mirror of
https://github.com/awesomeWM/awesome
synced 2024-11-17 07:47:41 +01:00
624ed7c63c
Signed-off-by: Julien Danjou <julien@danjou.info>
420 lines
16 KiB
Lua
420 lines
16 KiB
Lua
-- Include awesome libraries, with lots of useful function!
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require("awful")
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require("beautiful")
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-- {{{ Variable definitions
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-- This is a file path to a theme file which will defines colors.
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theme_path = "@AWESOME_THEMES_PATH@/default"
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-- This is used later as the default terminal and editor to run.
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terminal = "xterm"
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editor = os.getenv("EDITOR") or "nano"
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editor_cmd = terminal .. " -e " .. editor
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-- Default modkey.
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-- Usually, Mod4 is the key with a logo between Control and Alt.
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-- If you do not like this or do not have such a key,
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-- I suggest you to remap Mod4 to another key using xmodmap or other tools.
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-- However, you can use another modifier like Mod1, but it may interact with others.
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modkey = "Mod4"
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-- Table of layouts to cover with awful.layout.inc, order matters.
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layouts =
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{
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"tile",
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"tileleft",
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"tilebottom",
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"tiletop",
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"fairh",
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"fairv",
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"magnifier",
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"max",
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"fullscreen",
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"spiral",
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"dwindle",
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"floating"
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}
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-- Table of clients that should be set floating. The index may be either
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-- the application class or instance. The instance is useful when running
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-- a console app in a terminal like (Music on Console)
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-- xterm -name mocp -e mocp
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floatapps =
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{
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-- by class
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["MPlayer"] = true,
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["pinentry"] = true,
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["gimp"] = true,
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-- by instance
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["mocp"] = true
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}
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-- Applications to be moved to a pre-defined tag by class or instance.
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-- Use the screen and tags indices.
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apptags =
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{
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-- ["Firefox"] = { screen = 1, tag = 2 },
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-- ["mocp"] = { screen = 2, tag = 4 },
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}
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-- Define if we want to use titlebar on all applications.
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use_titlebar = false
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-- }}}
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-- {{{ Initialization
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-- Initialize theme (colors).
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beautiful.init(theme_path)
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-- Register theme in awful.
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-- This allows to not pass plenty of arguments to each function
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-- to inform it about colors we want it to draw.
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awful.beautiful.register(beautiful)
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-- }}}
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-- {{{ Tags
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-- Define tags table.
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tags = {}
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for s = 1, screen.count() do
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-- Each screen has its own tag table.
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tags[s] = {}
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-- Create 9 tags per screen.
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for tagnumber = 1, 9 do
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tags[s][tagnumber] = tag({ name = tagnumber, layout = layouts[1] })
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-- Add tags to screen one by one
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tags[s][tagnumber].screen = s
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end
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-- I'm sure you want to see at least one tag.
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tags[s][1].selected = true
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end
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-- }}}
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-- {{{ Wibox
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-- Create a textbox widget
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mytextbox = widget({ type = "textbox", align = "right" })
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-- Set the default text in textbox
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mytextbox.text = "<b><small> " .. AWESOME_RELEASE .. " </small></b>"
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-- Create a laucher widget and a main menu
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myawesomemenu = {
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{ "manual", terminal .. " -e man awesome" },
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{ "edit config", editor_cmd .. " " .. awful.util.getdir("config") .. "/rc.lua" },
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{ "restart", awesome.restart },
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{ "quit", awesome.quit }
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}
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mymainmenu = awful.menu.new({ items = { { "awesome", myawesomemenu, "@AWESOME_ICON_PATH@/awesome16.png" },
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{ "open terminal", terminal }
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}
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})
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mylauncher = awful.widget.launcher({ image = "@AWESOME_ICON_PATH@/awesome16.png",
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menu = mymainmenu })
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-- Create a systray
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mysystray = widget({ type = "systray", align = "right" })
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-- Create a wibox for each screen and add it
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mywibox = {}
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mypromptbox = {}
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mylayoutbox = {}
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mytaglist = {}
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mytaglist.buttons = { button({ }, 1, awful.tag.viewonly),
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button({ modkey }, 1, awful.client.movetotag),
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button({ }, 3, function (tag) tag.selected = not tag.selected end),
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button({ modkey }, 3, awful.client.toggletag),
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button({ }, 4, awful.tag.viewnext),
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button({ }, 5, awful.tag.viewprev) }
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mytasklist = {}
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mytasklist.buttons = { button({ }, 1, function (c) client.focus = c; c:raise() end),
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button({ }, 3, function () awful.menu.clients({ width=250 }) end),
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button({ }, 4, function () awful.client.focus.byidx(1) end),
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button({ }, 5, function () awful.client.focus.byidx(-1) end) }
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for s = 1, screen.count() do
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-- Create a promptbox for each screen
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mypromptbox[s] = widget({ type = "textbox", align = "left" })
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-- Create an imagebox widget which will contains an icon indicating which layout we're using.
