awesome/lib/gears
Emmanuel Lepage Vallee 595ade2228 timer: Add a singleshot constructor property.
Also save some boilerplate code.

This closes the gap between timer.start_new and timer.new. Now the
only difference is that one have a special callback format while
the other only has predefined properties.
2017-01-20 00:22:49 -05:00
..
object Remove @release @AWESOME_VERSION@ everywhere (#1157) 2016-10-09 22:36:20 +02:00
cache.lua Remove @release @AWESOME_VERSION@ everywhere (#1157) 2016-10-09 22:36:20 +02:00
color.lua Create artificial gears.color documentation. 2016-11-28 20:23:46 -08:00
debug.lua Remove @release @AWESOME_VERSION@ everywhere (#1157) 2016-10-09 22:36:20 +02:00
geometry.lua Add missing vim modelines in lib/ 2016-12-31 14:07:13 +01:00
init.lua Remove @release @AWESOME_VERSION@ everywhere (#1157) 2016-10-09 22:36:20 +02:00
matrix.lua gears.matrix: Add create_rotate_at() (#1181) 2016-10-25 15:37:49 +02:00
object.lua doc: Add a missing test example macro 2017-01-03 00:07:57 -05:00
protected_call.lua Fix traceback in gears.protected_call (#1178) 2016-10-22 00:54:08 +02:00
shape.lua Fix whitespace warnings reported by luacheck (#1229) 2016-11-21 22:38:23 +01:00
surface.lua Bump minimal LGI version to 0.8.0 (#1350) 2017-01-02 19:53:02 +01:00
timer.lua timer: Add a singleshot constructor property. 2017-01-20 00:22:49 -05:00
wallpaper.lua Add references to gears.color in documentation. 2016-11-28 20:07:29 -08:00