awesome/strut.h
Gregor Best c2ea920ca0 remove encoding=utf-8 from modelines
This option is no longer valid in modelines, so it has been removed from
all modelines using the following shellscript:

    #!/bin/ksh

    git ls-tree -r HEAD | cut -f2 | while read f; do
        egrep -e '^(//|--) vim: .*encoding=' $f >/dev/null || continue
        sed -E -e '/^(\/\/|--) vim:/s/:encoding=utf-8//' $f > /tmp/foo
        mv /tmp/foo $f
    done

Signed-off-by: Gregor Best <gbe@ring0.de>
Signed-off-by: Uli Schlachter <psychon@znc.in>
2011-09-11 17:34:09 +02:00

64 lines
1.9 KiB
C

/*
* strut.h - strut management header
*
* Copyright © 2009 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#ifndef AWESOME_STRUT_H
#define AWESOME_STRUT_H
#include <lua.h>
#include <stdint.h>
#include <stdbool.h>
/* Strut */
typedef struct
{
uint16_t left, right, top, bottom;
uint16_t left_start_y, left_end_y;
uint16_t right_start_y, right_end_y;
uint16_t top_start_x, top_end_x;
uint16_t bottom_start_x, bottom_end_x;
} strut_t;
/** Check if a strut has information.
* \param strut A strut structure.
* \return A boolean value, true if the strut has strut information.
*/
static inline bool
strut_has_value(strut_t *strut)
{
return (strut->left
|| strut->right
|| strut->top
|| strut->bottom
|| strut->left_start_y
|| strut->left_end_y
|| strut->right_start_y
|| strut->right_end_y
|| strut->top_start_x
|| strut->top_end_x
|| strut->bottom_start_x
|| strut->bottom_end_x);
}
int luaA_pushstrut(lua_State *, strut_t);
void luaA_tostrut(lua_State *, int, strut_t *);
#endif
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80