awesome/widgets/layoutinfo.c
Aldo Cortesi 2f74c079aa Massive, massive interface refactoring.
The big change here is that we now keep our configuration structure in a global
variable called globalconf. This radically simplifies many interfaces, since
passing awesomeconf everywhere is no longer necessary. There are also more
subtle interface effects - now we can reliably identify a screen from just a
screen ID, rather than an awesomeconf, screenid tuple.

Overall, this patch makes most of the interfaces in awesome much nicer to use -
enjoy!

Yes, this is a huge patch, but since a lot of the refactoring was done
systematically using vim macros, splitting this up would have been very hard.
2007-12-16 12:12:48 +01:00

41 lines
1.1 KiB
C

#include "widget.h"
#include "util.h"
#include "layout.h"
extern awesome_config globalconf;
static char name[] = "layoutinfo";
static int
layoutinfo_draw(DrawCtx *ctx, int screen, int offset,
int used __attribute__ ((unused)),
int align __attribute__ ((unused)))
{
int width = 0, location;
VirtScreen vscreen = globalconf.screens[screen];
Layout *l;
for(l = vscreen.layouts ; l; l = l->next)
width = MAX(width, (textwidth(ctx, vscreen.font, l->symbol)));
location = calculate_offset(vscreen.statusbar.width, width, offset, align);
drawtext(ctx, location, 0,
width,
vscreen.statusbar.height,
vscreen.font,
get_current_layout(screen)->symbol,
vscreen.colors_normal);
return width;
}
Widget *
layoutinfo_new(Statusbar *statusbar)
{
Widget *w;
w = p_new(Widget, 1);
w->draw = (void*) layoutinfo_draw;
w->statusbar = statusbar;
w->name = name;
return w;
}
// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99