awesome/lib/menubar/init.lua.in
Alexander Yakushev 60cf963bce menubar: Introduce menubar extension
Menubar is a dmenu-like applications menu for Awesome

Signed-off-by: Alexander Yakushev <yakushev.alex@gmail.com>
Signed-off-by: Uli Schlachter <psychon@znc.in>
2012-03-09 13:43:26 +01:00

269 lines
8.5 KiB
Lua

---------------------------------------------------------------------------
-- @author Alexander Yakushev &lt;yakushev.alex@gmail.com&gt;
-- @copyright 2011-2012 Alexander Yakushev
-- @release @AWESOME_VERSION@
---------------------------------------------------------------------------
-- Grab environment we need
local capi = { client = client,
screen = screen }
local setmetatable = setmetatable
local pairs = pairs
local ipairs = ipairs
local table = table
local theme = require("beautiful")
local menu_gen = require("menubar.menu_gen")
local prompt = require("awful.prompt")
local awful = require("awful")
local common = require("awful.widget.common")
local tonumber = tonumber
local string = string
local mouse = mouse
local math = math
local keygrabber = keygrabber
local wibox = require("wibox")
module("menubar")
-- Options section
-- When true the .desktop files will be reparsed only when the
-- extension is initialized. Use this if menubar takes much time to
-- open.
cache_entries = true
-- When true the categories will be shown alongside application
-- entries.
show_categories = true
-- Specifies the geometry of the menubar. This is a table with the keys
-- x, y, width and height. Missing values are replaced via the screen's
-- geometry. However, missing height is replaced by the font size.
geometry = { width = nil,
height = nil,
x = nil,
y = nil }
-- Private section
local current_item = 1
local previous_item = nil
local current_category = nil
local shownitems = nil
local instance = { prompt = nil,
widget = nil,
wibox = nil }
local common_args = { w = wibox.layout.fixed.horizontal(),
data = setmetatable({}, { __mode = 'kv' }) }
-- Wrap the text with the color span tag.
-- @param s The text.
-- @param c The desired text color.
-- @return the text wrapped in a span tag.
local function colortext(s, c)
return "<span color='" .. c .. "'>" .. s .. "</span>"
end
-- Generate a pattern matching expression that ignores case.
-- @param s Original pattern matching expresion.
local function nocase (s)
s = string.gsub(s, "%a",
function (c)
return string.format("[%s%s]", string.lower(c),
string.upper(c))
end)
return s
end
-- Get how the menu item should be displayed.
-- @param o The menu item.
-- @return item name, item background color, background image, item icon.
local function label(o)
if o.focused then
local color = awful.util.color_strip_alpha(theme.fg_focus)
return colortext(o.name, color), theme.bg_focus, nil, o.icon
else
return o.name, theme.bg_normal, nil, o.icon
end
end
-- Perform an action for the given menu item.
-- @param o The menu item.
-- @return if the function processed the callback, new awful.prompt command, new awful.prompt prompt text.
local function perform_action(o)
if not o or o.empty then
return true
end
if o.key then
current_category = o.key
local new_prompt = shownitems[current_item].name .. ": "
previous_item = current_item
current_item = 1
return true, "", new_prompt
elseif shownitems[current_item].cmdline then
awful.util.spawn(shownitems[current_item].cmdline)
hide()
return true
end
end
-- Update the menubar according to the command entered by user.
-- @param query The text to filter entries by.
local function menulist_update(query)
local query = query or ""
shownitems = {}
local match_inside = {}
-- First we add entries which names match the command from the
-- beginning to the table shownitems, and the ones that contain
-- command in the middle to the table match_inside.
-- Add the categories
if show_categories then
for _, v in pairs(menu_gen.all_categories) do
v.focused = false
if not current_category and v.use then
if string.match(v.name, nocase(query)) then
if string.match(v.name, "^" .. nocase(query)) then
table.insert(shownitems, v)
else
table.insert(match_inside, v)
end
end
end
end
end
-- Add the applications
for i, v in ipairs(menu_entries) do
v.focused = false
if not current_category or v.category == current_category then
if string.match(v.name, nocase(query)) then
if string.match(v.name, "^" .. nocase(query)) then
table.insert(shownitems, v)
else
table.insert(match_inside, v)
end
end
end
end
-- Now add items from match_inside to shownitems
for i, v in ipairs(match_inside) do
table.insert(shownitems, v)
end
if #shownitems > 0 then
if current_item > #shownitems then
current_item = #shownitems
end
shownitems[current_item].focused = true
else
table.insert(shownitems, { name = "&lt;no matches&gt;", icon = nil,
empty = true })
end
common.list_update(common_args.w, nil, label,
common_args.data,
shownitems)
end
-- Create the menubar wibox and widgets.
local function initialize()
instance.wibox = wibox({})
instance.widget = get()
instance.wibox.ontop = true
instance.prompt = awful.widget.prompt()
local layout = wibox.layout.fixed.horizontal()
layout:add(instance.prompt)
layout:add(instance.widget)
instance.wibox:set_widget(layout)
end
--- Refresh menubar's cache by reloading .desktop files.
function refresh()
menu_entries = menu_gen.generate()
end
-- Awful.prompt keypressed callback to be used when the user presses a key.
-- @param mod Table of key combination modifiers (Control, Shift).
-- @param key The key that was pressed.
-- @param comm The current command in the prompt.
-- @return if the function processed the callback, new awful.prompt command, new awful.prompt prompt text.
local function prompt_keypressed_callback(mod, key, comm)
if key == "Left" or (mod.Control and key == "j") then
current_item = math.max(current_item - 1, 1)
return true
elseif key == "Right" or (mod.Control and key == "k") then
current_item = current_item + 1
return true
elseif key == "BackSpace" then
if comm == "" and current_category then
current_category = nil
current_item = previous_item
return true, nil, "Run app: "
end
elseif key == "Escape" then
if current_category then
current_category = nil
current_item = previous_item
return true, nil, "Run app: "
end
elseif key == "Return" then
return perform_action(shownitems[current_item])
end
return false
end
--- Show the menubar on the given screen.
-- @param scr Screen number.
function show(scr)
if not instance.wibox then
initialize()
elseif instance.wibox.visible then -- Menu already shown, exit
return
elseif not cache_entries then
refresh()
end
-- Set position and size
scr = scr or mouse.screen or 1
local scrgeom = capi.screen[scr].workarea
instance.wibox:geometry({x = geometry.x or scrgeom.x,
y = geometry.y or scrgeom.y,
height = geometry.height or theme.get_font_height() * 1.5,
width = geometry.width or scrgeom.width})
current_item = 1
current_category = nil
menulist_update()
prompt.run({ prompt = "Run app: " }, instance.prompt.widget, function(s) end,
nil, awful.util.getdir("cache") .. "/history_menu", nil, hide,
menulist_update,
prompt_keypressed_callback)
instance.wibox.visible = true
end
--- Hide the menubar.
function hide()
keygrabber.stop()
instance.wibox.visible = false
end
--- Get a menubar wibox.
-- @return menubar wibox.
function get()
if app_folders then
menu_gen.all_menu_dirs = app_folders
end
refresh()
-- Add to each category the name of its key in all_categories
for k, v in pairs(menu_gen.all_categories) do
v.key = k
end
return common_args.w
end
setmetatable(_M, { __call = function(_, ...) return get(...) end })
-- vim: filetype=lua:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80