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Uli Schlachter 9900cdacd6 Add a unit test that I have laying around
Weird, no idea why this isn't in Git and where it should have been committed...

Signed-off-by: Uli Schlachter <psychon@znc.in>
2016-02-28 10:43:48 +01:00
build-tests Add a vim modeline to all C source 2015-12-12 17:42:16 +01:00
build-utils
common Fix arguments to luaL_checkstack() 2016-02-17 19:07:06 +01:00
docs Fix images in the documentation 2016-02-13 08:04:14 +01:00
icons
lib check_widget(): Also check .is_widget entry 2016-02-27 14:01:31 +01:00
manpages
objects Add and use luaA_pushscreen() 2016-02-27 10:57:07 +01:00
spec Add a unit test that I have laying around 2016-02-28 10:43:48 +01:00
tests Merge pull request #702 from psychon/fix-test-urgent 2016-02-16 01:03:37 +01:00
themes Themes: Use "local" 2016-02-11 21:55:08 +01:00
utils
.editorconfig Add an EditorConfig file 2015-12-12 17:48:42 +01:00
.gitignore
.luacheckrc Add& use Luacheck support 2016-02-16 19:45:10 +01:00
.luacov Code coverage: Also consider functional tests 2016-02-12 09:26:29 +01:00
.travis.yml Add& use Luacheck support 2016-02-16 19:45:10 +01:00
awesome-version-internal.h Add a vim modeline to all C source 2015-12-12 17:42:16 +01:00
awesome.c Check that the Lua stack is empty in the main loop 2016-02-17 18:40:01 +01:00
awesome.desktop
awesome.h
awesomeConfig.cmake
awesomerc.lua Merge pull request #693 from psychon/enable-titlebars-by-default 2016-02-13 15:09:21 +01:00
banning.c
banning.h
CMakeLists.txt Add& use Luacheck support 2016-02-16 19:45:10 +01:00
color.c
color.h
config.h Add a vim modeline to all C source 2015-12-12 17:42:16 +01:00
dbus.c Replace many pushnumber calls with pushinteger 2016-02-06 13:46:46 +01:00
dbus.h
draw.c awesome.load_image(): Return errors instead of "throwing" them 2016-01-15 18:38:51 +01:00
draw.h awesome.load_image(): Return errors instead of "throwing" them 2016-01-15 18:38:51 +01:00
event.c Fix unbalance Lua stack usage in event_handle_leavenotify() 2016-02-17 18:52:35 +01:00
event.h Leave titlebars early 2016-01-10 19:27:55 +01:00
ewmh.c Fix icons 2015-12-23 14:19:18 +01:00
ewmh.h
globalconf.h Remove some unused fields from globalconf 2015-12-22 17:25:45 +01:00
keygrabber.c
keygrabber.h
LICENSE
luaa.c Balance the stack in luaA_loadrc() 2016-02-17 19:03:48 +01:00
luaa.h Replace many pushnumber calls with pushinteger 2016-02-06 13:46:46 +01:00
Makefile
mouse.c Add and use luaA_pushscreen() 2016-02-27 10:57:07 +01:00
mouse.h
mousegrabber.c
mousegrabber.h
property.c
property.h
README.md
root.c Require "integer" instead of "number" in more places 2016-02-06 13:59:14 +01:00
selection.c
selection.h
spawn.c Replace many pushnumber calls with pushinteger 2016-02-06 13:46:46 +01:00
spawn.h
stack.c
stack.h
strut.c Require "integer" instead of "number" in more places 2016-02-06 13:59:14 +01:00
strut.h
systray.c Unmap the systray immediately when it becomes empty 2016-01-15 17:21:26 +01:00
systray.h
xkb.c Replace many pushnumber calls with pushinteger 2016-02-06 13:46:46 +01:00
xkb.h Add a vim modeline to all C source 2015-12-12 17:42:16 +01:00
xrdb.c Add a vim modeline to all C source 2015-12-12 17:42:16 +01:00
xrdb.h Add a vim modeline to all C source 2015-12-12 17:42:16 +01:00
xwindow.c
xwindow.h

Readme

About awesome

awesome is a highly configurable, next generation framework window manager for X.

Building and installation

After extracting the dist tarball, run:

make

This will create a build directory, run cmake in it and build awesome.

After building is finished, you can install:

make install  # you might need root permissions

Running awesome

You can directly select awesome from your display manager. If not, you can add the following line to your .xinitrc to start awesome using startx or to .xsession to start awesome using your display manager:

exec awesome

In order to connect awesome to a specific display, make sure that the DISPLAY environment variable is set correctly, e.g.:

DISPLAY=foo.bar:1 exec awesome

(This will start awesome on display :1 of the host foo.bar.)

Configuration

The configuration of awesome is done by creating a $XDG_CONFIG_HOME/awesome/rc.lua file, typically ~/.config/awesome/rc.lua.

An example configuration named awesomerc.lua.in is provided in the source.

Troubleshooting

On most systems any message printed by awesome (including warnings and errors) is written to ~/.xsession-errors.

If awesome does not start or the configuration file is not producing the desired results the user should examine this file to gain insight into the problem.

Reporting issues

Please report any issues you may find on our bugtracker. You can submit pull requests on the github repository. Please read the @{02-contributing.md} guide for any coding, documentation or patch guidelines.

Status

Build Status

Documentation

Online documentation is available at http://awesome.naquadah.org/doc/, and can be built using make ldoc.

License

The project is licensed under GNU General Publice License v2 or later. You can read it online at (v2 or v3).