awesome/common/lualib.h
Uli Schlachter ef110361dc Reduce code duplication with luaA_*_call_handler (#2321)
The functions luaA_class_call_handler() and luaA_mouse_call_handler()
are basically identical. Fix this code duplication by moving this to
luaA_call_handler() in lualib.h.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2018-07-25 18:31:02 -04:00

124 lines
3.6 KiB
C

/*
* lualib.h - useful functions and type for Lua
*
* Copyright © 2009 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#ifndef AWESOME_COMMON_LUALIB
#define AWESOME_COMMON_LUALIB
#include <lua.h>
#include <lauxlib.h>
#include "common/util.h"
/** Lua function to call on dofunction() error */
lua_CFunction lualib_dofunction_on_error;
void luaA_checkfunction(lua_State *, int);
void luaA_checktable(lua_State *, int);
/** Dump the Lua stack. Useful for debugging.
* \param L The Lua VM state.
*/
void luaA_dumpstack(lua_State *);
/** Convert s stack index to positive.
* \param L The Lua VM state.
* \param ud The index.
* \return A positive index.
*/
static inline int
luaA_absindex(lua_State *L, int ud)
{
return (ud > 0 || ud <= LUA_REGISTRYINDEX) ? ud : lua_gettop(L) + ud + 1;
}
static inline int
luaA_dofunction_error(lua_State *L)
{
if(lualib_dofunction_on_error)
return lualib_dofunction_on_error(L);
return 0;
}
/** Execute an Lua function on top of the stack.
* \param L The Lua stack.
* \param nargs The number of arguments for the Lua function.
* \param nret The number of returned value from the Lua function.
* \return True on no error, false otherwise.
*/
static inline bool
luaA_dofunction(lua_State *L, int nargs, int nret)
{
/* Move function before arguments */
lua_insert(L, - nargs - 1);
/* Push error handling function */
lua_pushcfunction(L, luaA_dofunction_error);
/* Move error handling function before args and function */
lua_insert(L, - nargs - 2);
int error_func_pos = lua_gettop(L) - nargs - 1;
if(lua_pcall(L, nargs, nret, - nargs - 2))
{
warn("%s", lua_tostring(L, -1));
/* Remove error function and error string */
lua_pop(L, 2);
return false;
}
/* Remove error function */
lua_remove(L, error_func_pos);
return true;
}
/** Call a registered function. Its arguments are the complete stack contents.
* \param L The Lua VM state.
* \param handler The function to call.
* \return The number of elements pushed on stack.
*/
static inline
int luaA_call_handler(lua_State *L, int handler)
{
/* This is based on luaA_dofunction, but allows multiple return values */
assert(handler != LUA_REFNIL);
int nargs = lua_gettop(L);
/* Push error handling function and move it before args */
lua_pushcfunction(L, luaA_dofunction_error);
lua_insert(L, - nargs - 1);
int error_func_pos = 1;
/* push function and move it before args */
lua_rawgeti(L, LUA_REGISTRYINDEX, handler);
lua_insert(L, - nargs - 1);
if(lua_pcall(L, nargs, LUA_MULTRET, error_func_pos))
{
warn("%s", lua_tostring(L, -1));
/* Remove error function and error string */
lua_pop(L, 2);
return 0;
}
/* Remove error function */
lua_remove(L, error_func_pos);
return lua_gettop(L);
}
#endif
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