awesome/tests/test-spawn.lua
Emmanuel Lepage Vallee 4095eb91a8 Move util.spawn to a new module, add ability to spawn with properties
* This commit add a new module to avoid a (4 level) loop dependency
* It is now possible to call awful.spawn() with a table of properties
* awful.rules is used to execute the rules.

* Everything is public to allow alternative workflow modules such as
    Tyrannical to use their own callback implementation.
2015-09-29 18:05:56 -04:00

45 lines
1.2 KiB
Lua

--- Tests for spawn
local spawn = require("awful.spawn")
local spawns_done = 0
local steps = {
function(count)
if count == 1 then
local steps_yay = 0
spawn.with_line_callback("echo yay", function(line)
assert(line == "yay", "line == '" .. tostring(line) .. "'")
assert(steps_yay == 0)
steps_yay = steps_yay + 1
end, nil, function()
assert(steps_yay == 1)
steps_yay = steps_yay + 1
spawns_done = spawns_done + 1
end)
local steps_count = 0
local err_count = 0
spawn.with_line_callback({ "sh", "-c", "printf line1\\\\nline2\\\\nline3 ; echo err >&2" },
function(line)
assert(steps_count < 3)
steps_count = steps_count + 1
assert(line == "line" .. steps_count, "line == '" .. tostring(line) .. "'")
end, function(line)
assert(err_count == 0)
err_count = err_count + 1
assert(line == "err", "line == '" .. tostring(line) .. "'")
end, function()
assert(steps_count == 3)
assert(err_count == 1)
steps_count = steps_count + 1
spawns_done = spawns_done + 1
end)
end
if spawns_done == 2 then
return true
end
end,
}
require("_runner").run_steps(steps)