mirror of
https://github.com/awesomeWM/awesome
synced 2024-11-17 07:47:41 +01:00
6c559e188c
GLib is very careful not to "fetch" any children that it was not asked to fetch. Thus, if awesome inherits some children, it does not reap them and starts collecting zombies. Thus, this commit makes awesome handle SIGCHLD directly: On SIGCHLD, a byte is written to a pipe. The main loop reads from this pipe and collects children via waitpid(-1). Unknown children cause a warning to be printed. We might want to remove this warning if it turns out to be annoying. This commit adds 79 lines and removes 89 lines. Thus, this is a net reduction in lines of codes. This is because previously, we gave the list of still-running children that we know about to the next awesome instance we a --reap command line argument. This was added so that awesome does not get zombie children. However, this commit fixes this problem and makes all the code for this 'feature' unnecessary. Fixes: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=886393 Signed-off-by: Uli Schlachter <psychon@znc.in>
548 lines
16 KiB
C
548 lines
16 KiB
C
/*
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* spawn.c - Lua configuration management
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*
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* Copyright © 2009 Julien Danjou <julien@danjou.info>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*
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*/
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/** awesome core API
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*
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* @author Julien Danjou <julien@danjou.info>
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* @copyright 2008-2009 Julien Danjou
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* @module awesome
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*/
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/** For some reason the application aborted startup
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* @param arg Table which only got the "id" key set
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* @signal spawn::canceled
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*/
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/** When one of the fields from the @{spawn::initiated} table changes
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* @param arg Table which describes the spawn event
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* @signal spawn::change
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*/
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/** An application finished starting
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* @param arg Table which only got the "id" key set
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* @signal spawn::completed
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*/
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/** When a new client is beginning to start
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* @param arg Table which describes the spawn event
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* @signal spawn::initiated
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*/
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/** An application started a spawn event but didn't start in time.
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* @param arg Table which only got the "id" key set
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* @signal spawn::timeout
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*/
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#include "spawn.h"
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <unistd.h>
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#include <glib.h>
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/** 20 seconds timeout */
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#define AWESOME_SPAWN_TIMEOUT 20.0
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/** Wrapper for unrefing startup sequence.
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*/
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static inline void
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a_sn_startup_sequence_unref(SnStartupSequence **sss)
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{
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return sn_startup_sequence_unref(*sss);
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}
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DO_ARRAY(SnStartupSequence *, SnStartupSequence, a_sn_startup_sequence_unref)
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/** The array of startup sequence running */
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static SnStartupSequence_array_t sn_waits;
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typedef struct {
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GPid pid;
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int exit_callback;
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} running_child_t;
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static int
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compare_pids(const void *a, const void *b)
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{
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return ((running_child_t *) a)->pid - ((running_child_t *) b)->pid;
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}
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DO_BARRAY(running_child_t, running_child, DO_NOTHING, compare_pids)
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static running_child_array_t running_children;
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/** Remove a SnStartupSequence pointer from an array and forget about it.
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* \param s The startup sequence to found, remove and unref.
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* \return True if found and removed.
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*/
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static inline bool
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spawn_sequence_remove(SnStartupSequence *s)
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{
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for(int i = 0; i < sn_waits.len; i++)
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if(sn_waits.tab[i] == s)
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{
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SnStartupSequence_array_take(&sn_waits, i);
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sn_startup_sequence_unref(s);
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return true;
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}
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return false;
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}
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static gboolean
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spawn_monitor_timeout(gpointer sequence)
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{
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if(spawn_sequence_remove(sequence))
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{
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signal_t *sig = signal_array_getbyname(&global_signals, "spawn::timeout");
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if(sig)
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{
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/* send a timeout signal */
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lua_State *L = globalconf_get_lua_State();
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lua_createtable(L, 0, 2);
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lua_pushstring(L, sn_startup_sequence_get_id(sequence));
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lua_setfield(L, -2, "id");
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foreach(func, sig->sigfuncs)
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{
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lua_pushvalue(L, -1);
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luaA_object_push(L, (void *) *func);
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luaA_dofunction(L, 1, 0);
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}
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lua_pop(L, 1);
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}
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}
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sn_startup_sequence_unref(sequence);
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return FALSE;
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}
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static void
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spawn_monitor_event(SnMonitorEvent *event, void *data)
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{
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lua_State *L = globalconf_get_lua_State();
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SnStartupSequence *sequence = sn_monitor_event_get_startup_sequence(event);
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SnMonitorEventType event_type = sn_monitor_event_get_type(event);
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lua_createtable(L, 0, 2);
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lua_pushstring(L, sn_startup_sequence_get_id(sequence));
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lua_setfield(L, -2, "id");
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const char *event_type_str = NULL;
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switch(event_type)
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{
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case SN_MONITOR_EVENT_INITIATED:
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/* ref the sequence for the array */
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sn_startup_sequence_ref(sequence);
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SnStartupSequence_array_append(&sn_waits, sequence);