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-- We need one layoutbox per screen.
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mylayoutbox[s] = widget({ type = "imagebox", align = "right" })
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mylayoutbox[s]:buttons({ button({ }, 1, function () awful.layout.inc(layouts, 1) end),
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button({ }, 3, function () awful.layout.inc(layouts, -1) end),
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button({ }, 4, function () awful.layout.inc(layouts, 1) end),
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button({ }, 5, function () awful.layout.inc(layouts, -1) end) })
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-- Create a taglist widget
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mytaglist[s] = awful.widget.taglist.new(s, awful.widget.taglist.label.all, mytaglist.buttons)
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-- Create a tasklist widget
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mytasklist[s] = awful.widget.tasklist.new(function(c)
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return awful.widget.tasklist.label.currenttags(c, s)
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end, mytasklist.buttons)
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-- Create the wibox
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mywibox[s] = wibox({ position = "top", fg = beautiful.fg_normal, bg = beautiful.bg_normal })
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-- Add widgets to the wibox - order matters
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mywibox[s].widgets = { mylauncher,
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mytaglist[s],
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mytasklist[s],
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mypromptbox[s],
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mytextbox,
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mylayoutbox[s],
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s == 1 and mysystray or nil }
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mywibox[s].screen = s
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end
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-- }}}
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-- {{{ Mouse bindings
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awesome.buttons({
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button({ }, 3, function () mymainmenu:toggle() end),
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button({ }, 4, awful.tag.viewnext),
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button({ }, 5, awful.tag.viewprev)
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})
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-- }}}
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-- {{{ Key bindings
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-- Bind keyboard digits
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-- Compute the maximum number of digit we need, limited to 9
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keynumber = 0
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for s = 1, screen.count() do
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keynumber = math.min(9, math.max(#tags[s], keynumber));
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end
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for i = 1, keynumber do
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keybinding({ modkey }, i,
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function ()
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local screen = mouse.screen
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if tags[screen][i] then
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awful.tag.viewonly(tags[screen][i])
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end
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end):add()
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keybinding({ modkey, "Control" }, i,
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function ()
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local screen = mouse.screen
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if tags[screen][i] then
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tags[screen][i].selected = not tags[screen][i].selected
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end
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end):add()
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keybinding({ modkey, "Shift" }, i,
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function ()
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if client.focus then
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if tags[client.focus.screen][i] then
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awful.client.movetotag(tags[client.focus.screen][i])
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end
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end
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end):add()
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keybinding({ modkey, "Control", "Shift" }, i,
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function ()
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if client.focus then
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if tags[client.focus.screen][i] then
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awful.client.toggletag(tags[client.focus.screen][i])
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end
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end
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end):add()
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end
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keybinding({ modkey }, "Left", awful.tag.viewprev):add()
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keybinding({ modkey }, "Right", awful.tag.viewnext):add()
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keybinding({ modkey }, "Escape", awful.tag.history.restore):add()
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-- Standard program
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keybinding({ modkey }, "Return", function () awful.util.spawn(terminal) end):add()
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keybinding({ modkey, "Control" }, "r", function ()
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mypromptbox[mouse.screen].text =
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awful.util.escape(awful.util.restart())
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end):add()
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keybinding({ modkey, "Shift" }, "q", awesome.quit):add()
