_index(lua_State *);
int luaA_default_newindex(lua_State *);
void luaA_emit_startup(void);
void luaA_systray_invalidate(void);
#endif
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