awesome/property.h
Uli Schlachter f1b3583064 Add client_t::protocols
We now always know a client's WM_PROTOCOLS property without asking the X server.

Signed-off-by: Uli Schlachter <psychon@znc.in>
Signed-off-by: Julien Danjou <julien@danjou.info>
2009-06-25 14:58:54 +02:00

38 lines
1.5 KiB
C

/*
* property.h - property handlers header
*
* Copyright © 2008 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#ifndef AWESOME_PROPERTY_H
#define AWESOME_PROPERTY_H
#include "structs.h"
void property_update_wm_transient_for(client_t *, xcb_get_property_reply_t *);
void property_update_wm_client_leader(client_t *c, xcb_get_property_reply_t *);
void property_update_wm_normal_hints(client_t *, xcb_get_property_reply_t *);
void property_update_wm_hints(client_t *, xcb_get_property_reply_t *);
void property_update_wm_class(client_t *, xcb_get_property_reply_t *);
void property_update_wm_name(client_t *);
void property_update_wm_icon_name(client_t *);
void property_update_wm_protocols(client_t *);
void a_xcb_set_property_handlers(void);
#endif
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