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event_type_str = "spawn::initiated";
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/* Add a timeout function so we do not wait for this event to complete
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* for ever */
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g_timeout_add_seconds(AWESOME_SPAWN_TIMEOUT, spawn_monitor_timeout, sequence);
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/* ref the sequence for the callback event */
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sn_startup_sequence_ref(sequence);
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break;
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case SN_MONITOR_EVENT_CHANGED:
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event_type_str = "spawn::change";
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break;
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case SN_MONITOR_EVENT_COMPLETED:
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event_type_str = "spawn::completed";
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break;
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case SN_MONITOR_EVENT_CANCELED:
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event_type_str = "spawn::canceled";
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break;
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}
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/* common actions */
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switch(event_type)
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{
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case SN_MONITOR_EVENT_INITIATED:
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case SN_MONITOR_EVENT_CHANGED:
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{
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const char *s = sn_startup_sequence_get_name(sequence);
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if(s)
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{
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lua_pushstring(L, s);
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lua_setfield(L, -2, "name");
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}
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if((s = sn_startup_sequence_get_description(sequence)))
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{
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lua_pushstring(L, s);
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lua_setfield(L, -2, "description");
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}
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lua_pushinteger(L, sn_startup_sequence_get_workspace(sequence));
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lua_setfield(L, -2, "workspace");
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if((s = sn_startup_sequence_get_binary_name(sequence)))
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{
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lua_pushstring(L, s);
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lua_setfield(L, -2, "binary_name");
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}
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if((s = sn_startup_sequence_get_icon_name(sequence)))
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{
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lua_pushstring(L, s);
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lua_setfield(L, -2, "icon_name");
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}
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if((s = sn_startup_sequence_get_wmclass(sequence)))
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{
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lua_pushstring(L, s);
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lua_setfield(L, -2, "wmclass");
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}
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}
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break;
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case SN_MONITOR_EVENT_COMPLETED:
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case SN_MONITOR_EVENT_CANCELED:
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spawn_sequence_remove(sequence);
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break;
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}
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/* send the signal */
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signal_t *sig = signal_array_getbyname(&global_signals, event_type_str);
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if(sig)
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{
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foreach(func, sig->sigfuncs)
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{
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lua_pushvalue(L, -1);
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luaA_object_push(L, (void *) *func);
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luaA_dofunction(L, 1, 0);
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}
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lua_pop(L, 1);
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}
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}
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/** Tell the spawn module that an app has been started.
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* \param c The client that just started.
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* \param startup_id The startup id of the started application.
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*/
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void
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spawn_start_notify(client_t *c, const char * startup_id)
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{
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foreach(_seq, sn_waits)
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{
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SnStartupSequence *seq = *_seq;
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bool found = false;
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const char *seqid = sn_startup_sequence_get_id(seq);
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if (A_STRNEQ(seqid, startup_id))
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found = true;
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else
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{
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const char *seqclass = sn_startup_sequence_get_wmclass(seq);
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if (A_STREQ(seqclass, c->class) || A_STREQ(seqclass, c->instance))
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found = true;
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else
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{
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const char *seqbin = sn_startup_sequence_get_binary_name(seq);
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if (A_STREQ_CASE(seqbin, c->class) || A_STREQ_CASE(seqbin, c->instance))
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found = true;
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}
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}
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if(found)
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{
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sn_startup_sequence_complete(seq);
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break;
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}
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}
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}
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/** Initialize program spawner.
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*/
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void
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spawn_init(void)
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{
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globalconf.sndisplay = sn_xcb_display_new(globalconf.connection, NULL, NULL);
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globalconf.snmonitor = sn_monitor_context_new(globalconf.sndisplay,
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globalconf.default_screen,
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spawn_monitor_event,
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NULL, NULL);
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}
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static gboolean
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spawn_launchee_timeout(gpointer context)
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{
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sn_launcher_context_complete(context);
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sn_launcher_context_unref(context);
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return FALSE;
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}
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static void
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spawn_callback(gpointer user_data)
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{
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SnLauncherContext *context = (SnLauncherContext *) user_data;
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setsid();
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if (context)
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sn_launcher_context_setup_child_process(context);
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else
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/* Unset in case awesome was already started with this variable set */
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unsetenv("DESKTOP_STARTUP_ID");
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}
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/** Convert a Lua table of strings to a char** array.
