awesome/screen.h
Uli Schlachter a53aac0dde Minor cleanup
Or'ing into a bool feels dirty and the struct members should all be documented.

Signed-off-by: Uli Schlachter <psychon@znc.in>
2010-07-22 09:25:33 +02:00

72 lines
2.3 KiB
C

/*
* screen.h - screen management header
*
* Copyright © 2007-2009 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#ifndef AWESOME_SCREEN_H
#define AWESOME_SCREEN_H
#include "globalconf.h"
#include "draw.h"
typedef struct screen_output_t screen_output_t;
ARRAY_TYPE(screen_output_t, screen_output)
struct a_screen
{
/** Screen geometry */
area_t geometry;
/** Tag list */
tag_array_t tags;
/** Window that contains the systray */
struct
{
xcb_window_t window;
/** Systray window parent */
xcb_window_t parent;
/** Is awesome the systray owner? */
bool registered;
} systray;
/** Previously focused client */
client_t *prev_client_focus;
/** Focused client */
client_t *client_focus;
/** The monitor of startup notifications */
SnMonitorContext *snmonitor;
/** The default visual, used to draw */
xcb_visualtype_t *visual;
/** The signals emitted by screen objects */
signal_array_t signals;
/** True if the banning on this screen needs to be updated */
bool need_lazy_banning;
/** The screen outputs informations */
screen_output_array_t outputs;
};
ARRAY_FUNCS(screen_t, screen, DO_NOTHING)
void screen_emit_signal(lua_State *, screen_t *, const char *, int);
void screen_scan(void);
screen_t *screen_getbycoord(screen_t *, int, int);
area_t screen_area_get(screen_t *, bool);
area_t display_area_get(int);
int screen_virttophys(int);
void screen_client_moveto(client_t *, screen_t *, bool);
#endif
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