awesome/widgets/textbox.c
Aldo Cortesi 2f74c079aa Massive, massive interface refactoring.
The big change here is that we now keep our configuration structure in a global
variable called globalconf. This radically simplifies many interfaces, since
passing awesomeconf everywhere is no longer necessary. There are also more
subtle interface effects - now we can reliably identify a screen from just a
screen ID, rather than an awesomeconf, screenid tuple.

Overall, this patch makes most of the interfaces in awesome much nicer to use -
enjoy!

Yes, this is a huge patch, but since a lot of the refactoring was done
systematically using vim macros, splitting this up would have been very hard.
2007-12-16 12:12:48 +01:00

34 lines
929 B
C

#include "util.h"
#include "widget.h"
extern awesome_config globalconf;
static char name[] = "textbox";
static int
textbox_draw(DrawCtx *ctx,
int screen __attribute__ ((unused)),
int offset,
int used __attribute__ ((unused)),
int align)
{
VirtScreen vscreen = globalconf.screens[screen];
int width = textwidth(ctx, vscreen.font, vscreen.statustext);
int location = calculate_offset(vscreen.statusbar.width, width, offset, align);
drawtext(ctx, location, 0, width, vscreen.statusbar.height,
vscreen.font, vscreen.statustext, vscreen.colors_normal);
return width;
}
Widget *
textbox_new(Statusbar *statusbar)
{
Widget *w;
w = p_new(Widget, 1);
w->draw = textbox_draw;
w->statusbar = statusbar;
w->name = name;
return w;
}
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99