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* \param L The Lua VM state.
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* \param idx The index of the table that we should parse.
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* \return The argv array.
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*/
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static gchar **
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parse_table_array(lua_State *L, int idx, GError **error)
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{
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gchar **argv = NULL;
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size_t i, len;
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luaL_checktype(L, idx, LUA_TTABLE);
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idx = luaA_absindex(L, idx);
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len = luaA_rawlen(L, idx);
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/* First verify that the table is sane: All integer keys must contain
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* strings. Do this by pushing them all onto the stack.
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*/
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for (i = 0; i < len; i++)
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{
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lua_rawgeti(L, idx, i+1);
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if (lua_type(L, -1) != LUA_TSTRING)
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{
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g_set_error(error, G_SPAWN_ERROR, 0,
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"Non-string argument at table index %zd", i+1);
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return NULL;
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}
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}
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/* From this point on nothing can go wrong and so we can safely allocate
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* memory.
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*/
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argv = g_new0(gchar *, len + 1);
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for (i = 0; i < len; i++)
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{
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argv[len - i - 1] = g_strdup(lua_tostring(L, -1));
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lua_pop(L, 1);
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}
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return argv;
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}
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/** Parse a command line.
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* \param L The Lua VM state.
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* \param idx The index of the argument that we should parse.
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* \return The argv array for the new process.
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*/
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static gchar **
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parse_command(lua_State *L, int idx, GError **error)
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{
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gchar **argv = NULL;
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if (lua_isstring(L, idx))
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{
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const char *cmd = luaL_checkstring(L, idx);
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if(!g_shell_parse_argv(cmd, NULL, &argv, error))
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return NULL;
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}
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else if (lua_istable(L, idx))
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{
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argv = parse_table_array(L, idx, error);
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}
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else
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{
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g_set_error_literal(error, G_SPAWN_ERROR, 0,
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"Invalid argument to spawn(), expected string or table");
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return NULL;
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}
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return argv;
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}
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/** Callback for when a spawned process exits. */
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void
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spawn_child_exited(pid_t pid, int status)
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{
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int exit_callback;
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running_child_t needle = { .pid = pid };
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lua_State *L = globalconf_get_lua_State();
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running_child_t *child = running_child_array_lookup(&running_children, &needle);
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if (child == NULL) {
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warn("Unknown child %d exited with status %d", (int) pid, status);
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return;
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}
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exit_callback = child->exit_callback;
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running_child_array_remove(&running_children, child);
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/* 'Decode' the exit status */
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if (WIFEXITED(status)) {
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lua_pushliteral(L, "exit");
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lua_pushinteger(L, WEXITSTATUS(status));
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} else {
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check(WIFSIGNALED(status));
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lua_pushliteral(L, "signal");
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lua_pushinteger(L, WTERMSIG(status));
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}
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lua_rawgeti(L, LUA_REGISTRYINDEX, exit_callback);
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luaA_dofunction(L, 2, 0);
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luaA_unregister(L, &exit_callback);
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}
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/** Spawn a program.
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* The program will be started on the default screen.
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*
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* @tparam string|table cmd The command to launch.
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* @tparam[opt=true] boolean use_sn Use startup-notification?
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* @tparam[opt=false] boolean stdin Return a fd for stdin?
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* @tparam[opt=false] boolean stdout Return a fd for stdout?
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* @tparam[opt=false] boolean stderr Return a fd for stderr?
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* @tparam[opt=nil] function exit_callback Function to call on process exit. The
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* function arguments will be type of exit ("exit" or "signal") and the exit
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* code / the signal number causing process termination.
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* @tparam[opt=nil] table cmd The environment to use for the spawned program.
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* Without this the spawned process inherits awesome's environment.
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* @treturn[1] integer Process ID if everything is OK.
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* @treturn[1] string Startup-notification ID, if `use_sn` is true.
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* @treturn[1] integer stdin, if `stdin` is true.
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* @treturn[1] integer stdout, if `stdout` is true.
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* @treturn[1] integer stderr, if `stderr` is true.
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* @treturn[2] string An error string if an error occurred.
