awesome/mouse.c
Fabienne Ducroquet 1dbe305177 mirror layout
I missed this feature for some time too, then I've just added two
layouts with master and stack area separated horizontaly: tiledown and
tileup (with the stack area down and up respectively) by adding a third
argument telling whether one wants to separate horizontally or verticaly
to the _tile function in layouts/tile.c. Patch against latest git
version, you will need to have icons
icons/layouts/{tiledown.png,tiledownw.png,tileup.png,tileupw.png} to
compile it without modifications.

Fabienne

Signed-off-by: Julien Danjou <julien@danjou.info>
2008-01-21 16:31:14 +01:00

232 lines
8.6 KiB
C

/*
* mouse.c - mouse managing
*
* Copyright © 2007 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#include <math.h>
#include "mouse.h"
#include "screen.h"
#include "layout.h"
#include "tag.h"
#include "util.h"
#include "event.h"
#include "window.h"
#include "client.h"
#include "layouts/floating.h"
#include "layouts/tile.h"
extern AwesomeConf globalconf;
/** Move client with mouse
* \param screen Screen ID
* \param arg Unused
* \ingroup ui_callback
*/
void
uicb_client_movemouse(int screen, char *arg __attribute__ ((unused)))
{
int x1, y, ocx, ocy, di, phys_screen;
unsigned int dui;
Window dummy;
XEvent ev;
Area area, geometry;
Client *c = globalconf.focus->client;
Layout *layout = get_current_layout(screen);
if(!c)
return;
if(layout->arrange != layout_floating
&& !c->isfloating)
uicb_client_togglefloating(screen, (char *) "be nice");
else
restack(screen);
area = get_screen_area(c->screen,
globalconf.screens[screen].statusbar,
&globalconf.screens[screen].padding);
ocx = geometry.x = c->geometry.x;
ocy = geometry.y = c->geometry.y;
phys_screen = get_phys_screen(c->screen);
if(XGrabPointer(globalconf.display,
RootWindow(globalconf.display, phys_screen),
False, MOUSEMASK, GrabModeAsync, GrabModeAsync,
None, globalconf.cursor[CurMove], CurrentTime) != GrabSuccess)
return;
XQueryPointer(globalconf.display,
RootWindow(globalconf.display, phys_screen),
&dummy, &dummy, &x1, &y, &di, &di, &dui);
c->ismax = False;
for(;;)
{
XMaskEvent(globalconf.display, MOUSEMASK | ExposureMask | SubstructureRedirectMask, &ev);
switch (ev.type)
{
case ButtonRelease:
XUngrabPointer(globalconf.display, CurrentTime);
return;
case ConfigureRequest:
handle_event_configurerequest(&ev);
break;
case Expose:
handle_event_expose(&ev);
break;
case MapRequest:
handle_event_maprequest(&ev);
break;
case MotionNotify:
geometry.x = ocx + (ev.xmotion.x - x1);
geometry.y = ocy + (ev.xmotion.y - y);
if(abs(geometry.x) < globalconf.screens[screen].snap + area.x && geometry.x > area.x)
geometry.x = area.x;
else if(abs((area.x + area.width) - (geometry.x + c->geometry.width + 2 * c->border)) < globalconf.screens[screen].snap)
geometry.x = area.x + area.width - c->geometry.width - 2 * c->border;
if(abs(geometry.y) < globalconf.screens[screen].snap + area.y && geometry.y > area.y)
geometry.y = area.y;
else if(abs((area.y + area.height) - (geometry.y + c->geometry.height + 2 * c->border)) < globalconf.screens[screen].snap)
geometry.y = area.y + area.height - c->geometry.height - 2 * c->border;
geometry.width = c->geometry.width;
geometry.height = c->geometry.height;
client_resize(c, geometry, False);
while(XCheckMaskEvent(globalconf.display, PointerMotionMask, &ev));
break;
}
}
}
/** Resize client with mouse
* \param screen Screen ID
* \param arg Unused
* \ingroup ui_callback
*/
void
