mirror of
https://github.com/awesomeWM/awesome
synced 2024-11-05 20:26:09 +01:00
2f74c079aa
The big change here is that we now keep our configuration structure in a global variable called globalconf. This radically simplifies many interfaces, since passing awesomeconf everywhere is no longer necessary. There are also more subtle interface effects - now we can reliably identify a screen from just a screen ID, rather than an awesomeconf, screenid tuple. Overall, this patch makes most of the interfaces in awesome much nicer to use - enjoy! Yes, this is a huge patch, but since a lot of the refactoring was done systematically using vim macros, splitting this up would have been very hard.
41 lines
1.1 KiB
C
41 lines
1.1 KiB
C
#include "widget.h"
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#include "util.h"
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#include "layout.h"
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extern awesome_config globalconf;
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static char name[] = "layoutinfo";
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static int
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layoutinfo_draw(DrawCtx *ctx, int screen, int offset,
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int used __attribute__ ((unused)),
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int align __attribute__ ((unused)))
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{
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int width = 0, location;
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VirtScreen vscreen = globalconf.screens[screen];
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Layout *l;
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for(l = vscreen.layouts ; l; l = l->next)
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width = MAX(width, (textwidth(ctx, vscreen.font, l->symbol)));
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location = calculate_offset(vscreen.statusbar.width, width, offset, align);
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drawtext(ctx, location, 0,
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width,
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vscreen.statusbar.height,
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vscreen.font,
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get_current_layout(screen)->symbol,
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vscreen.colors_normal);
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return width;
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}
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Widget *
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layoutinfo_new(Statusbar *statusbar)
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{
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Widget *w;
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w = p_new(Widget, 1);
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w->draw = (void*) layoutinfo_draw;
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w->statusbar = statusbar;
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w->name = name;
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return w;
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}
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// vim: filetype=c:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99
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