awesome/layout.c

324 lines
10 KiB
C

/*
* layout.c - layout management
*
* Copyright © 2007 Julien Danjou <julien@danjou.info>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#include <X11/Xatom.h>
#include <X11/Xutil.h>
#include "screen.h"
#include "layout.h"
#include "tag.h"
#include "xutil.h"
#include "statusbar.h"
#include "layouts/floating.h"
/** Find the index of the first currently selected tag
* \param screen the screen to search
* \return tag
*/
Tag *
get_current_tag(VirtScreen screen)
{
int i;
for(i = 0; i < screen.ntags; i++)
if(screen.tags[i].selected == True)
return &screen.tags[i];
return NULL;
}
/** Arrange windows following current selected layout
* \param disp display ref
* \param awesomeconf awesome config
*/
void
arrange(awesome_config *awesomeconf, int screen)
{
Client *c;
Tag *curtag = get_current_tag(awesomeconf->screens[screen]);
for(c = awesomeconf->clients; c; c = c->next)
{
if(isvisible(c, &awesomeconf->screens[screen], screen))
client_unban(c);
/* we don't touch other screens windows */
else if(c->screen == screen)
client_ban(c);
}
curtag->layout->arrange(awesomeconf, screen);
focus(curtag->client_sel, True, awesomeconf, screen);
restack(awesomeconf, screen);
}
Layout *
get_current_layout(VirtScreen screen)
{
Tag *curtag;
if ((curtag = get_current_tag(screen)))
return curtag->layout;
return NULL;
}
void
uicb_client_focusnext(awesome_config * awesomeconf,
int screen,
const char *arg __attribute__ ((unused)))
{
Client *c, *sel = get_current_tag(awesomeconf->screens[screen])->client_sel;
if(!sel)
return;
for(c = sel->next; c && !isvisible(c, &awesomeconf->screens[screen], screen); c = c->next);
if(!c)
for(c = awesomeconf->clients; c && !isvisible(c, &awesomeconf->screens[screen], screen); c = c->next);
if(c)
{
focus(c, True, awesomeconf, screen);
restack(awesomeconf, screen);
}
}
void
uicb_client_focusprev(awesome_config *awesomeconf,
int screen,
const char *arg __attribute__ ((unused)))
{
Client *c, *sel = get_current_tag(awesomeconf->screens[screen])->client_sel;
if(!sel)
return;
for(c = sel->prev; c && !isvisible(c, &awesomeconf->screens[screen], screen); c = c->prev);
if(!c)
{
for(c = awesomeconf->clients; c && c->next; c = c->next);
for(; c && !isvisible(c, &awesomeconf->screens[screen], screen); c = c->prev);
}
if(c)
{
focus(c, True, awesomeconf, screen);
restack(awesomeconf, screen);
}
}
void
loadawesomeprops(awesome_config * awesomeconf, int screen)
{
int i;
char *prop;
prop = p_new(char, awesomeconf->screens[screen].ntags + 1);
if(xgettextprop(awesomeconf->display, RootWindow(awesomeconf->display, get_phys_screen(awesomeconf->display, screen)),
AWESOMEPROPS_ATOM(awesomeconf->display), prop, awesomeconf->screens[screen].ntags + 1))
for(i = 0; i < awesomeconf->screens[screen].ntags && prop[i]; i++)
if(prop[i] == '1')
awesomeconf->screens[screen].tags[i].selected = True;
else
awesomeconf->screens[screen].tags[i].selected = False;
p_delete(&prop);
}
void
restack(awesome_config *awesomeconf, int screen)
{
Client *c, *sel = get_current_tag(awesomeconf->screens[screen])->client_sel;
XEvent ev;
XWindowChanges wc;
drawstatusbar(awesomeconf, screen);
if(!sel)
return;
if(awesomeconf->screens[screen].allow_lower_floats)
XRaiseWindow(awesomeconf->display, sel->win);
else
{
if(sel->isfloating ||
get_current_layout(awesomeconf->screens[screen])->arrange == layout_floating)
XRaiseWindow(sel->display, sel->win);
if(!(get_current_layout(awesomeconf->screens[screen])->arrange == layout_floating))
{
wc.stack_mode = Below;
wc.sibling = awesomeconf->screens[screen].statusbar.window;
if(!sel->isfloating)
{
XConfigureWindow(sel->display, sel->win, CWSibling | CWStackMode, &wc);
wc.sibling = sel->win;
}
for(c = awesomeconf->clients; c; c = c->next)
{
if(!IS_TILED(c, &awesomeconf->screens[screen], screen) || c == sel)
continue;
XConfigureWindow(awesomeconf->display, c->win, CWSibling | CWStackMode, &wc);
wc.sibling = c->win;
}
}
}
if(awesomeconf->screens[screen].focus_move_pointer)
XWarpPointer(awesomeconf->display, None, sel->win, 0, 0, 0, 0, sel->w / 2, sel->h / 2);