uicb_client_resizemouse(int screen, char *arg __attribute__ ((unused)))
{
int ocx = 0, ocy = 0, n;
XEvent ev;
Client *c = globalconf.focus->client;
Tag **curtags = get_current_tags(screen);
Layout *layout = curtags[0]->layout;
Area area = { 0, 0, 0, 0 }, geometry;
double mwfact;
/* only handle floating and tiled layouts */
if(c && !c->isfixed)
{
if(layout->arrange == layout_floating || c->isfloating)
{
restack(screen);
ocx = c->geometry.x;
ocy = c->geometry.y;
c->ismax = False;
}
else if (layout->arrange == layout_tile || layout->arrange == layout_tileleft
|| layout->arrange == layout_tiledown || layout->arrange == layout_tileup)
{
for(n = 0, c = globalconf.clients; c; c = c->next)
if(IS_TILED(c, screen))
n++;
if(n <= curtags[0]->nmaster) return;
for(c = globalconf.clients; c && !IS_TILED(c, screen); c = c->next);
if(!c) return;
area = get_screen_area(screen,
globalconf.screens[c->screen].statusbar,
&globalconf.screens[c->screen].padding);
}
}
else
return;
if(XGrabPointer(globalconf.display, RootWindow(globalconf.display,
get_phys_screen(c->screen)),
False, MOUSEMASK, GrabModeAsync, GrabModeAsync,
None, globalconf.cursor[CurResize], CurrentTime) != GrabSuccess)
return;
if(curtags[0]->layout->arrange == layout_tileleft)
XWarpPointer(globalconf.display, None, c->win, 0, 0, 0, 0, 0, c->geometry.height + c->border - 1);
else if(curtags[0]->layout->arrange == layout_tiledown)
XWarpPointer(globalconf.display, None, c->win, 0, 0, 0, 0, c->geometry.width + c->border - 1, c->geometry.height + c->border - 1);
else if(curtags[0]->layout->arrange == layout_tileup)
XWarpPointer(globalconf.display, None, c->win, 0, 0, 0, 0, c->geometry.width + c->border - 1, 0);
else
XWarpPointer(globalconf.display, None, c->win, 0, 0, 0, 0, c->geometry.width + c->border - 1, c->geometry.height + c->border - 1);
for(;;)
{
XMaskEvent(globalconf.display, MOUSEMASK | ExposureMask | SubstructureRedirectMask, &ev);
switch (ev.type)
{
case ButtonRelease:
XUngrabPointer(globalconf.display, CurrentTime);
return;
case ConfigureRequest:
handle_event_configurerequest(&ev);
break;
case Expose:
handle_event_expose(&ev);
break;
case MapRequest:
handle_event_maprequest(&ev);
break;
case MotionNotify:
if(layout->arrange == layout_floating || c->isfloating)
{
if((geometry.width = ev.xmotion.x - ocx - 2 * c->border + 1) <= 0)
geometry.width = 1;
if((geometry.height = ev.xmotion.y - ocy - 2 * c->border + 1) <= 0)
geometry.height = 1;
geometry.x = c->geometry.x;
geometry.y = c->geometry.y;
client_resize(c, geometry, True);
}
else if(layout->arrange == layout_tile || layout->arrange == layout_tileleft
|| layout->arrange == layout_tileup || layout->arrange == layout_tiledown)
{
if(layout->arrange == layout_tile)
mwfact = (double) (ev.xmotion.x - area.x) / area.width;
else if(curtags[0]->layout->arrange == layout_tileleft)
mwfact = 1 - (double) (ev.xmotion.x - area.x) / area.width;
else if(curtags[0]->layout->arrange == layout_tiledown)
mwfact = (double) (ev.xmotion.y - area.y) / area.height;
else
mwfact = 1 - (double) (ev.xmotion.y - area.y) / area.height;
if(mwfact < 0.1) mwfact = 0.1;
else if(mwfact > 0.9) mwfact = 0.9;
if(fabs(curtags[0]->mwfact - mwfact) >= 0.05)
{
curtags[0]->mwfact = mwfact;
arrange(screen);
/* drop possibly arrived events while we where arrange()ing */
while(XCheckMaskEvent(globalconf.display, PointerMotionMask, &ev));
}
}
break;
}
}
p_delete(&curtags);
}
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