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-- Client manipulation
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keybinding({ modkey }, "m", awful.client.maximize):add()
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keybinding({ modkey }, "f", function () client.focus.fullscreen = not client.focus.fullscreen end):add()
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keybinding({ modkey, "Shift" }, "c", function () client.focus:kill() end):add()
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keybinding({ modkey }, "j", function () awful.client.focus.byidx(1); client.focus:raise() end):add()
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keybinding({ modkey }, "k", function () awful.client.focus.byidx(-1); client.focus:raise() end):add()
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keybinding({ modkey, "Shift" }, "j", function () awful.client.swap.byidx(1) end):add()
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keybinding({ modkey, "Shift" }, "k", function () awful.client.swap(-1) end):add()
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keybinding({ modkey, "Control" }, "j", function () awful.screen.focus(1) end):add()
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keybinding({ modkey, "Control" }, "k", function () awful.screen.focus(-1) end):add()
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keybinding({ modkey, "Control" }, "space", awful.client.togglefloating):add()
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keybinding({ modkey, "Control" }, "Return", function () client.focus:swap(awful.client.master()) end):add()
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keybinding({ modkey }, "o", awful.client.movetoscreen):add()
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keybinding({ modkey }, "Tab", awful.client.focus.history.previous):add()
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keybinding({ modkey }, "u", awful.client.urgent.jumpto):add()
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keybinding({ modkey, "Shift" }, "r", function () client.focus:redraw() end):add()
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-- Layout manipulation
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keybinding({ modkey }, "l", function () awful.tag.incmwfact(0.05) end):add()
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keybinding({ modkey }, "h", function () awful.tag.incmwfact(-0.05) end):add()
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keybinding({ modkey, "Shift" }, "h", function () awful.tag.incnmaster(1) end):add()
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keybinding({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1) end):add()
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keybinding({ modkey, "Control" }, "h", function () awful.tag.incncol(1) end):add()
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keybinding({ modkey, "Control" }, "l", function () awful.tag.incncol(-1) end):add()
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keybinding({ modkey }, "space", function () awful.layout.inc(layouts, 1) end):add()
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keybinding({ modkey, "Shift" }, "space", function () awful.layout.inc(layouts, -1) end):add()
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-- Prompt
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keybinding({ modkey }, "F1", function ()
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awful.prompt.run({ prompt = "Run: " }, mypromptbox[mouse.screen], awful.util.spawn, awful.completion.bash,
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awful.util.getdir("cache") .. "/history")
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end):add()
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keybinding({ modkey }, "F4", function ()
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awful.prompt.run({ prompt = "Run Lua code: " }, mypromptbox[mouse.screen], awful.util.eval, awful.prompt.bash,
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awful.util.getdir("cache") .. "/history_eval")
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end):add()
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keybinding({ modkey, "Ctrl" }, "i", function ()
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local s = mouse.screen
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if mypromptbox[s].text then
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mypromptbox[s].text = nil
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else
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mypromptbox[s].text = nil
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if client.focus.class then
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mypromptbox[s].text = "Class: " .. client.focus.class .. " "
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end
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if client.focus.instance then
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mypromptbox[s].text = mypromptbox[s].text .. "Instance: ".. client.focus.instance .. " "
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end
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if client.focus.role then
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mypromptbox[s].text = mypromptbox[s].text .. "Role: ".. client.focus.role
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end
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end
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end):add()
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-- Client awful tagging: this is useful to tag some clients and then do stuff like move to tag on them
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keybinding({ modkey }, "t", awful.client.togglemarked):add()
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for i = 1, keynumber do
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keybinding({ modkey, "Shift" }, "F" .. i,
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function ()
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local screen = mouse.screen
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if tags[screen][i] then
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for k, c in pairs(awful.client.getmarked()) do
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awful.client.movetotag(tags[screen][i], c)
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end
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end
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end):add()
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end
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-- }}}
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-- {{{ Hooks
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-- Hook function to execute when focusing a client.
