awesome/objects
Daniel Hahler d5e365804c screen_client_moveto: only emit property::screen if it changed
While debugging #331, I have noticed that the call to `client_resize`
might have changed the screen (and emitted the signal) already, via
a call to `screen_client_moveto` with `doresize=False`.

Closes https://github.com/awesomeWM/awesome/pull/332.
2015-07-26 00:49:35 +02:00
..
button.c Document C API directly in the C source code 2015-06-19 23:13:31 +02:00
button.h Clean up header includes 2014-03-30 20:07:48 +02:00
client.c doc: distinguish between client.object and client.class 2015-07-26 00:45:38 +02:00
client.h Make client.focusable writable from Lua 2015-05-25 15:35:49 +02:00
drawable.c Document C API directly in the C source code 2015-06-19 23:13:31 +02:00
drawable.h drawable/drawin: Pass both lua_State and stack index around 2014-12-06 10:46:45 +01:00
drawin.c Document C API directly in the C source code 2015-06-19 23:13:31 +02:00
drawin.h Clean up header includes 2014-03-30 20:07:48 +02:00
key.c Document C API directly in the C source code 2015-06-19 23:13:31 +02:00
key.h remove encoding=utf-8 from modelines 2011-09-11 17:34:09 +02:00
screen.c screen_client_moveto: only emit property::screen if it changed 2015-07-26 00:49:35 +02:00
screen.h Clean up header includes 2014-03-30 20:07:48 +02:00
tag.c doc: signals: minor improvements, mainly for "tagged" 2015-07-07 17:19:41 +02:00
tag.h tag_client: Add explicit lua_State argument 2014-12-06 11:14:59 +01:00
window.c Document C API directly in the C source code 2015-06-19 23:13:31 +02:00
window.h Clean up header includes 2014-03-30 20:07:48 +02:00