XSync(awesomeconf->display, False);
while(XCheckMaskEvent(awesomeconf->display, EnterWindowMask, &ev));
}
void
saveawesomeprops(awesome_config *awesomeconf, int screen)
{
int i;
char *prop;
prop = p_new(char, awesomeconf->screens[screen].ntags + 1);
for(i = 0; i < awesomeconf->screens[screen].ntags; i++)
prop[i] = awesomeconf->screens[screen].tags[i].selected ? '1' : '0';
prop[i] = '\0';
XChangeProperty(awesomeconf->display, RootWindow(awesomeconf->display, get_phys_screen(awesomeconf->display, screen)),
AWESOMEPROPS_ATOM(awesomeconf->display), XA_STRING, 8,
PropModeReplace, (unsigned char *) prop, i);
p_delete(&prop);
}
void
uicb_tag_setlayout(awesome_config * awesomeconf,
int screen,
const char *arg)
{
int i, j;
if(arg)
{
/* compute current index */
for(i = 0; i < awesomeconf->screens[screen].nlayouts &&
&awesomeconf->screens[screen].layouts[i] != get_current_layout(awesomeconf->screens[screen]); i++);
i = compute_new_value_from_arg(arg, (double) i);
if(i >= awesomeconf->screens[screen].nlayouts)
i = 0;
else if(i < 0)
i = awesomeconf->screens[screen].nlayouts - 1;
}
else
i = 0;
for(j = 0; j < awesomeconf->screens[screen].ntags; j++)
if (awesomeconf->screens[screen].tags[j].selected)
awesomeconf->screens[screen].tags[j].layout = &awesomeconf->screens[screen].layouts[i];
if(get_current_tag(awesomeconf->screens[screen])->client_sel)
arrange(awesomeconf, screen);
else
drawstatusbar(awesomeconf, screen);
saveawesomeprops(awesomeconf, screen);
}
static void
maximize(int x, int y, int w, int h, awesome_config *awesomeconf, int screen)
{
Client *sel = get_current_tag(awesomeconf->screens[screen])->client_sel;
if(!sel)
return;
if((sel->ismax = !sel->ismax))
{
sel->wasfloating = sel->isfloating;
sel->isfloating = True;
client_resize(sel, x, y, w, h, awesomeconf, True, !sel->isfloating);
}
else if(sel->wasfloating)
client_resize(sel, sel->rx, sel->ry, sel->rw, sel->rh, awesomeconf, True, False);
else
sel->isfloating = False;
arrange(awesomeconf, screen);
}
void
uicb_client_togglemax(awesome_config *awesomeconf,
int screen,
const char *arg __attribute__ ((unused)))
{
ScreenInfo *si = get_screen_info(awesomeconf->display, screen, &awesomeconf->screens[screen].statusbar, &awesomeconf->screens[screen].padding);
maximize(si[screen].x_org, si[screen].y_org,
si[screen].width - 2 * awesomeconf->screens[screen].borderpx,
si[screen].height - 2 * awesomeconf->screens[screen].borderpx,
awesomeconf, screen);
p_delete(&si);
}
void
uicb_client_toggleverticalmax(awesome_config *awesomeconf,
int screen,
const char *arg __attribute__ ((unused)))
{
Client *sel = get_current_tag(awesomeconf->screens[screen])->client_sel;
ScreenInfo *si = get_screen_info(awesomeconf->display, screen, &awesomeconf->screens[screen].statusbar, &awesomeconf->screens[screen].padding);
if(sel)
maximize(sel->x,
si[screen].y_org,
sel->w,
si[screen].height - 2 * awesomeconf->screens[screen].borderpx,
awesomeconf, screen);
p_delete(&si);
}
void
uicb_client_togglehorizontalmax(awesome_config *awesomeconf,
int screen,
const char *arg __attribute__ ((unused)))
{
Client *sel = get_current_tag(awesomeconf->screens[screen])->client_sel;
ScreenInfo *si = get_screen_info(awesomeconf->display, screen, &awesomeconf->screens[screen].statusbar, &awesomeconf->screens[screen].padding);
if(sel)
maximize(si[screen].x_org,
sel->y,
si[screen].height - 2 * awesomeconf->screens[screen].borderpx,
sel->h,
awesomeconf, screen);
p_delete(&si);
}
void
uicb_client_zoom(awesome_config *awesomeconf,
int screen,
const char *arg __attribute__ ((unused)))
{
Client *sel = get_current_tag(awesomeconf->screens[screen])->client_sel;
if(awesomeconf->clients == sel)
for(sel = sel->next; sel && !isvisible(sel, &awesomeconf->screens[screen], screen); sel = sel->next);
if(!sel)
return;
client_detach(&awesomeconf->clients, sel);
client_attach(&awesomeconf->clients, sel);
focus(sel, True, awesomeconf, screen);
arrange(awesomeconf, screen);
}
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