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* @function spawn
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*/
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int
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luaA_spawn(lua_State *L)
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{
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gchar **argv = NULL, **envp = NULL;
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bool use_sn = true, return_stdin = false, return_stdout = false, return_stderr = false;
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int stdin_fd = -1, stdout_fd = -1, stderr_fd = -1;
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int *stdin_ptr = NULL, *stdout_ptr = NULL, *stderr_ptr = NULL;
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GSpawnFlags flags = 0;
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gboolean retval;
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GPid pid;
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if(lua_gettop(L) >= 2)
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use_sn = luaA_checkboolean(L, 2);
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if(lua_gettop(L) >= 3)
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return_stdin = luaA_checkboolean(L, 3);
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if(lua_gettop(L) >= 4)
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return_stdout = luaA_checkboolean(L, 4);
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if(lua_gettop(L) >= 5)
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return_stderr = luaA_checkboolean(L, 5);
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if (!lua_isnoneornil(L, 6))
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{
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luaA_checkfunction(L, 6);
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flags |= G_SPAWN_DO_NOT_REAP_CHILD;
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}
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if(return_stdin)
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stdin_ptr = &stdin_fd;
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if(return_stdout)
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stdout_ptr = &stdout_fd;
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if(return_stderr)
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stderr_ptr = &stderr_fd;
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GError *error = NULL;
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argv = parse_command(L, 1, &error);
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if(!argv || !argv[0])
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{
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g_strfreev(argv);
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if (error) {
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lua_pushfstring(L, "spawn: parse error: %s", error->message);
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g_error_free(error);
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}
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else
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lua_pushliteral(L, "spawn: There is nothing to execute");
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return 1;
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}
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if (!lua_isnoneornil(L, 7)) {
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envp = parse_table_array(L, 7, &error);
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if (error) {
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g_strfreev(argv);
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g_strfreev(envp);
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lua_pushfstring(L, "spawn: environment parse error: %s", error->message);
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g_error_free(error);
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return 1;
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}
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}
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SnLauncherContext *context = NULL;
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if(use_sn)
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{
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context = sn_launcher_context_new(globalconf.sndisplay, globalconf.default_screen);
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sn_launcher_context_set_name(context, "awesome");
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sn_launcher_context_set_description(context, "awesome spawn");
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sn_launcher_context_set_binary_name(context, argv[0]);
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sn_launcher_context_initiate(context, "awesome", argv[0], globalconf.timestamp);
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/* app will have AWESOME_SPAWN_TIMEOUT seconds to complete,
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* or the timeout function will terminate the launch sequence anyway */
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g_timeout_add_seconds(AWESOME_SPAWN_TIMEOUT, spawn_launchee_timeout, context);
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}
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flags |= G_SPAWN_SEARCH_PATH | G_SPAWN_CLOEXEC_PIPES;
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|
retval = g_spawn_async_with_pipes(NULL, argv, envp, flags,
|
|
spawn_callback, context, &pid,
|
|
stdin_ptr, stdout_ptr, stderr_ptr, &error);
|
|
g_strfreev(argv);
|
|
g_strfreev(envp);
|
|
if(!retval)
|
|
{
|
|
lua_pushstring(L, error->message);
|
|
g_error_free(error);
|
|
if(context)
|
|
sn_launcher_context_complete(context);
|
|
return 1;
|
|
}
|
|
|
|
if(flags & G_SPAWN_DO_NOT_REAP_CHILD)
|
|
{
|
|
/* Only do this down here to avoid leaks in case of errors */
|
|
running_child_t child = { .pid = pid, .exit_callback = LUA_REFNIL };
|
|
luaA_registerfct(L, 6, &child.exit_callback);
|
|
running_child_array_insert(&running_children, child);
|
|
}
|
|
|
|
/* push pid on stack */
|
|
lua_pushinteger(L, pid);
|
|
|
|
/* push sn on stack */
|
|
if (context)
|
|
lua_pushstring(L, sn_launcher_context_get_startup_id(context));
|
|
else
|
|
lua_pushnil(L);
|
|
|
|
if(return_stdin)
|
|
lua_pushinteger(L, stdin_fd);
|
|
else
|
|
lua_pushnil(L);
|
|
if(return_stdout)
|
|
lua_pushinteger(L, stdout_fd);
|
|
else
|
|
lua_pushnil(L);
|
|
if(return_stderr)
|
|
lua_pushinteger(L, stderr_fd);
|
|
else
|
|
lua_pushnil(L);
|
|
|
|
return 5;
|
|
}
|
|
|
|
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:textwidth=80
|