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https://github.com/awesomeWM/awesome
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30 lines
1.4 KiB
C
30 lines
1.4 KiB
C
/* See LICENSE file for copyright and license details. */
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#ifndef JDWM_TAG_H
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#define JDWM_TAG_H
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#include <regex.h>
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#include "client.h"
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/** Check if a client is tiled */
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#define IS_TILED(client, tags, ntags) (client && !client->isfloating && isvisible(client, tags, ntags))
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void compileregs(awesome_config *); /* initialize regexps of rules defined in config.h */
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Bool isvisible(Client *, Bool *, int);
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void applyrules(Client * c, awesome_config *); /* applies rules to c */
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void uicb_tag(Display *, awesome_config *, const char *); /* tags sel with arg's index */
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void uicb_togglefloating(Display *, awesome_config *, const char *); /* toggles sel between floating/tiled state */
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void uicb_toggletag(Display *, awesome_config *, const char *); /* toggles sel tags with arg's index */
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void uicb_toggleview(Display *, awesome_config *, const char *); /* toggles the tag with arg's index (in)visible */
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void uicb_view(Display *, awesome_config *, const char *); /* views the tag with arg's index */
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void uicb_viewprevtags(Display *, awesome_config *, const char *);
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void uicb_tag_viewnext(Display *, awesome_config *, const char *); /* view only tag just after the first selected */
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void uicb_tag_viewprev(Display *, awesome_config *, const char *); /* view only tag just before the first selected */
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typedef struct
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{
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regex_t *propregex;
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regex_t *tagregex;
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} Regs;
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#endif
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