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awful.hooks.focus.register(function (c)
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if not awful.client.ismarked(c) then
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c.border_color = beautiful.border_focus
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end
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end)
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-- Hook function to execute when unfocusing a client.
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awful.hooks.unfocus.register(function (c)
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if not awful.client.ismarked(c) then
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c.border_color = beautiful.border_normal
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end
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end)
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-- Hook function to execute when marking a client
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awful.hooks.marked.register(function (c)
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c.border_color = beautiful.border_marked
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end)
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-- Hook function to execute when unmarking a client.
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awful.hooks.unmarked.register(function (c)
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c.border_color = beautiful.border_focus
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end)
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-- Hook function to execute when the mouse enters a client.
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awful.hooks.mouse_enter.register(function (c)
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-- Sloppy focus, but disabled for magnifier layout
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if awful.layout.get(c.screen) ~= "magnifier"
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and awful.client.focus.filter(c) then
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client.focus = c
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end
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end)
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-- Hook function to execute when a new client appears.
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awful.hooks.manage.register(function (c)
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if use_titlebar then
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-- Add a titlebar
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awful.titlebar.add(c, { modkey = modkey })
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end
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-- Add mouse bindings
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c:buttons({
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button({ }, 1, function (c) client.focus = c; c:raise() end),
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button({ modkey }, 1, function (c) c:mouse_move() end),
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button({ modkey }, 3, function (c) c:mouse_resize() end)
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})
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-- New client may not receive focus
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-- if they're not focusable, so set border anyway.
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c.border_width = beautiful.border_width
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c.border_color = beautiful.border_normal
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client.focus = c
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-- Check if the application should be floating.
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local cls = c.class
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local inst = c.instance
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if floatapps[cls] then
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c.floating = floatapps[cls]
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elseif floatapps[inst] then
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c.floating = floatapps[inst]
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end
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-- Check application->screen/tag mappings.
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local target
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if apptags[cls] then
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target = apptags[cls]
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elseif apptags[inst] then
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target = apptags[inst]
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end
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if target then
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c.screen = target.screen
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awful.client.movetotag(tags[target.screen][target.tag], c)
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end
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-- Set the windows at the slave,
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-- i.e. put it at the end of others instead of setting it master.
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-- awful.client.setslave(c)
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-- Honor size hints: if you want to drop the gaps between windows, set this to false.
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-- c.honorsizehints = false
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end)
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-- Hook function to execute when arranging the screen.
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-- (tag switch, new client, etc)
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awful.hooks.arrange.register(function (screen)
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local layout = awful.layout.get(screen)
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if layout then
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mylayoutbox[screen].image = image("@AWESOME_ICON_PATH@/layouts/" .. layout .. "w.png")
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else
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mylayoutbox[screen].image = nil
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end
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-- Give focus to the latest client in history if no window has focus
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-- or if the current window is a desktop or a dock one.
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if not client.focus then
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local c = awful.client.focus.history.get(screen, 0)
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if c then client.focus = c end
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end
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-- Uncomment if you want mouse warping
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--[[
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if client.focus then
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local c_c = client.focus:fullgeometry()
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local m_c = mouse.coords()
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if m_c.x < c_c.x or m_c.x >= c_c.x + c_c.width or
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m_c.y < c_c.y or m_c.y >= c_c.y + c_c.height then
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if table.maxn(m_c.buttons) == 0 then
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mouse.coords({ x = c_c.x + 5, y = c_c.y + 5})
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end
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end
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end
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]]
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end)
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-- Hook called every second
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awful.hooks.timer.register(1, function ()
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-- For unix time_t lovers
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mytextbox.text = " " .. os.time() .. " time_t "
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-- Otherwise use:
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-- mytextbox.text = " " .. os.date() .. " "
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end)
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-- }}}
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